約 4,520,477 件
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ACT2 Desert レベルキャップ:25 パーティー数:9 ACT2 Desert Battle AreaDry Savannna3 vs Snakes 5 vs Snakes Snake Pit I Snake Pit II The Wild(赤) Placide VillageWelcoming Monk Pack The Team Chief Village's Best The Great Pit(赤) The Broken PassSerpents Marauders Brigands Jackals Warriors Vermine The DesertFray Skirmish I Skirmish II War Skirmish III Skirmish IV(青) Jackals II(赤) Treacherous PassSnake Tamer Hawk Tamers Wild Animals Jackal Tamers Wild Captain The full pack The Challenge The OasisMixed Battle Mixed Flags Skirmish I Rounds I Rounds II Skirmish II(青) The Onslaught(赤) The Dry PatchChampions I 2 vs lion Snake Pit Lion Pit Champions II 6 vs 9(青) Potion Makers CampAlchemists I Alchemists II Alchemists III Alchemists IV Nomad's CampNomads I Lion Tamer Nomads II Nomads III Nomads IV(青) The tournament IIElites Endurance Army ArchiBald's CabinArchibald II Archemists Archibald III The Bandit CavesCave's Edge The Entrance The Kennel The Dungeon The Hall The Boss Hunter's CampAmbush Conflict Clash Fray Champion's FortThe Gate The Chamber The Cellar The Tower The Great Hall(青) Wild CanyonLone Coyote Hunting Ground Lion's Den Cottage Dweller Canyon The WaterholeSnakes Jackles Lions Beasts I Beasts II Archibald IV(赤) Teeming StreetTown Battle I Town Battle II Destroy the Flag GateGate of the Desert(Placide Villageの右 / GOLD) Gate of the Canyon(Placide Villageの下 / GOLD) Gate of the Canyon II(The Broken Passの右下 / GOLD) Hunter's Gate(Placide Villageの左上 / BLUE) ArchiBald's Gate(Placide Villageの左 / BLUE) Canyon's Gate(The Broken Passの下 / BLUE) Waterhole's Gate(Wild Canyonの右下 / BLUE) Bandit's Gate(Nomad's Campの左下 / BLUE) Gate of Champions(The Dry Patchの右 / GOLD) The Old Gate(The Dry Patchの下 / BLUE) Gate of Potions(The Dry Patchの右 / BLUE) Shop (Item)The Warrior's Purse(Placide Villageの右隣) Appraising Owl's Survival Ware(Nomad's Campの近く) The Cork and the Bottle(Potion Makers Campの左隣) The Brown Emporium(The Oasisの真下) ArchiBald's(ArchiBald's Cabinの下) The Huntsman's Barter(Hunter's Campの隣) The Crone's Handicraft(Teeming Streetの下) Shop (Retraining)The Dusty tutor(The Oasisの右隣) The Fortress of Proficiency(Champion's Fortの隣の城) The Bear's Lesson Shed(The Tournament IIの左下) Clear Bonus Battle Area Dry Savannna 3 vs Snakes Basic VeryLow E5 P3 EXP+58,62,125 ヘビはまず1回RAGEスキルを使うので、その隙に倒してしまえればダメージを受けなくて済む。 Reward EXP+300 5 vs Snakes Basic VeryLow E10 P5 EXP+41,35,250 囲まれているが特に難しくない。 Reward Item DrumStick Lether Gloves Skullcap Snake Pit I Waves Low E5 P3 EXP+88,62,75 木箱に行く手を遮られている状態から始まる。どれでもいいので木箱を壊し、迎撃体制を整えよう。敵が密集しているので、飛び込んでWhirlwindで蹴散らすのも良い。 Reward EXP+300 Snake Pit II Waves Medium E6 P5 EXP+83,70 Reward Item Studded tunic Woolen Vest Stale Bread The Wild(赤) Basic VeryHigh E16 P9 Reward Item Placide Village Welcoming Basic Verylow E1 P1 EXP+144,75,50 Reward Item Double Scone Studded Tunic Book of Expertise Monk Pack Basic VeryLow EXP+58,62 Reward Gold Key The Team Basic Verylow E1 P3 EXP+58,41,150 Reward Warrior Barbarian LV6 Devastate 2 Great Stamina 4 Rush of battle 2 Monk LV4 Disrupting Palm 3 Cold Blood 3 EXP+700 このバーバリアンは強力なDevastateを習得している。他の仲間のバーバリアンがこれを覚えられるか分からないので、仲間では彼専用かもしれない。 Chief Basic Low E1 P3 EXP+88,93,75 高レベルのジャングルマンとの戦闘。 Village's Best Basic Medium E3 P5 EXP+83,87,300 Reward Gold Key The Great Pit(赤) Waves VeryHigh E15 P4 EXP+144,112,600 赤色表示のミッション。毎ターン敵が登場する忙しい戦いだが、そのテンポの良さがむしろ楽しい。 Reward Item Pomegranate Chicken Horn of Plenty ※報酬のアイテムが上記の3つだったことが2度あったので固定かもしれない。 The Broken Pass Serpents Basic Verylow E3 P2 EXP+80,50,75 Reward EXP+300 Marauders Basic Low E2 P2 EXP+120,75,75 Devastateしか持っていない敵は、モンクのDisrupting Armなどで無力化が可能。 Reward Item Emblem of fists Lether tunic Cup of wine Brigands Waves Medium EXP+288,150,100 最初に毒を受けすぎないように。後半力尽きる恐れあり。 Reward Item Combat Gloves Helm Stujdded Tunic Jackals Waves Medium P5 E3 EXP+117,250 Reward Warrior Jungleman LV3 Boomerang3 Keen2 Alchemist LV6 Poison Potion 2 Potion Stock 4 Regeneration 1 EXP+700 Warriors Basic VeryHigh E2 P3 EXP+176,125,450 高レベルのバーバリアンとアーチャー。 Reward EXP+800 Vermine Waves VeryHigh E5 P3 EXP+176,125,450 動物相手のバトル。苦戦はしないだろう。 Reward Item Ring of Greater Abrasion Steak Double Scone The Desert Fray Waves Low E3 P6 Reward Warrior Skirmish I Basic Low E5 P5 Reward Item Skirmish II Basic Low E8 P8 Reward ; EXP War Flags Medium E6 P6 Reward Warrior Skirmish III Basic High E10 P8 Reward ; EXP Skirmish IV(青) Basic Poison Potion持ちのアルケミストと、Power Shot持ちのアーチャーが多数。いくら防御力を上げてもPowerShotは痛い。Stunで封じつつ手早く攻めよう。 敵のアルケミストは、自分が範囲に含まれていてもお構いなしにPoison Potionを撃ってくるので接近すると良い。 Reward Item(価値3) Jackals II(赤) 初期配置の敵さえ倒してしまえば、後はジャッカルのみで簡単。 Waves High E6 P8 EXP+49,47,340 Reward Warrior Knight LV15 Ghostly Strike 5 Sacrifice 4 Parrying 4 Breast Plate 4 Gladiator LV10 Buckler Bash 4 Blade Fury 4 Awareness 4 Divide EXP+2250 Treacherous Pass Snake Tamer Basic Verylow E3 P2 EXP+144,75,100 Reward Item Studded Combat Gloves Ring of Greater Abrasion Hawk Tamers Basic Low E4 P4 EXP+75,52,300 Reward Warrior Jungleman LV5 Boomerang 3 Keen 3 Regeneration 1 Jungleman LV5 Boomerang 1 Vitality 3 Falcon 3 EXP+700 Wild Animals Waves Medium E5 P4 EXP+96,100 Reward Blue Key Jackal Tamers Basic Medium E7 P5 EXP+83,116 Reward EXP+500 Wild Captain Basic High E7 P4 EXP+120,125,750 敵の初期配置が離れているので戦いやすいステージ。 Reward Item Book of Capabitity Book of Expertise Ring of Greater Abrasion The full pack Basic High E6 P6 EXP+104,87,550 Reward :Warrior Jungleman LV6 Falcon 4 Vitality 4 Jungleman LV3 Poisoned Blade 2 Regeneration 3 EXP+200 The Challenge Basic E5 P3 EXP+176,187,750 Reward EXP+800 The Oasis Mixed Battle Basic Low E4 P4 EXP+72,75,225 Reward EXP+500 Mixed Flags Flags E4 P4 EXP+72,117,187 Reward Item Oil of shock Studded Tunic Woolen Vest Skirmish I Basic E7 P6 EXP+74,66 Rounds I Waves E3 P5 EXP+83,87 Reward Warrior Archer LV6 Long Sword 1 Power Shot 4 Concentration 3 Monk LV3 Burst of power 3 Strength of will 2 EXP+700 Rounds II Waves E3 P5 EXP+124,189,400 Reward Item Book of Expertise Helm Woolen Vest Skirmish II(青) Basic High E8 P6 Reward EXP The Onslaught(赤) Waves VeryHigh E5 P7 Reward Item(価値4) The Dry Patch Champions I Flags E5 P5 EXP+83,138,350 Reward Blue Key 2 vs lion Basic E2 P2 EXP+144,75,75 Reward EXP+500 Snake Pit Waves EXP+96,75 Reward Warrior Champion LV3 Slash3 Battle Shout 2 Champion LV3 Slash3 Rally Shout 2 EXP+200 Grant チャンピオンを仲間にできる貴重なバトル。Battle ShoutよりRally Shoutのほうが効果範囲が広く使いやすいが、結局は両方揃えることになるだろう。 Lion Pit Waves E5 P8 EXP+80,89 Reward Item Emblem of Swords Ring of Abrasion emblem of Arrows Champions II Basic VeryHigh E5 P5 EXP+124,137,404 Reward Item Helm Cape of campions woolen vest 6 vs 9(青) Basic High E9 P6 EXP+93,125,1125 Reward EXP+800 Potion Makers Camp Alchemists I Basic E2 P3 EXP+88,100,300 Reward Item Emblem of swords Scrumptious Bread Woolen Vest Alchemists II Basic E5 P5 EXP+83,116 全員Flash PotionとPoison Potion持ちのアルケミスト。 Reward Warrior Alchemist LV6 Poison Potion 3 Potion Stock 4 Regeneration 1 Alchemist LV6 Cane 4 Vial of 4 EXP+700 すでに仲間のアルケミストが十分に育っていれば、どちらも特別必要ない。 Alchemists III Basic E7 P6 EXP+93,125,125 Reward Item Greater Abrasion oil of shock Book of extertise Alchemists IV Basic E6 P4 EXP+144,450,810 アルケミスト4人、ヒーラー2人が相手だ。難しいが生存ボーナスが高めなので狙ってみよう。 (実績「Ruffian」をここで達成) Reward Warrior Alchemist LV8 Amnesia Potion 4 Poison Potion 2 Noxious fumes 4 Healer LV6 Reprisal Potion 4 Breast Plate 2 Potion Stock 2 EXP+200 Amnesia PotionもReprisal Potionも便利なスキルなので悩ましい。どちらを仲間にしても役立ってくれるはず。 Nomad's Camp Nomads I Basic VeryLow E4 P4 EXP+72,225 Reward Item Book of Expertise Helm Double Scone Lion Tamer Basic E3 P3 EXP+177,250,300 Reward EXP+500 Nomads II Falcon持ちのJunglemanが3体もいて鬱陶しいが、不用意に近づくと遠距離の槍攻撃で瞬殺されかねない。 Basic High E8 P6 EXP+93,500,900 Reward Warrior Alchemist LV6 Amnesia Potion 2 Poison Potion 2 Noxious Fumes 4 Monk LV5 Burst of Power 3 Strength of will 3 EXP+120 Nomads III Basic VeryHigh E7 P6 EXP+111,100,800 Reward Item Emblem of Arrows Ring Of Greater Abrasion Helm Nomads IV(青) 障害物が多くマップが広いので戦いやすい。 Waves High E4 P6 EXP+93,100,600 Reward Item Ring of Greater Abrasion Studded Tunic Emblem of arrows The tournament II ACT2のファイナルエリア。 Elites Basic VeryHigh E3 P3 EXP+176,230,334 Reward Warrior Gladiator 1 Blade Fury 3 Rocketeer 1 Detonate 2 Yellow Tiger 1 EXP+200 ロケッティアは遠距離広範囲のロケット(花火?)攻撃が使える。近距離攻撃も持っているものの、自身もダメージを受けてしまう。 ※クリア後、Placide Villageにバトル「The Great Pit」が発生 Endurance Waves VeryHigh E6 P5 EXP+124,105,500 Reward Item Pear Double Scone Studded Tunic ※クリア後、The Oasisにバトル「The Onslaught」が発生 Army Basic VeryHigh E9 P8 ※クリア後、Dry Savannnaにバトル「The Wild」が発生 Reward EXP ArchiBald's Cabin Archibald II Basic E7 P3 EXP+88,62 Reward Item Bottle of Poison Oil of fury Cup of wine Archemists Basic E5 P5 EXP+83,87 Reward Item Ring of Greater Abrasion Oil of shock Oil of fury Archibald III Basic E3 P1 EXP+288,150,150 Reward Warrior Coyote LV4 Nip3 Potion Fed 1 Feral Courage 1 Serpent LV4 Venomous Bite 3 Potion Filled 1 Foir Presenece 1 EXP+700 コヨーテとサーペントのどちらかを、ここで仲間に出来る。コヨーテは移動力が高く2回攻撃スキルを持ち、近距離だけでなく遠距離攻撃も覚える。サーペントは毒攻撃が特徴だ。 The Bandit Caves Cave's Edge Basic Low E4 P3 Reward EXP+500 The Entrance Basic Low E7 P7 Reward Item(価値2,3) The Kennel Waves High E6 P5 EXP+104,367,473 Reward Item The Dungeon Basic High E5 P4 EXP+86,185,282 ※Devastate持ちを含む2人のbarbarian、Poison持ちのアルケミスト、PowerShot持ちのアーチャー2人という優れた全距離対応型パーティが相手だ。 ※とにかくDevastate持ちが鬼なので、ここは多少のズルをしてしまおう。敵の初期配置は毎回変わることを利用して、ヤツが岩やアーチャーに囲まれて移動できない場所(マップ右上など)に配置されるまでリスタートを繰り返そう。 Reward EXP+500 The Hall Waves High E6 P7 EXP+85,304,538 恒例の包囲戦。バーバリアンが主体で、モンクと熊が混ざる構成。 Reward Item Book of Capability Combat Gloves Emblem of Arrows The Boss Basic VeryHigh E9 P4 Reward Item Hunter's Camp Ambush Basic Very Low E3 P4 Reward Item Conflict Flags Low E4 P4 Reward EXP Clash Basic Medium E2 P3 Reward Warrior Fray Basic High E4 P4 Reward Item Champion's Fort The Gate Basic Low E5 P4 Reward Item The Chamber Basic Medium E6 P4 EXP+96,300, Reward Warrior Champion LV3 Daring Strike 1 Vitality 3 Heroic Aim 1 Champion LV3 Captain Strike 1 Rally Shout 3 Assistance 1 Divide 1500EXP The Cellar Flags High E4 P5 Reward Blue KEY The Tower Basic VeryHigh E3 P3 Reward Warrior The Great Hall(青) Basic Wild Canyon Lone Coyote Basic VeryLow E1 P2 Reward Item Hunting Ground Basic VeryLow Reward EXP Lion's Den Waves Medium E5 P5 Reward Item(価値3) Cottage Dweller Waves Medium EXP+96,300,216 Reward Item(価値3) Canyon Basic VeryHigh Reward EXP+800 The Waterhole Snakes Basic VeryLow Reward EXP+300 Jackles Waves Low Reward EXP+500 Lions Waves Medium Reward EXP+500 Beasts I Basic High Reward Item(価値3) Beasts II Waves VeryHigh Reward EXP+800 Archibald IV(赤) Archibaldが仲間になるバトル。ArchibaldはBullを連れて挑んでくる。 Basic High E2 P3 EXP+124,226,243 Reward Warrior Archibald Alchemist LV3 Cane 3 Animal Trainer 1 Padded Armor 1 Gladiator LV3 Fiery Darts 3 Riposte 2 Grant +300EXP Animal TrainerはCoyoteをバトルに一匹だけ連れて行ける特殊スキル。残念ながらBullではない。 Teeming Street Town Battle I Basic Low E6 P6 EXP+55,50,283 Reward EXP+1040 Town Battle II Basic Medium E10 P8 Arrow Volley持ちのアーチャーが8体もいるが、スキルレベルは低いので間接防御を12程度まで上げたユニットだけ出撃させても何とかなるだろう。 (※管理人はHARD実績のLunatic Adeptをここで取得) Reward Warrior Champion LV5 Daring Strike 1 Vitality 3 Heroic Aim 3 Knight LV5 Critical Slash 3 Fervor 3 Duel Mastery 1 Grant +120EXP Destroy the Flag Flags VeryHigh E6 P6 EXP+111,802,466 Reward Item Combat Gloves Helm Combat Tunic Gate Gate of the Desert(Placide Villageの右 / GOLD) 開けた場所での沢山の敵との戦い →The Desertへ Gate of the Canyon(Placide Villageの下 / GOLD) 窮屈な岩場での小バトル →The Broken Passへ Gate of the Canyon II(The Broken Passの右下 / GOLD) 人間と獣との戦い →Treacherous Passへ Hunter's Gate(Placide Villageの左上 / BLUE) 遠距離と毒攻撃を好むハンターとの戦い →Hunter's Campへ ArchiBald's Gate(Placide Villageの左 / BLUE) →ArchiBald's Cabinへ Canyon's Gate(The Broken Passの下 / BLUE) 沢山の動物との戦い →Wild Canyonへ Waterhole's Gate(Wild Canyonの右下 / BLUE) 動物達との戦い →The Waterholeへ Bandit's Gate(Nomad's Campの左下 / BLUE) 盗賊との戦い アイテムが洞窟に沢山? →The Bandit Cavesへ Gate of Champions(The Dry Patchの右 / GOLD) 要塞への入り口 →The Champion's Fortへ The Old Gate(The Dry Patchの下 / BLUE) 狭い場所での大きな戦い →Teeming Streetへ Gate of Potions(The Dry Patchの右 / BLUE) 錬金術師とヒーラーがいる →Potion Makers Campへ Shop (Item) The Warrior's Purse(Placide Villageの右隣) 名前 価値 Cost Freash Bread Book of skill Lether Gloves Appraising Owl's Survival Ware(Nomad's Campの近く) 名前 価値 Cost Leather Boots Leather Sandals Combat Gloves The Cork and the Bottle(Potion Makers Campの左隣) 名前 価値 Cost Stone of Might Bottle of venom Oil of Dazing The Brown Emporium(The Oasisの真下) 名前 価値 Cost Book of Expertise Combat Gloves Helm ArchiBald's(ArchiBald's Cabinの下) 名前 価値 Cost Oil of fury 2 Cup of Fine wine 6 Stone Of Strength The Huntsman's Barter(Hunter's Campの隣) 名前 価値 Cost Bottle of Poison 2 Emblem of Arrows 4 Apple 1 The Crone's Handicraft(Teeming Streetの下) 名前 価値 Cost Woolen Vest 4 Indomitable Belt 8 Fabled Vest 10 Shop (Retraining) The Dusty tutor(The Oasisの右隣) 2つのスキルのレベルを振り直しできる。Cost3 The Fortress of Proficiency(Champion's Fortの隣の城) 5つのスキルのレベルを振り直しできる。Cost4 The Bear's Lesson Shed(The Tournament IIの左下) 1つのスキルのレベルを振り直しできる。Cost1 Clear Bonus 村人からのお礼 (Medium)Lether Boots (Hard)Book of Capability 未使用の鍵のお礼 (Medium・Blue Key=1)Ring of Greater Abrasion カウンタ 今日: - 昨日: - 合計: 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Memento mori サークル:Dangerous Mezashi Cat Number Track Name Arranger Original Works Original Tune Length 01 Kiss me Bucket Monster taiki 東方地霊殿 暗闇の風穴 [-- --] 02 Epidemic Expansion 溝口ゆうま 東方地霊殿 封じられた妖怪 [-- --] 03 Emerald Lamentation 九十九百太郎 東方地霊殿 緑眼のジェラシー [-- --] 04 Passing Inferno Road 柏木るざりん 東方地霊殿 旧地獄街道を行く [-- --] 05 Attack of the Drunk Ogre Xacs石川 東方地霊殿 華のさかづき大江山 [-- --] 06 SATORI in Nightmare 椎名治美 東方地霊殿 ハートフェルトファンシー [-- --] 07 UNDERGROUND☆PETM@STER 椎名治美 東方地霊殿 少女さとり~3rd eye [-- --] 08 Apocalypse Now A`/Guitar なみへい 東方地霊殿 廃獄ララバイ [-- --] 09 Dead End Journey taiki 東方地霊殿 死体旅行 [-- --] 10 Metalic Flare Wooming 東方地霊殿 霊知の太陽信仰 [-- --] 11 LAST RESORT 九十九百太郎 東方地霊殿 ラストリモート [-- --] 12 とある異国の撃墜王-Asse schwarzen Tulpenemblems- 柏木るざりん 東方地霊殿 ハルトマンの妖怪少女 [-- --] 詳細 博麗神社例大祭6(2009/03/8)にて頒布 イベント価格:1000円 ショップ価格:1365円 レビュー
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◆Etoile01「コペリア」 ファイトスタイル: マーシャルアーツ カテゴリ/タイプ:総合型バランスタイプ ◎キャラクター設定 パンチアップシティを支配するサイバー企業"迦楼羅"の制作した、サイバネマリオネット試作機。 タフネスよりもコントロールに重点を置いた、高速機動・高感知能力実験体である。 "迦楼羅"が制作した全知機械試作機「アガステア」の警護を任じられたが、状況が混迷し護衛対象ごと葬られそうになった。 全知機械と人形に芽生えた「死にたくない」という意識……そこに現れたのは"迦楼羅"の裏切り者、蘇芳秋日子であった。 生存を許されぬ状況に追い詰められた彼女は、蘇芳の元に身を寄せ、古流の技術を学ぶ……。 その中で見えてきたものとは……。 ◎性能解説 相変わらずのリーチキャラだが、大きく性能は変化している。 Ver2.0以降でリーチキャラは辛くなったと言われるが、むしろ牽制のリターンは上がっている。 きっちり技を振り、「後ろに下がる」のではなく「相手を下がらせる」立ち回りを徹底しよう。 どうしようもなく追い込まれたら、蘇芳直伝の対空飛び蹴り「紫(623K)」の出番だ。 通常ヒット火力が高く、ガード・ヒットを問わず距離が離れ、相打ち・カウンターからコンボに入れる6フレ無敵技。 使わずにはいられないな! 各種キャンセルが非常にリスキー、かつ高コストになったので、脳死した固めはすぐにガス欠する。 丁寧に立ちまわるタイミングと、圧力をかけて一気にライフを奪うタイミングを見極め、取れる所で取るべきだ。 低空「ジゼル」(996463214K)が安定して出せるかどうかが、崩しの成功率に直結するので要練習。 相手を赤ゲージにまで追い込んだら、後はコンボに組み込める一撃即死技「The Dying Swan」の出番だ。 今日も今日とて、「微妙に立ち回りつつバステまみれにする大臣」として、ゲーセンで嫌われろ! (文責:練馬のネコミミ)
https://w.atwiki.jp/warband/pages/250.html
dlga_start quigfen_intro|Hail and well met M'{reg63?Lord Lady}. To what do I owe your interest? dlga_start quest_offered|You seem to wish to befriend the Noldor. However, you must prove your good intentions in order to gain their trust. There is a marauding Jatu army roaming the Laria woods, attacking Noldor patrols, searching for their hidden castle. If you can defeat it, the Noldor will be very grateful for your help. What do you say? dlga_start response_success|My friends in the woods tell me you have destroyed the marauding Jatu! In addition to 3000 denars, you are now granted access to Elacrai, the hidden Noldor castle on the north shore of the lake in the woods of Laria. dlga_response_success quigfen_process_1|I'm glad to have been of assistance and will surely look for the castle. dlga_quest_offered quest_taken|Very well. I will destroy the Jatu army. dlga_quest_taken close_window|Very good. Remember that the Noldor have unique ways of expressing gratitude. dlga_quest_offered quigfen_process_1|Sorry. I don't have time for this right now. dlga_start quigfen_response_1|Hail and well met M'{reg63?Lord Lady}. I hope you have fared well since our last meeting. dlga_quigfen_intro quigfen_intro_2|You strike me as somehow out of place. Who are you and what do you do? dlga_quigfen_response_1 quigfen_process_1|I have indeed Quigfen, thank you for asking. I am here to discuss business. dlga_quigfen_intro_2 quigfen_intro_3_talk|To the point, I like that. I am called Quigfen, an odd name to your ears, of that there is no doubt, eh? As to who I am? Well, I am... a merchant of sorts. Perhaps in your language a Broker would be close to the truth of the matter. I stay here in Laria and sell Noldor goods to those who... how do we put this delicately? To those who are friendly to the Noldor and their plight. I sell arms, armor, and a variety of trinkets. I also at times broker the service of Noldor Rangers into the service of very select companies. I see that I have your interest. dlga_quigfen_intro_3_talk quigfen_process_1|Hmm... yes, I am interested. Tell me more. dlga_quigfen_process_1 quigfen_process_2|Remember, you must be on good terms with the Noldor to engage me in business. I offer you two choices. The first is to purchase from me Noldor armor and weapons. The second is to retain Noldor adventurers to fight by your side in your quest to unite this land and push back the followers of the Dark Goddess. dlga_quigfen_process_2 start|Tell me about the quest again. dlga_quigfen_process_2 quigfen_arms|I am interested in Noldor Arms and Armor. dlga_quigfen_process_2 quigfen_warrior|I am interested in hiring Noldor Adventurers. dlga_quigfen_process_2 quigfen_intro_2|What do you do again? dlga_quigfen_process_2 close_window|Neither, I must be going, perhaps later. dlga_quigfen_arms quigfen_process_2|It seems that the Noldor do not yet trust you enough to allow me to sell items to you. Go and improve your relationship with them and then return and we can do business. dlga_quigfen_arms quigfen_ending_trade|Ah, yes M'{reg63?Lord Lady}, here we are, the Noldor Emporium. dlga_quigfen_arms quigfen_arms_gem|Very well M'{reg63?Lord Lady}, do you have a Dragon Tear to open the store up with? dlga_quigfen_arms_gem quigfen_arms|Yes, here it is. dlga_quigfen_arms_gem quigfen_process_1|No, not with me. dlga_quigfen_warrior quigfen_process_2|It seems that the Noldor do not yet trust you enough to follow you in battle. Go and improve your relationship with them and then return. Perhaps then some of the Elven Warriors will join you. dlga_quigfen_warrior quigfen_warrior_gem|Very well M'{reg63?Lord Lady}. Do you have a Dragon Tear to sway the hearts of the elves to join you? Or maybe some of their rare pottery? dlga_quigfen_warrior_gem quigfen_warrior_choose|Yes, I have Qualis Gem (and space for {reg24} units). dlga_quigfen_warrior_gem quigfen_warrior_choose.1|Yes, I have Qualis Gem and this beautiful vase (and space for {reg24} units). dlga_quigfen_warrior_gem close_window|Yes, but I don't want to trade it for now. dlga_quigfen_warrior_gem close_window.1|Yes, but I don't want to trade them for now. dlga_quigfen_warrior_gem close_window.2|No, not with me. dlga_quigfen_warrior_choose quigfen_warrior_select|Excellent. Please select one of the options below. dlga_quigfen_warrior_choose close_window|Excellent, but ... there is no room in your party. dlga_quigfen_warrior_select quigfen_ending_trade|{reg25}x Noldor Warrior. dlga_quigfen_warrior_select quigfen_ending_trade.1|{reg26}x Noldor Ranger. dlga_quigfen_warrior_select quigfen_ending_trade.2|{reg27}x Noldor Maiden Ranger. dlga_quigfen_warrior_select quigfen_ending_trade.3|{reg28}x Noldor Noble. dlga_quigfen_warrior_select quigfen_ending_trade.4|{reg29}x Noldor Twilight Knight. dlga_quigfen_ending_trade quigfen_process_2|Very good. Will there be anything else M'{reg63?Lord Lady}? dlga_start ransom_broker_intro|Greetings to you, {reg63?sir madam}. You look like someone who should get to know me. dlga_ransom_broker_intro ransom_broker_intro_2|Why is that? dlga_ransom_broker_intro ransom_broker_pretalk|Ah, I know of your sort already. No need to tell me who you are. dlga_ransom_broker_intro_2 ransom_broker_info_talk|I am with the local Red Brotherhood and I broker ransoms for the poor wretches who are captured in these endless wars. Normally I travel between the interior towns and the slave markets on the coast, on commission from those whose relatives have gone missing. But if I'm out on my errands of mercy, and I come across a fellow dragging around a captive or two, well, there's no harm in a little speculative investment, is there? And you look like the type who might have a prisoner to sell. ^^Additionally, I can let you hire some of the mercenaries we employ. In which some are veterans as well. For a lovely donation of course. dlga_ransom_broker_info_talk ransom_broker_families|What if their families can't pay? dlga_ransom_broker_families ransom_broker_info_talk|Oh, then I spin them a few heartwarming tales of life on the galleys. You'd be surprised what sorts of treasures a peasant can dig out of his cowshed or wheedle out of his cousins, assuming he's got the proper motivation! And if in the end they cannot come up with the silver, then there are always slave merchants who are looking for galley slaves. One cannot do Heaven's work with an empty purse, you see. dlga_ransom_broker_info_talk ransom_broker_prices|What can I get for a prisoner? dlga_ransom_broker_prices ransom_broker_info_talk|It varies. I fancy that I have a fine eye for assessing a ransom. There are a dozen little things about a man that will tell you whether he goes to bed hungry, or dines each night on soft dumplings and goose. The real money of course is in the gentry, and if you ever want to do my job you'll want to learn about every landowning family in Pendor, their estates, their heraldry, their offspring both lawful and bastard, and, of course, their credit with the merchants. dlga_ransom_broker_info_talk ransom_broker_ransom_me|Would you be able to ransom me if I were taken? dlga_ransom_broker_ransom_me ransom_broker_info_talk|Of course. I'm welcome in every court in Pendor. There's not many who can say that! So always be sure to keep a pot of denars buried somewhere, and a loyal servant who can find it in a hurry. dlga_ransom_broker_info_talk ransom_broker_pretalk|That's all I need to know. Thanks. dlga_start ransom_broker_talk|Greetings. If you have any prisoners, I will be happy to buy them from you. Or I could organize some mercenaries, if needed. dlga_ransom_broker_pretalk ransom_broker_talk|Very well, if you have any prisoners, I will be happy to buy them from you. Or I could organize some mercenaries, if needed. dlga_ransom_broker_talk ransom_broker_rumors|Have you heard any rumors of interest? (Must pay 10 denars) dlga_ransom_broker_rumors ransom_broker_post_rumor_bonus|{s3} -- Which reminds me - I have an opportunity to discuss if you are interested. dlga_ransom_broker_rumors ransom_broker_post_rumor|{s3} dlga_ransom_broker_post_rumor_bonus ransom_broker_post_rumor_bonus_troops|Perhaps, what is this opportunity? dlga_ransom_broker_post_rumor_bonus close_window|No, I must leave now. dlga_ransom_broker_post_rumor_bonus_troops ransom_broker_post_rumor_bonus_troop_response|{s3} dlga_ransom_broker_post_rumor_bonus_troop_response close_window|Yes, here are {reg41} denars, and I will take these people off your hands. dlga_ransom_broker_post_rumor_bonus_troop_response close_window.1|{s3} dlga_ransom_broker_post_rumor ransom_broker_pretalk|Very good, thank you. dlga_ransom_broker_talk ransom_broker_sell_prisoners|Then you'd better bring your purse. I have got prisoners to sell. dlga_ransom_broker_talk ransom_broker_sell_prisoners_all|I want to sell all my prisoners. dlga_ransom_broker_talk ransom_broker_intro_2|Tell me about what you do, again? dlga_ransom_broker_talk ransom_broker_ransom_companion|I wish to ransom one of my companions. dlga_ransom_broker_ransom_companion ransom_broker_ransom_companion_choose|Whom do you wish to ransom? dlga_ransom_broker_ransom_companion_choose ransom_broker_ransom_companion_name_sum|{s4} dlga_ransom_broker_ransom_companion_choose ransom_broker_pretalk|Never mind dlga_ransom_broker_ransom_companion_name_sum ransom_broker_ransom_companion_verify|Let me check my ledger, here... Yes. Your friend is being held in the dungeon at {s7}. How interesting! I remember hearing that the rats down there are unusually large -- like mastiffs, they say... Now... For the very reasonable sum of {reg5} denars, which includes both the ransom and my commission and expenses, we can arrange it so that {s5} can once again enjoy {reg4?her his} freedom. What do you say? dlga_ransom_broker_ransom_companion_verify ransom_broker_ransom_companion_accept|Here's your money. dlga_ransom_broker_ransom_companion_verify ransom_broker_ransom_companion_refuse|I can't afford that right now. dlga_ransom_broker_ransom_companion_accept ransom_broker_talk|Splendid! In a few days, I would think, you should find {s5} riding to rejoin you, blinking in the sunlight and no doubt very grateful! Is there any other way in which I can help you? dlga_ransom_broker_ransom_companion_refuse ransom_broker_talk|Of course, of course... Never mind what they say about the rats, by the way -- I've never actually seen one myself, on account of the pitch-black darkness. Anyway, I'm sure that {s5} will understand why it's important for you to control expenditures. Now... Was there anything else? dlga_ransom_broker_talk ransom_broker_common_mercenaries_1|Mercenaries you said? dlga_ransom_broker_common_mercenaries_1 close_window|Indeed, the mercenaries I'm in contact with will work for admirable pay. Unfortunately, you have no space in your party. dlga_ransom_broker_common_mercenaries_1 ransom_broker_common_mercenaries_2|Yes, indeed. ^^Yes, indeed. Hmm... You wouldn't by any chance have a gold bar in your inventory? If so, I can put it to far better use. A gold bar will convince mercenary captains I know to let you hire some of their best troops, but the price will remain high for them. dlga_ransom_broker_common_mercenaries_2 ransom_broker_common_mercenaries_3|It just so happens that I do. [hand over gold bar] dlga_ransom_broker_common_mercenaries_2 ransom_broker_common_mercenaries_3.1|I don't seem to have any gold bars on me this moment. [lie] dlga_ransom_broker_common_mercenaries_2 close_window|I do have a gold bar. However, I feel that I can't part with it right now. Farewell. dlga_ransom_broker_common_mercenaries_2 ransom_broker_common_mercenaries_3.2|No, I don't have any gold bars on me. Let's focus on those mercenaries you were talking about. dlga_ransom_broker_common_mercenaries_2 close_window.1|I have to go. Goodbye. dlga_ransom_broker_common_mercenaries_3 ransom_broker_common_mercenaries_4|I've reached out to one of my mercenary captain contacts who would be willing to let you hire {reg45?{reg34} men one man} for the price of {reg43} denars. dlga_ransom_broker_common_mercenaries_4 close_window|This deal is fair. Here is your {reg43} denars. Have them meet me outside the town. dlga_ransom_broker_common_mercenaries_4 close_window.1|Though this is a fair deal, it is such that I do not wish to spend this many denars. Farewell. dlga_ransom_broker_common_mercenaries_4 close_window.2|That is way too much! Farewell. dlga_ransom_broker_talk ransom_broker_special|What else do you offer? dlga_ransom_broker_special ransom_broker_special_1|I have amassed a surplus of stripped clothing of all those who have passed in my care. Most of it is ragged and torn, however I have some from ladies who were unfortunate to be traded. dlga_ransom_broker_special_1 ransom_broker_special_2|Actually I am looking for a gift for my lady. Show me what do you have. dlga_ransom_broker_special_1 close_window|Maybe next time. dlga_ransom_broker_special_2 ransom_broker_special_3|They're in the back, follow me. dlga_ransom_broker_special_3 ransom_broker_talk|Anything else? dlga_ransom_broker_talk close_window|Not at this time. Good-bye. dlga_ransom_broker_sell_prisoners ransom_broker_sell_prisoners_2|Let me see what do you have... dlga_ransom_broker_sell_prisoners_all ransom_broker_sell_prisoners_2|Let me see what you have... dlga_ransom_broker_sell_prisoners_2 close_window|I will be staying here for a few days. Let me know if you need my services. dlga_start tavern_background_talk|Greetings, friend. You look like the kind of {reg63?man person} who'd do well to know me. I travel a great deal all across Pendor, and keep an open ear for interesting information that you may find useful.^^ {s9} dlga_tavern_background_talk tavern_traveler_rumors_end1|Yes, I will take on these two Bounty Hunters. dlga_tavern_background_talk tavern_traveler_rumors_end1.1|No, that will not be necessary, thanks anyway. dlga_tavern_background_talk tavern_traveler_rumors_end1.2|Thank you kindly for the tip. I may come back and ask about work. dlga_tavern_background_talk tavern_traveler_rumors_end1.3|Thank you kindly for the information. That is good news indeed! dlga_tavern_background_talk tavern_traveler_rumors_end1.4|Thank you for your words. I must be going now. dlga_tavern_background_talk tavern_traveler_rumors_end1.5|Yes, here is your gold. I trust you will keep silent? (You must pay 30 denars) dlga_tavern_background_talk tavern_traveler_rumors_end1.6|I will pay you nothing. Goodbye. dlga_tavern_background_talk tavern_traveler_rumors_end1.7|That is nice to know. I should be leaving now, goodbye. dlga_start tavern_traveler_talk|Greetings, friend. You look like the kind of {reg63?man person} who'd do well to know me. I travel a great deal all across Pendor, and keep an open ear for interesting information that you may might find useful. {s9} dlga_start tavern_traveler_lost_companion_thanks|Greetings, {playername}. I saw your companion {s10} at a tavern in {s11} some days ago. I thought you might like to know. dlga_tavern_traveler_lost_companion_thanks tavern_traveler_pretalk|Thanks. I'll go and find {reg3?her him} there. dlga_tavern_traveler_lost_companion_thanks tavern_traveler_pretalk.1|Thanks, but I don't really care. dlga_start tavern_traveler_talk.1|Greetings, {playername}. dlga_tavern_traveler_pretalk tavern_traveler_talk|Yes? dlga_tavern_traveler_talk tavern_traveler_tell_kingdoms|What can you tell me about this land? dlga_tavern_traveler_tell_kingdoms tavern_traveler_tell_kingdoms_2|Pendor is divided into rival kingdoms, which can neither manage to live in peace with their neighbours, nor completely eliminate them. As a result, there's seldom a break to the bitter wars which plague this land and drain its life blood. Well, at least this must be a good place to be for an adventurer such as yourself. With some luck and skill, you can make a name for yourself here, amass a fortune perhaps, or gain great power. Opportunities are endless and so are the rewards, if you are willing to risk your life for them. dlga_tavern_traveler_tell_kingdoms_2 tavern_traveler_tell_kingdoms_3|Tell me more about these opportunities. dlga_tavern_traveler_tell_kingdoms_2 close_window|Thank you. That was all I needed to know dlga_tavern_traveler_tell_kingdoms_3 tavern_traveler_tell_kingdoms_4|Well, you probably know everything I could tell you already. You seem to be doing pretty well. dlga_tavern_traveler_tell_kingdoms_3 tavern_traveler_tell_kingdoms_4a|The kingdoms will pay good money for mercenaries if they are engaged in a war. If you have done a bit of fighting, speaking with one of their lords will probably result in being offered a mercenary contract. However the real rewards come if you can manage to become a vassal to a king. A vassal can own villages, castles and towns and get rich with the taxes and revenues of these estates. Normally, only nobles of the realm own land in this way, but in time of war, a king will not hesitate to accept someone who distinguishes {reg63?himself herself} on the battlefield as a vassal, and grant {reg63?him her} the right to own land. dlga_tavern_traveler_tell_kingdoms_4a tavern_traveler_tell_kingdoms_4|It is not unheard-of for adventurers to renounce allegiance to a Pendorian king altogether, declare themselves kings, and claim land in their own name. This is a difficult path, however, as the great nobles of the land, with their long ancestries, are not likely to accept such upstarts as their monarch. Such rulers would need to be very careful in establishing their right to rule, or they would be set upon from all sides. dlga_tavern_traveler_tell_kingdoms_4 tavern_traveler_tell_kingdoms_5|It might be easier for an adventurer like yourself to pledge support to an existing king's rival. There are many such pretenders in Pendor -- those who are born to the right family, who go around and stir up trouble saying they have a better claim to the throne than the current king. If those claim holders could find supporters, they could easily start civil wars and perhaps even replace the king one day. dlga_tavern_traveler_tell_kingdoms_5 tavern_traveler_tell_kingdoms_6|Interesting. Where can I find these claim holders? dlga_tavern_traveler_tell_kingdoms_5 close_window|I guess I heard enough already. Thank you. dlga_tavern_traveler_tell_kingdoms_6 tavern_traveler_pretalk|A claim holder's life would be in danger in his own country, of course. Therefore, they usually stay at rival courts, raising support and hoping to find someone willing to champion their cause. I usually hear news about some of them, and may be able to tell you their location with some precision. But of course, I would ask for a little something for such a service. dlga_tavern_traveler_talk tavern_traveler_pretender_location|I want to know the location of a claimant. dlga_tavern_traveler_pretender_location tavern_traveler_pretender_location_ask|Whose location do you want to know? dlga_tavern_traveler_pretender_location_ask tavern_traveler_pretender_location_ask_2|{s11} dlga_tavern_traveler_pretender_location_ask tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_pretender_location_ask_2 tavern_traveler_pretender_location_ask_money|I can reveal this information to you for a small price - let's say 300 denars. dlga_tavern_traveler_pretender_location_ask_money tavern_traveler_pretender_location_tell|All right. Here are 300 denars. dlga_tavern_traveler_pretender_location_ask_money tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_pretender_location_tell tavern_traveler_pretalk|{s15} is currently at {s11}. dlga_tavern_traveler_talk tavern_traveler_rumors|What news can you share of your travels? (You must pay 10 denars) dlga_tavern_traveler_rumors trav_post_rumor|{s3} dlga_tavern_traveler_rumors trav_post_rumor_bonus|{s3} -- Which reminds me I have an opportunity to discuss if you are interested. dlga_trav_post_rumor_bonus trav_post_rumor_bonus_offer|Perhaps. What is it? dlga_trav_post_rumor_bonus tavern_traveler_rumors_end1|No, your story is quite enough. dlga_trav_post_rumor_bonus_offer trav_post_rumor_bonus_offer_reply|{s3} dlga_trav_post_rumor_bonus_offer_reply close_window|Yes I would part with 200 denars for that. dlga_trav_post_rumor_bonus_offer_reply tavern_traveler_talk|No thanks, not right now. dlga_trav_post_rumor tavern_traveler_rumors_end1|Thank you, that was interesting. dlga_tavern_traveler_rumors_end1 tavern_traveler_talk|Is there anything else I can help you with? dlga_tavern_traveler_talk tavern_traveler_healer_start|Do you know of anyone in need of a healer? dlga_tavern_traveler_healer_start tavern_traveler_pretalk|No, not at this time. Try later. dlga_tavern_traveler_healer_start tavern_traveler_medic_accept|{s9} dlga_tavern_traveler_medic_accept tavern_traveler_pretalk|Very well. Perhaps later then. dlga_tavern_traveler_medic_accept close_window|Show me to the Patient... dlga_tavern_traveler_talk tavern_traveler_companion_location|I am looking for one of my companions... dlga_tavern_traveler_companion_location tavern_traveler_companion_location_ask|Maybe I can help you. Who are you looking for? dlga_tavern_traveler_companion_location_ask tavern_traveler_companion_location_ask_2|{s11} dlga_tavern_traveler_companion_location_ask tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_companion_location_ask_2 tavern_traveler_companion_location_ask_money|I guess I know where {s15} is. For 30 denars, I'll tell you. dlga_tavern_traveler_companion_location_ask_money tavern_traveler_companion_location_tell|All right. Here is 30 denars. dlga_tavern_traveler_companion_location_ask_money tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_companion_location_tell tavern_traveler_pretalk|{s15} is currently at {s11}.{s12} dlga_tavern_traveler_talk tavern_traveler_peddler_location|I am looking for traveling peddlers... dlga_tavern_traveler_peddler_location tavern_traveler_peddler_location_ask|Maybe I can help you. Who are you looking for? dlga_tavern_traveler_peddler_location_ask tavern_traveler_peddler_location_ask_2|Finneas de Digit. dlga_tavern_traveler_peddler_location_ask tavern_traveler_peddler_location_ask_2.1|Brother Randalf. dlga_tavern_traveler_peddler_location_ask tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_peddler_location_ask_2 tavern_traveler_peddler_location_ask_money|I guess I know where {s15} is. For 50 denars, I'll tell you. dlga_tavern_traveler_peddler_location_ask_money tavern_traveler_peddler_location_tell|All right. Here are 50 denars. dlga_tavern_traveler_peddler_location_ask_money tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_peddler_location_tell tavern_traveler_pretalk|{s15} is currently at {s16}. dlga_tavern_traveler_talk traveler_snakes|Have you heard anything unusual about the Snake Cult recently? dlga_traveler_snakes tavern_traveler_pretalk|I wouldn't know anything about the damned Snakes. Not in front of everyone here, at any rate. dlga_traveler_snakes traveler_snakes_pay|Please, keep your voice down... For a few coins I might know something of interest. I'm risking my good health here, so don't be cross if I ask for a mere 100 gold. It's worth every coin. dlga_traveler_snakes_pay traveler_snakes_quest|This better be worth it. Here are 100 denars. dlga_traveler_snakes_pay tavern_traveler_pretalk|Sorry, that's not what it's worth to me. dlga_traveler_snakes_quest close_window|Now, listen closely for it's quite an extraordinary tale.^A week ago my cousin happened to travel near {s8}. The roads there should be safe, or so he thought. He was having a lunch in the small woods by the roadside, when suddenly a small party of Snakes rode down the road, screeching and hissing as is their wont.^He quickly hid from view, but was able to discern a few utterings as they rode by - something about "Grandmaster sacrifice" and "hidden stronghold" - I can't make the heads or tails of it, but someone learned may be able to help. Perhaps Order scribes?^Anyway, they are up to no good and I hope you can stop them. dlga_tavern_traveler_talk traveler_cape_1|What else do you offer? dlga_traveler_cape_1 traveler_cape_2|{s59} dlga_traveler_cape_2 traveler_cape_3|Sounds good. dlga_traveler_cape_2 traveler_cape_3.1|Sounds good. White cape please. dlga_traveler_cape_2 traveler_cape_3.2|Black cape looks better. dlga_traveler_cape_2 close_window|Maybe next time. dlga_traveler_cape_3 close_window|Thank you. dlga_tavern_traveler_talk close_window|Farewell. dlga_start tavern_traveler_answer|Greetings. They say you're the kind of {reg63?man woman} who'd be interested to hear that I travel frequently to {s17}. I'll tell you all I know for a mere 100 denars. dlga_tavern_traveler_answer tavern_traveler_continue|Here's 100 denars. Tell me what you know. dlga_tavern_traveler_answer close_window|Sorry friend. I am not interested. dlga_tavern_traveler_continue close_window|Well, that's all I can tell you. Good bye. dlga_start bookseller_talk|Good day {reg63?sir madam}, will you be looking at my books or perhaps something else may interest you? dlga_bookseller_talk bookseller_buy|Yes. Show me what goods do you have for sale. dlga_bookseller_talk bookseller_3_rumors|What news can you share of your travels? dlga_bookseller_talk bookseller_special|What else do you offer? dlga_bookseller_talk bookseller_3_quest_end_1|I have found the ruins and discovered some information. dlga_bookseller_buy book_trade_completed|Of course {reg63?sir madam}. dlga_bookseller_special azziz_map_trade|{s2} dlga_azziz_map_trade special_fail|{s5} dlga_azziz_map_trade book_trade_completed|Yes! Here are the gems. Show me where the hidden mines are located. dlga_bookseller_special elixir_trade|For a single rare gem, a Qualis gem to be exact, I can offer you either an elixir of Arkon, a potion of Janus or the Dust of Twilight. The Elixir of Arkon will enhance your combat proficiency, as well as increase your strength, agility and charisma. It will also improve your luck and make you feel much younger. The Potion of Janus will increase your knowledge of all things and the Dust of Twilight will help your companions. {s12} dlga_elixir_trade special_fail|I do not have such a gem to trade. dlga_elixir_trade book_trade_completed|Yes! Here is the Gem and I will drink the elixir now! dlga_elixir_trade book_trade_completed.1|Yes! Here is the Gem and I will drink the Potion of Janus now! dlga_elixir_trade book_trade_completed.2|Yes! Here is the Gem and I will use the Dust of Twilight right now! dlga_elixir_trade special_fail.1|No, I am not interested in this now. dlga_bookseller_3_rumors bookseller_3_quest_1|Ah, something I recall a few weeks ago. I was traveling to Sarleon. On my way there I arrived to the village of {s54}, beautiful lands there. During the evening at the local tavern, just as the light faded, the farmers and locals began trickling in for spirits and food. Many resided in the center as I tuckered in at the corner. Unwanted attention has its flaws you know. A few elderly stock joined nearby, already very drunk. They began talking about a castle or ruins, rather. Distorted by the noise I also heard things like 'betrayal', 'massacre', 'fortress' ... dlga_bookseller_3_quest_1 bookseller_3_quest_2|'Fortress' you said? dlga_bookseller_3_quest_2 bookseller_3_quest_3|... Hmm, yes. I was so intrigued by their discussion that once I got to Sarleon I immediately went to the Great Library and tried to find more information. I found nothing. Nothing in their history books and no maps show any castles near {s54}. I have even asked a nearby Lions chronicler only to be told that what I heard was drunken nonsense and, furthermore, that I shouldn't waste my time on it.^^But what those men described was so convincing, it seems like a missed opportunity to not investigate further.^^Would you be interested in a good old archaeological hunt? dlga_bookseller_3_quest_3 book_trade_completed|I got some time on my hands, I'd be glad to discover these so called ruins, if they exist! dlga_bookseller_3_quest_3 special_fail|No, I am not interested in this right now. dlga_bookseller_3_quest_end_1 bookseller_3_quest_end_2|Great news! Tell me what have you found. dlga_bookseller_3_quest_end_2 bookseller_3_quest_end_3|At the beginning I visited {s54} and spoken with the elder. The elder was forward in noting that there were no other castles in the area, but only ruins. He mentioned they were located at the base of the nearby range, where the river first starts. dlga_bookseller_3_quest_end_3 bookseller_3_quest_end_4|Very interesting, were his instructions clear? dlga_bookseller_3_quest_end_4 bookseller_3_quest_end_5|Yes, I decided to go follow the river and travel. Finding it wasn't easy, but as I got closer the mountain a path began appearing, a very old and worn path; still covered by forest and dense brush. Not much left by now. There are what I assume was once a castle which included remains of a gatehouse, foundations of few bigger houses and towers. It seems that some time ago a battle took place there. After further examination I have found old weapons and various rusty armor pieces, some with still a visible griffon heraldry. Upon further searching, I found a chest. dlga_bookseller_3_quest_end_5 bookseller_3_quest_end_6|A chest? What was inside?! dlga_bookseller_3_quest_end_6 bookseller_3_quest_end_7|Under a pile of rubble I discovered slightly damp oak chest. Inside was some equipment, which held a worn griffon symbol accompanied by an old book. To be more specific the diary of a long forgotten knight ... dlga_bookseller_3_quest_end_7 bookseller_3_quest_end_8|A knight you say? Interesting ... dlga_bookseller_3_quest_end_8 bookseller_3_quest_end_9|It seems that those ruins were once a castle, which 60 Griffon Knights called 'home'.^^The last few pages described preparations to a feast organized by the commander, who was to host for the Lion's grandmaster. A 300 or so strong delegation was expected.^^Based on what I have seen on site and knowing some history of both orders, it is not hard to imagine what had unfolded there. dlga_bookseller_3_quest_end_9 bookseller_3_quest_end_10|I am familiar with this story, the Gairbolt Massacre. In summary, it explains of the vanquishing of the royal Griffon Knights, still loyal to the non-existent Pendorian Monarchy. It was known that the Griffons had rough relations with the Lions. Furthermore, Lions have recorded that they indeed did wipe the remaining Order. No one knows when or where exactly, those details were expunged from records ... ^^So where is the book? I'd like to inspect it's contents for authenticity and archival reasons of course! dlga_bookseller_3_quest_end_10 bookseller_3_quest_end_11|Erm ... As I said it was an old book and was very fragile. I was very careful, but it simply fell apart, turned into dust. dlga_bookseller_3_quest_end_11 bookseller_3_quest_end_12|It would be hard to know if this place you found was the sight of the massacre and, with no evidence of a primary source, it cannot be authenticated. Maybe for the best ... ^^I think it best we drop this anyway. It would be rather dangerous to spread information like this as Order of the Lion may take offense. We don't need unnecessary attention anyway. dlga_bookseller_3_quest_end_12 bookseller_3_quest_end_13|Perhaps you are right. Creating rumors may only come back to bite us in the end. But something tells me there is more to this place, almost as if it draws me there. dlga_bookseller_3_quest_end_13 bookseller_3_quest_end_14|I have been thinking ... It seems to be quite well hidden and, in fact, not many people know about its location. Perhaps you could use it for something? dlga_bookseller_3_quest_end_14 close_window|Actually, I have an idea. dlga_bookseller_3_quest_end_14 close_window.1|No, this is something I won't pursue. (decision is final) dlga_bookseller_3_rumors bookseller_3_rumors_1|{s2} dlga_bookseller_3_rumors_1 book_trade_completed|{s2} dlga_bookseller_special bookseller_talk|I believe I have no information to offer, at this time. Anything else? dlga_bookseller_special get_info|For a ... hmm ... small and gracious voluntary donation for our University, I could share my knowledge about locations of some truly remarkable people. Some of whom you may know. dlga_get_info special_fail|Unfortunately I do not have any spare denars. dlga_get_info book_trade_completed|Please accept my 'totally voluntary donation' of 300 denars. dlga_get_info special_fail.1|No, I am not interested in this now. dlga_special_fail bookseller_talk|That is unfortunate. Perhaps then I can help with something else? dlga_book_trade_completed bookseller_talk|Anything else? dlga_bookseller_talk close_window|Nothing. Thanks. dlga_start minstrel_1|Greetings to you, {reg63?most noble sir most noble lady}. dlga_minstrel_1 minstrel_job_description|What is it you do? dlga_minstrel_1 minstrel_courtship_questions|I have some questions about courtship in Pendor dlga_minstrel_1 minstrel_courtship_poem|Can you teach me any poems? dlga_minstrel_courtship_poem minstrel_courtship_poem_teach|I can teach you the poem, 'The Storming of the Castle of Love.' It is short enough to be easily learned. It is an allegoric poem, replete with symbols and metaphor. It describes how a brave but rough warrior wins the heart of his lady by learning the virtues of chivalry, becoming a true and noble knight. Its theme -- that the role of a woman is to inspire but also civilize a man -- is appreciated by some noble ladies, but not all. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.1|I can teach you the poem, 'The Heart's Desire.' It is a lyrical poem, which can be interpreted either erotically or spiritually. The lover realizes the majesty of the divine by gazing upon the body of his beloved. I believe that it appeals to women of a certain romantic temperament, but you risk scandalizing or boring others. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.2|I can teach you the tale of Kais and Layala. It is a sad and simple story -- the shepherd boy Kais and the nobleman's daughter Layala love each other, but they can never marry. The poem is Kais' lament as he wanders alone, unwilling to forget his true love, driving himself mad with longing. Some ladies melt at the sweetness of his sorrows; others glaze over at his self-pity. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.3|I can teach you part of the saga of Helgerad and Kara. It is a heroic tale, full of blood and battle. The shieldmaiden Kara chooses the warrior Helgered as her lover, as he is the only man who can defeat her in combat. Her father, who pledged her to another, comes with his sons and his huscarls to kill Helgered. They fight, and Helgered and Kara slaughter the entire host except for Kara's beloved younger brother -- who, alas, grows up to avenge his father by slaying Helgered. The depiction of warrior and shieldmaiden as equals will appeal to some women, but a mail-wearing, blood-spattered heroine will shock and repulse others. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.4|I can teach you the poem, 'An Argument in the Garden' It is a comic poem, which satirizes the conventions of courtly love. A lover steals into a garden in Ethos, and plies his lover with lots of witty lines to persuade her to submit to his embraces. She shoots down all of his advances one by one, then when he is downcast, she takes him in her arms and tells him that she wanted him all along, except on her terms, not his. A lady with a sense of humor may find it amusing, but others might feel that they are the ones being mocked. dlga_minstrel_courtship_poem_teach minstrel_courtship_poem_teach_2|To teach it to you, I will need some hours of your time -- and, of course, a small fee for my services. About 300 denars would suffice. dlga_minstrel_courtship_poem minstrel_pretalk|I believe you already know the poems I am best equipped to teach. dlga_minstrel_courtship_poem_teach_2 minstrel_courtship_poem_teach_3|Yes -- teach me that one dlga_minstrel_courtship_poem_teach_2 minstrel_pretalk|Never mind dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4|Very well -- repeat after me ^ I deflected her skeptical questioning darts^ with armor made of purest devotion^ purged in the forge of my heart^ from the slag of any baser emotion dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.1|Very well -- repeat after me ^ You are the first and the last^ the outer and the inner^ When I drink from the cup of love^ I escape the tread of time^ A moment in solitude with you^ Would have no beginning and no end dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.2|Very well -- repeat after me ^ The wind that blows the dry steppe dust^ Stirs the curtains in your tower^ The moon that lights my drunken path home^ Looks on you sleeping in your bower^ If I cried out to the wind^ Could it carry a message from my lips?^ If I wept before the moon^ Would it grant me just a glimpse? dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.3|Very well -- repeat after me ^ A light pierced the gloom over Windholm cliffs...^ Where charge of surf broke on shieldwall of shore^ Grey-helmed and grey-cloaked the maiden stood^ On wave-steed's prow, the sailcloth snapping^ Over din of oars, of timbers cracking^ She cried out to her hearth-brothers, arrayed for war dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.4|Very well -- repeat after me ^All the silks of Ethos, all the furs of Poinsbruk^Would buy you not the briefest kiss^What I bestow, I bestow for love^And the sake of my own happiness^But brought you a gift? Let us see! Let us see!^Or should I tell my father how you came to see me? dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue|'I deflected her skeptical questioning darts...' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.1|'You are the first and the last..' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.2|'The wind that blows the dry steppe dust...' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.3|'A light pierced the gloom over Windholm cliffs...' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.4|'All the silks of Ethos...' dlga_minstrel_courtship_poem_teach_4 minstrel_courtship_poem_teach_reject|Pshaw... What kind of doggerel is that? dlga_minstrel_courtship_poem_teach_reject minstrel_pretalk|Very well. If the poem is not to your taste, then keep your money. But remember -- with poets and with lovers, what is important is not what pleases you. What is important is what your pleases your audience. If you wish to learn the poem, I am still willing to teach. dlga_minstrel_learn_poem_continue close_window|Very good -- but there are many stanzas to go. Now, listen closely... dlga_minstrel_1 minstrel_gossip|Can you tell me anything about the eligible maidens in this realm? dlga_minstrel_gossip minstrel_gossip_select|About whom did you wish to know? dlga_minstrel_gossip_select minstrel_gossip_maiden_selected_2|Just tell me the latest piece of gossip dlga_minstrel_gossip_select minstrel_gossip_maiden_selected|{s10} dlga_minstrel_gossip_select minstrel_pretalk|Never mind dlga_minstrel_gossip_maiden_selected minstrel_gossip_maiden_selected_2|{s16} dlga_minstrel_gossip_maiden_selected_2 minstrel_postgossip|She is married to you, of course! Clearly, no one would dream that she would do anything to engender gossip. dlga_minstrel_gossip_maiden_selected_2 minstrel_postgossip.1|{s12}. dlga_minstrel_gossip_maiden_selected_2 minstrel_postgossip.2|{s12}. dlga_minstrel_postgossip minstrel_pretalk|Very interesting -- but let us speak of something else. dlga_minstrel_postgossip minstrel_gossip|Very interesting -- is there any more news? dlga_minstrel_postgossip minstrel_duel_confirm|What? I'll make that miscreant face my sword dlga_minstrel_duel_confirm minstrel_duel_confirm_2|Do you mean that? {s11} will be honor-bound to fight you, but challenging a lord to duel over a woman is seen as a bit hot-headed, even in this warlike age. dlga_minstrel_duel_confirm_2 minstrel_duel_issued|Yes -- I intend to force {s11} to relinquish his suit of {s12}! dlga_minstrel_duel_confirm_2 minstrel_pretalk|No -- I let my passions run away with me, there. dlga_minstrel_duel_issued minstrel_pretalk|As you wish. I'll spead the word of your intentions, so that {s13} does not try to back out... dlga_minstrel_1 minstrel_courtship_locations|Do you know of any ongoing feasts? dlga_minstrel_courtship_locations minstrel_pretalk|{s12} dlga_minstrel_1 close_window|Good-bye. dlga_minstrel_courtship_questions minstrel_courtship_questions_2|What do you wish to know? dlga_minstrel_courtship_prequestions minstrel_courtship_questions_2|Can I answer any other questions for you? dlga_minstrel_courtship_questions_2 minstrel_player_role|Is there a place for me in the game of love? dlga_minstrel_courtship_questions_2 minstrel_player_advice_meet|How would a suitor meet a lady? dlga_minstrel_courtship_questions_2 minstrel_player_advice_woo|Having met a lady, how would the suitor woo her? dlga_minstrel_courtship_questions_2 minstrel_nobles|Please tell me about marriage and love among the nobility of Pendor dlga_minstrel_nobles minstrel_prequestions|Nobles are an odd lot. In Pendor, a daughter is a political asset, to be given away to a lord with whom her father wishes to make an alliance. Of course, this does not apply for their sons. The sons are lords and commanders who will be seeking suitable wives. A lady such as yourself will find it hard to marry a suitable husband, but if you persevere and are lucky you will find a good husband among the nobility. dlga_minstrel_nobles minstrel_nobles_2|Nobles are an odd lot. In Pendor, a daughter is a political asset, to be given away to a lord with whom her father wishes to make an alliance. Yet the great families of this land idealize pure love between man and woman, and I have seen many a hardened warrior weep copious tears at the doomed ardour of Sahira and Janun in the songs -- even as he made plans to break his own daughter's heart. dlga_minstrel_nobles_2 minstrel_nobles_3|Fathers differ, of course. Some Pendorian nobles will let their daughters choose a husband who pleases them. Others, however, feel that to allow their daughters any choice at all would be to diminish their own authority, and insist on imposing a groom whether she likes it or not. dlga_minstrel_nobles_3 minstrel_prequestions|But the majority will steer a middle course -- they will want to make the final decision about a groom, but will weigh their daughter's preferences heavily. Among other factors, a happy marriage is more likely to produce heirs. So, there is a place for courtship, and for the use of skill and passion to win a lady's heart. dlga_minstrel_courtship_questions_2 minstrel_daughter_father|What if a lady and her father disagree about a suitor? dlga_minstrel_daughter_father minstrel_daughter_father_2|It happens sometimes that a lord's daughter elopes. This is a major blow to the father's prestige, leading to lasting enmities. Indeed, it is possible that a war may be fought over a forbidden marriage. Now, that is a fine topic for a song. dlga_minstrel_daughter_father_2 minstrel_prequestions|In the end, however, most daughters will submit to their parents' choice. A noblewoman's family is everything to her, and few are brave enough to risk disapproval for the sake of an unknown suitor. One may pine for a lover, but yet obey parental orders -- and without tragic love, what would we have to sing about? dlga_minstrel_player_role minstrel_player_role_2|Of course! Pendorian lords make a great deal of lineage, but in the end, lands and money speak louder than one's ancestors. Even though you are a foreigner, if you are coming up in the world, then many parents will consider you a fine catch. dlga_minstrel_player_role_2 minstrel_player_role_3|You will have to compete with many others of the realm, however, who will have an advantage -- they have known these {reg63?ladies lords} from childhood, and will have been sized up as {reg63?grooms brides} by carefully discerning mothers and aunts. Some {reg63?ladies lords} may be fascinated by the strange, yet opt for the familiar. dlga_minstrel_player_role_3 minstrel_prequestions|Keep this in mind -- you may well break your heart in pursuit of love. However, refusing to love for fear of heartbreak is like refusing to lead your men into battle from fear of the enemy's arrows. Be brave, and shrug off ignorant lords' snotty little comments, and victory shall surely be yours. dlga_minstrel_player_role minstrel_female_player_3|Milady, I must speak candidly. Many of the lords of this land are traditionalists, not to say chauvenists, ha ha. They look only for a pretty little twit with demure manners and skin as fair as snow. They would feel threatened by a warrior maid who looks them in the eye as an equal; one who may well be smarter and more skilled at combat than they are. They want a maiden whose voice is soft as bells, not a woman who can fight bravely beside them, with a voice hoarse from commanding men successfully in battle. Most lords seeking to marry will want heirs, and a warrior woman such as yourself may not wish to give up conquest to furnish her lord an heir. dlga_minstrel_female_player_3 minstrel_prequestions|However, not all lords will prove so foolishly blind to the advantages of marriage to a warrior lady with battle renown. We poets sing of shield maidens and of huntresses, of women who forged their own path without having sacrificed a chance for love. You must work to find a devoted husband who can accept your ways, but that is by no means impossible here in Pendor, as it assuredly would be in a more backward land. dlga_minstrel_courtship_questions_2 minstrel_spouse_benefits|What advantage is there in seeking a {reg63?wife husband}? dlga_minstrel_spouse_benefits minstrel_wife_benefits_2|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may forge a strong alliance with the bride's family, and a wife may also assist you in manipulating the politics of the realm to your advantage. dlga_minstrel_wife_benefits_2 minstrel_prequestions|What's more, most of the great families of Pendor have at some point intermarried with royalty, which would boost your own claim to rule -- should you ever choose to assert it... dlga_minstrel_spouse_benefits minstrel_wife_benefits_2.1|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may have access to the groom's castles and properties, and be able to work with him to advance both of your standings in the realm. dlga_minstrel_player_advice_meet minstrel_player_advice_meet_2|Every so often, a king or great lord of Pendor will hold a feast. In towns they will often be accompanied by tournaments, and in castles they will be accompanied by hunts. These feasts provide a chance for the lords to repair some of the rivalries that may undermine the strength of the realm. They also provide an opportunity for families to show off their eligible daughters, and ladies will often be allowed to mingle unsupervised with the guests. dlga_minstrel_player_advice_meet_2 minstrel_prequestions|If you have the opportunity, you may attempt to pay the lady a compliment. This indicates to her that you are a potential suitor, and she will usually know if she wishes you to continue your suit. Incidentally, if you come to her fresh from having distinguished yourself in the tournament or in the hunt, then you may make a stronger first impression than otherwise. dlga_minstrel_player_advice_woo minstrel_player_advice_woo_2|To woo a lady takes a certain amount of time and patience, and several meetings spaced over a period of months. A lady who is interested in you will often find ways of letting you know if she wishes you to come visit her. Alternately, you may simply go and ask her father or brother for permission. If you do not have permission from her guardian, it may be possible to arrange an assignation through other means. dlga_minstrel_player_advice_woo_2 minstrel_player_advice_woo_3|Having arranged an assignment, you may then attempt to charm her and win her favor. Perhaps one of the most difficult aspects of this is finding a topic of conversation. Most Pendorian noblewomen lead a cloistered life, at least until they are married, and thus will have little to say that will interest you. On other hand, she will soon tire of hearing of your own deeds in the outside world. dlga_minstrel_player_advice_woo_3 minstrel_player_advice_woo_4|One time-tested mode of courtship is simply to recite a popular poem, and discuss it. This way, you are both on an equal footing, and neither will have an advantage in knowledge or experience. Of course, different ladies will have different tastes in poetry. dlga_minstrel_player_advice_woo_4 minstrel_player_advice_woo_5|At some point, you will be able to discuss directly the issue of marriage. She will then let you know if you measure up to what she wants in a husband. Some ladies will coolly assess who is the most prestigious of her suitors, others will be guided by their passions. Some will look to your companions, to see whether you are the kind of husband who will treat her as an equal, while others will follow the lead of their fathers. dlga_minstrel_player_advice_woo_5 minstrel_prequestions|At any rate, it is a challenging business -- and do not forget, you may find that your suit prospers with a lady, only to have it falter on a father's political ambitions. So you must ask yourself are you willing to risk disappointment and heartbreak? Alternately, are you willing to throw away your standing in society, to make enemies of allies, in pursuit of a forbidden love? Because if you are, then perhaps some day we will write poems about you. dlga_minstrel_courtship_questions_2 minstrel_job_description|What is it that you poets and musicians do, again? dlga_minstrel_job_description minstrel_courtship_prequestions|I compose and write songs for the lords of the land, and their ladies. Sometimes I sing about war, sometimes about the virtues of kings, and sometimes, for the more sophisticated audiences, about the virtues of wine. For most audiences, however, I sing of love. dlga_minstrel_courtship_questions_2 minstrel_pretalk|No, that is all. dlga_minstrel_prequestions minstrel_courtship_questions_2|Do you have any other questions? dlga_minstrel_pretalk minstrel_1|Is there anything else? dlga_start farmer_from_bandit_village_1|{reg63?My lord Madam}, you look like a {reg63?man lady} of the sword and someone who could help us. Will you hear my plea? dlga_farmer_from_bandit_village_1 farmer_from_bandit_village_2|What is the matter, my good man? dlga_farmer_from_bandit_village_1 farmer_from_bandit_village_2.1|What are you rambling on about, peasant? Speak up. dlga_farmer_from_bandit_village_2 farmer_from_bandit_village_3|A band of brigands have taken refuge in our village. They take everything we have, force us to serve them, and do us much evil. If one of us so much as breathes a word of protest, they kill the poor soul on the spot right away. Our lives have become unbearable. I risked my skin and ran away to find someone who can help us. dlga_farmer_from_bandit_village_3 farmer_from_bandit_village_4|Why don't you go to the lord of your village? He should take care of the vermin. dlga_farmer_from_bandit_village_4 farmer_from_bandit_village_5|I did, {reg63?sir madam}, but our lord's men did not let me see him and said he was occupied with more important matters, and that we should deal with our own problem ourselves. Please {reg63?sir madam}, you look like a {reg63?man lady} of valor and a fearsome warrior, and you have no doubt many friends and soldiers at your service. If there is anyone who can help us, it's you. dlga_farmer_from_bandit_village_5 farmer_from_bandit_village_accepted|Very well, I'll help you. Where is this village? dlga_farmer_from_bandit_village_5 farmer_from_bandit_village_denied|I can't be bothered with this right now. dlga_farmer_from_bandit_village_5 farmer_from_bandit_village_barter|Why would I fight these bandits? What's in it for me? dlga_farmer_from_bandit_village_accepted close_window|God bless you, {reg63?sir madam}. Our village is {s7}. It is not too far from here. dlga_farmer_from_bandit_village_denied close_window|As you say {reg63?sir madam}. Forgive me for bothering you. dlga_farmer_from_bandit_village_barter farmer_from_bandit_village_5|We are but poor farmers {reg63?sir madam}, and the bandits have already got most of what we have on this world. but we'll be glad to share with you whatever we have got. And we'll always be in your gratitude if you help us. dlga_start close_window.42|Thank you for helping us {reg63?sir madam}. Crush those bandits! dlga_start ask_order_rumor|Greetings {reg63?Sir Madam}. Care to share some ale with a travel-weary Knight? dlga_ask_order_rumor start_order_rumor|I'd like to learn more about your Order. dlga_ask_order_rumor close_window|Thank you, sir Knight, but I have urgent business to attend to. dlga_start_order_rumor order_rumor_1|{s4} dlga_order_rumor_1 order_rumor_2|{s4} dlga_order_rumor_2 order_rumor_3|{s4} dlga_order_rumor_3 order_rumor_4|{s4} dlga_order_rumor_4 order_rumor_5|{s4} dlga_order_rumor_5 order_rumor_6|{s4} dlga_order_rumor_6 close_window|Thank you for clearing that up for me. dlga_start mercenary_tavern_talk|{s4} ^^ We'll join you for {reg5} denars. dlga_start mercenary_after_recruited|Any orders, {reg63?sir madam}? dlga_mercenary_after_recruited mercenary_after_recruited_2|Make your preparations. We'll be moving at dawn. dlga_mercenary_after_recruited mercenary_after_recruited_2.1|Take your time. We'll be staying in this town for a while. dlga_mercenary_after_recruited_2 close_window|Yes {reg63?sir madam}. We'll be ready when you tell us to leave. dlga_mercenary_tavern_talk tavern_mercenary_cant_lead|That sounds good. But I'm on a special mission right now. dlga_mercenary_tavern_talk mercenary_tavern_talk_hire|All right. I will hire all of you. Here are {reg5} denars. dlga_mercenary_tavern_talk mercenary_tavern_talk_hire.1|All right, but I can only hire {reg6} of you. Here are {reg5} denars. dlga_mercenary_tavern_talk_hire close_window|{s17} dlga_mercenary_tavern_talk tavern_mercenary_cant_lead.1|That sounds good, but I can't afford to hire any more men right now. dlga_tavern_mercenary_cant_lead close_window|That's a pity. Well, {reg3?we will I will} be lingering around here for a while, if you need to hire anyone. dlga_mercenary_tavern_talk tavern_mercenary_cant_lead.2|That sounds good, but I can't lead any more men right now. dlga_mercenary_tavern_talk close_window|Sorry. I don't need any other men right now. dlga_start trainer_intro_1|Good day to you {reg63?lad lass}. You look like another adventurer who has come to try {reg63?his her} chance in these lands. Well, trust my word, you won't be able to survive long here unless you know how to fight yourself out of a tight spot. dlga_trainer_intro_1 trainer_intro_2|Thank you for your advice. This place looks like a training field. Maybe I can learn about fighting here? dlga_trainer_intro_2 trainer_intro_3|Indeed you can. I am a veteran soldier... fought a good deal in the wars in my time. But these days, I train young novices in this area. I can find you some opponents to practice with if you like. Or if you have any questions about the theory of combat, feel free to ask. dlga_trainer_intro_3 trainer_intro_4a|Yes, I do have a few questions. dlga_trainer_intro_3 trainer_intro_4b|Actually, I can move on to practice. dlga_trainer_intro_4a trainer_talk_combat|Well, ask anything you like. dlga_trainer_intro_4b trainer_practice_1|Good. It's good to find someone eager for practice. Let's see what you will do. dlga_start trainer_practice_1|That was a good fight. dlga_start trainer_practice_1.1|Ha! Looks like you've developed a bit of a limp there. Don't worry, even losses have their value, provided you learn from them. Shake the stars out of your eyes and get back in there. There's no other way to win. dlga_start trainer_talk|Good day. Ready for some training today? dlga_trainer_pretalk trainer_talk|Ah, are you ready for some training? dlga_trainer_talk trainer_practice_1|I am ready for some practice. dlga_trainer_talk trainer_combat_begin|First, tell me something about combat... dlga_trainer_talk close_window|I need to leave now. Farewell. dlga_trainer_combat_begin trainer_talk_combat|What do you want to know? dlga_trainer_combat_pretalk trainer_talk_combat|What else do you want to know? dlga_trainer_talk_combat trainer_explain_defense|Tell me about defending myself. dlga_trainer_talk_combat trainer_explain_attack|Tell me about attacking with weapons. dlga_trainer_talk_combat trainer_explain_horseback|Tell me about fighting on horseback. dlga_trainer_talk_combat close_window|Tell me about Pendor. dlga_trainer_talk_combat trainer_pretalk|I guess I know all the theory I need. Let's talk about something else. dlga_trainer_explain_defense trainer_explain_defense_2|Good question. The first thing you should know as a fighter is how to defend yourself. Keeping yourself out of harm's way is the first rule of combat, and it is much more important than giving harm to others. Everybody can swing a sword around and hope to cut some flesh, but only those fighters that are experts at defense live to tell of it. dlga_trainer_explain_defense_2 trainer_explain_defense_3|Now. Defending yourself is easiest if you are equipped with a shield. Just block with your shield. [Hold down the right mouse button to defend yourself with the shield.] In this state, you will be able to deflect all attacks that come from your front. However, you will still be open to strikes from your sides or your back. dlga_trainer_explain_defense_3 trainer_explain_defense_4|What if I don't have a shield? dlga_trainer_explain_defense_4 trainer_combat_pretalk|Then you will have to use your weapon to block your opponent. This is a bit more difficult than defending with a shield. Defending with a weapon, you can block against only ONE attack direction. That is, you block against either overhead swings, side swings or thrusts. Therefore you must watch your opponent carefully and start to block AFTER he starts his attack. In this way you will be able to block against the direction of his current attack. If you start to block BEFORE he makes his move, he may just attack in another direction than the one you are blocking against and score a hit. dlga_trainer_explain_attack trainer_explain_attack_2|Good question. Attacking is the best defence, they say. A tactic fighters find useful is taking an offensive stance and readying your weapon for attack, waiting for the right moment for swinging it. [You can ready your weapon for attack by pressing and holding down the left mouse button.] dlga_trainer_explain_attack_2 trainer_explain_attack_3|That sounds useful. dlga_trainer_explain_attack_3 trainer_explain_attack_4|It is a good tactic, but remember that, your opponent may see that and take a defensive stance against the direction you are swinging your weapon. If that happens, you must break your attack and quickly attack from another direction [You may cancel your current attack by quickly tapping the right mouse button]. dlga_trainer_explain_attack_4 trainer_explain_attack_5|If my opponent is defending against the direction I am attacking from, I will break and use another direction. dlga_trainer_explain_attack_5 trainer_combat_pretalk|Yes, selecting the direction you swing your weapon is a crucial skill. There are four main directions you may use right swing, left swing, overhead swing and thrust. You must use each one wisely. [to control your swing direction with default controls, move your mouse in the direction you want to swing from as you press the left mouse button]. dlga_trainer_explain_horseback trainer_combat_pretalk|Very good question. A horse may be a warrior's most powerful weapon in combat. It gives you speed, height, power and initiative. A lot of deadly weapons will become even deadlier on horseback. However you must pay particular attention to horse-mounted enemies couching their lances, as they may take down any opponent in one hit. [To use the couched lance yourself, wield a lance or similar weapon, and speed up your horse without pressing attack or defense buttons. after you reach a speed, you'll lower your lance. Then try to target your enemies by maneuvering your horse.] dlga_trainer_practice_1 trainer_practice_1|I train novices in four stages, each tougher than the one before. To finish a stage and advance to the next one, you have to win three fights in a row. dlga_trainer_practice_1 novicemaster_are_you_ready|You have passed all stages of training - though, if you want, you can still practice. Are you ready? dlga_trainer_practice_1 trainer_practice_1.1|Way to go {reg63?lad lass}. With this victory, you have advanced to the next training level. From now on your opponents will be regular fighters, not the riff-raff off the street, so be on your toes. dlga_trainer_practice_1 trainer_practice_1.2|Way to go {reg63?lad lass}. Welcome to the third training level. From now on your opponents will be veteran fighters; soldiers and arena regulars and the like. These guys know some dirty tricks, so keep your defense up. dlga_trainer_practice_1 trainer_practice_1.3|You've got the heart of a champion, {reg63?lad lass}, and the sword arm to match. From now on your opponents will be champion fighters. These are the cream of the crop, the finest warriors I have trained. If you can best three of them in a row, you will join their ranks. dlga_trainer_practice_1 novicemaster_finish_training|It does my heart good to see such a promising talent. You have passed all tiers of training. You can now tell everyone that you have been trained by the master of the training field. dlga_novicemaster_finish_training novicemaster_finish_training_2|Thank you master. dlga_novicemaster_finish_training_2 close_window|I wish you good luck in the tournaments. And, don't forget, if you want to practice your swordwork anytime, just come and say the word. dlga_trainer_practice_1 novicemaster_are_you_ready.1|Your next opponent will be a {s9}. You need to win {reg8} more fights in a row to advance to the next stage. Are you ready? dlga_novicemaster_are_you_ready novicemaster_ready_to_fight|Yes I am. dlga_novicemaster_ready_to_fight close_window|Here you go then. Good luck. dlga_novicemaster_are_you_ready novicemaster_not_ready|Just a minute. I am not ready yet. dlga_novicemaster_not_ready close_window|Hey, you will never make it if you don't practice. dlga_start_craftsman_soon close_window|Good day, my {reg63?lord lady}. We hope to begin production in about {reg4} days. dlga_start master_craftsman_talk|Good day, my {reg63?lord lady}. We are honored that you have chosen to visit us. What do you require? dlga_master_craftsman_pretalk master_craftsman_talk|Very good, my {reg63?lord lady}. Do you require anything else? dlga_master_craftsman_talk master_craftsman_accounts|Let's go over the accounts. dlga_master_craftsman_talk master_craftsman_pretalk|Let's check the inventories. dlga_master_craftsman_talk master_craftsman_pretalk.1|I'd like you to sell goods as they are produced. dlga_master_craftsman_talk master_craftsman_pretalk.2|I'd like you to keep all goods in the warehouse until I arrive. dlga_master_craftsman_accounts master_craftsman_pretalk|We currently produce {s3} worth {reg1} denars each week, while the quantity of {s4} needed to manufacture it costs {reg2}, and labor and upkeep are {reg3}.{s9} This means that we theoretically make a {s12} of {reg0} denars a week, assuming that we have no raw materials in the inventories, and that we sell directly to the market. dlga_master_craftsman_talk master_craftsman_production_options|Could you explain my options related to production? dlga_master_craftsman_production_options master_craftsman_production_options_2|Certainly, my {reg63?lord lady}. Most of the time, the most profitable thing for you to do would be to let us buy raw materials and sell the finished goods directly to the market. Because of our longstanding relations with the local merchants, we can usually get a very good price. dlga_master_craftsman_production_options_2 master_craftsman_pretalk|However, if you find that you can acquire raw materials cheaper outside {s5}, you may place them in the inventories, and we will use them instead of buying from the market. Likewise, if you feel that you can get a better price for the finished goods elsewhere, then you may ask us to deposit what we produce in our warehouses for you to take. dlga_master_craftsman_talk master_craftsman_auction_price|It will no longer be possible for me to continue operating this enterprise. dlga_master_craftsman_auction_price master_craftsman_auction_decide|A pity, my {reg63?lord lady}. If we sell the land and the equipment, and liquidate the inventories, I estimate that we can get {reg4} denars. dlga_master_craftsman_auction_decide master_craftsman_liquidation|That sounds reasonable. Please proceed with the sale. dlga_master_craftsman_auction_decide master_craftsman_pretalk|Hmm. Let's hold off on that. dlga_master_craftsman_liquidation close_window|As you wish. It was an honor to have been in your employ. dlga_master_craftsman_talk close_window.1|That is all for now. dlga_start mayor_begin|Good day, {reg63?my Lord my Lady} dlga_start mayor_talk|Hello stranger, you seem to be new to {s9}. I am the guild master of the town. dlga_start mayor_begin.1|Good day, {playername}. dlga_mayor_begin lord_persuade_lords_to_make_peace_completed|{playername}, it was an incredible feat to get {s14} and {s15} make peace, and you made it happen. Your involvement has not only saved our town from disaster, but it has also saved thousands of lives, and put an end to all the grief this bitter war has caused. As the townspeople of {s19}, know that we'll be good on our word, and we are ready to pay the {reg12} denars we promised. dlga_lord_persuade_lords_to_make_peace_completed lord_persuade_lords_to_make_peace_pay|Thank you. Let me have the money. dlga_lord_persuade_lords_to_make_peace_completed lord_persuade_lords_to_make_peace_no_pay|No need for a payment. I only did what was right. dlga_lord_persuade_lords_to_make_peace_pay close_window|Oh, yes, of course. We had already got the money for you. Here, please accept these {reg12} denars together with our most sincere thanks. Me and the people of our town will not forget your help. dlga_lord_persuade_lords_to_make_peace_no_pay close_window|You are indeed an extraordinary person, {reg63?sir madame}, and it is an honor for me to have known you. You not only did what was impossible and put an end to this terrible war, but you won't even accept a reward for it. Very well, I will not insist on the matter, but please know that you will have our eternal respect and gratitude. dlga_mayor_begin lord_deal_with_night_bandits_completed|Very nice work, {playername}, you made short work of those lawless curs. Thank you kindly for all your help, and please accept this bounty of {reg33} denars. dlga_lord_deal_with_night_bandits_completed close_window|It was my pleasure, {s65}. dlga_mayor_begin mayor_looters_quest_response|Ah, {playername}. Have you any progress to report? dlga_mayor_looters_quest_response mayor_looters_quest_destroyed|I've killed some looters. dlga_mayor_looters_quest_response mayor_looters_quest_goods|I've brought you some goods. dlga_mayor_looters_quest_response close_window|Not yet, sir. Farewell. dlga_mayor_looters_quest_destroyed mayor_looters_quest_destroyed_2|Aye, my scouts saw the whole thing. That should make anyone else think twice before turning outlaw! The bounty is 200 denars for every band, so that makes {reg1} in total. Here is your money, as promised. dlga_mayor_looters_quest_destroyed_2 close_window|And that's not the only good news! Thanks to you, the looters have ceased to be a threat. We've not had a single attack reported for some time now. If there are any of them left, they've either run off or gone deep into hiding. That's good for business, and what's good for business is good for the town! I think that concludes our arrangement, {playername}. Please accept this silver as a token of my gratitude. Thank you, and farewell. dlga_mayor_looters_quest_destroyed_2 mayor_looters_quest_response|Anything else you need? dlga_mayor_looters_quest_goods mayor_looters_quest_goods_response|Hah, I knew I could count on you! Just tell me which item to take from your baggage, and I'll send some men to collect it. I still need {reg1} denars' worth of goods. dlga_mayor_looters_quest_goods_response mayor_looters_quest_goods_2|{s5}. dlga_mayor_looters_quest_goods_response mayor_looters_quest_goods_3|Nothing at the moment, sir. dlga_mayor_looters_quest_goods_3 mayor_looters_quest_response|Anything else you need? dlga_mayor_looters_quest_goods_2 mayor_looters_quest_goods_response|Excellent, here is the money for your {s6}. Do you have any more goods to give me? I still need {reg1} denars' worth of goods. dlga_mayor_looters_quest_goods_2 close_window|Well done, {playername}, that's the last of the goods I need. Here is the money for your {s6}, and a small bonus for helping me out. I'm afraid I won't be paying for any more goods, nor bounties on looters, but you're welcome to keep hunting the bastards if any remain. Thank you for your help, I won't forget it. dlga_mayor_begin close_window|Good to see you again {playername}. I have heard that you have delivered the cattle successfully. I will tell the merchants how reliable you are. And here is your pay, {reg8} denars. dlga_mayor_begin move_cattle_herd_failed|I heard that you have lost the cattle herd on your way to {s9}. I had a very difficult time explaining your failure to the owner of that herd, {reg63?sir madam}. Do you have anything to say? dlga_move_cattle_herd_failed move_cattle_herd_failed_2|I am sorry. But I was attacked on the way. dlga_move_cattle_herd_failed move_cattle_herd_failed_2.1|I am sorry. The stupid animals wandered off during the night. dlga_move_cattle_herd_failed_2 merchant_ask_for_debts|Well, it was your responsibility to deliver that herd safely, no matter what. You should know that the owner of the herd demanded to be compensated for his loss, and I had to pay him 5000 denars. So you now owe me that money. dlga_mayor_begin close_window.1|{playername} -- I am in your debt for bringing back my friend's daughter. Please take these {reg8} denars that I promised you. My friend wished he could give more but paying that ransom brought him to his knees. dlga_mayor_begin mayor_friendly_pretalk|Well -- it sounds like you were able to track down the bandits, and show them what happens to those who would disrupt the flow of commerce. Here is your reward {reg5} denars. It is well earned, and we are most grateful. dlga_mayor_begin mayor_friendly_pretalk.1|I have heard about your deeds. You have given those bandits the punishment they deserved. You are really as good as they say. Here is your reward {reg5} denars. I would like to give more but those bandits almost brought me to bankruptcy. dlga_mayor_begin merchant_ask_for_debts|According to my accounts, you owe the merchants guild {reg1} denars. I'd better collect that now. dlga_merchant_ask_for_debts merchant_debts_paid|Alright. I'll pay my debt to you. dlga_merchant_debts_paid mayor_pretalk|Excellent. I'll let my fellow merchants know that you are clear of any debts. dlga_merchant_ask_for_debts merchant_debts_not_paid|I'm afraid I can't pay that sum now. dlga_merchant_debts_not_paid close_window|In that case, I am afraid, I can't deal with you. Guild rules... Come back when you can pay the {reg1} denars. And know that we'll be charging an interest to your debt. So the sooner you pay it, the better. dlga_mayor_begin mayor_talk|What can I do for you? dlga_mayor_friendly_pretalk mayor_talk|Now... What else may I do for you? dlga_mayor_pretalk mayor_talk|Yes? dlga_mayor_talk mayor_info_horse_armor_1|I am looking for some information about an old horse breed. dlga_mayor_info_horse_armor_1 mayor_talk|I won't be able to help you as I don't have any knowledge about this subject. Maybe try your luck in the local tavern or the merchants. dlga_mayor_talk mayor_info_begin|Can you tell me about what you do? dlga_mayor_talk merchant_quest_requested|Do you happen to have a job for me? dlga_mayor_talk merchant_quest_last_offered_job|About that job you offered me... dlga_mayor_talk merchant_quest_about_job|About the job you gave me... dlga_mayor_talk mayor_political_talk|I have some questions of a political nature. dlga_mayor_talk mayor_economy_report_1|How is trade around here? dlga_mayor_talk mayor_wealth_comparison_1|How does the wealth of this region compare with the rest of Pendor? dlga_mayor_talk mayor_investment_possible|I wish to buy land in this town for a productive enterprise. dlga_mayor_investment_possible mayor_pretalk|You already operate a {s4} here. There probably aren't enough skilled tradesmen to start a second enterprise. dlga_mayor_investment_possible mayor_pretalk.1|{s9} dlga_mayor_investment_possible mayor_investment_advice.1|Of course, {reg63?sir my lady}. You are the lord of this town, and no one is going to stop you. dlga_mayor_investment_possible mayor_investment|Well... Given your relationship with our liege, {s4}, I think that you will not find many here who are brave enough to sell you any land. dlga_mayor_investment_possible mayor_pretalk.2|Well... To be honest, I think that we in the guild would like to know you a little better. We can be very particular about outsiders coming in here and buying land. dlga_mayor_investment_possible mayor_investment_advice.2|Very good, {reg63?sir my lady}. We in the guild know and trust you, and I think I could find someone to sell you the land you need. dlga_mayor_investment_advice investment_choose_enterprise|A couple of things to keep in mind -- skilled laborers are always at a premium, so I doubt that you will be able to open up more than one enterprise here. In order to make a profit for yourself, you should choose a commodity which is in relatively short supply, but for which the raw materials are cheap. What sort of enterprise would you like to start? dlga_investment_choose_enterprise investment_summary|A mill and bakery, to make bread from grain dlga_investment_choose_enterprise investment_summary.1|A brewery, to make ale from grain dlga_investment_choose_enterprise investment_summary.2|A tannery, to make leather from hides dlga_investment_choose_enterprise investment_summary.3|A wine press, to make wine from grapes dlga_investment_choose_enterprise investment_summary.4|An oil press, to make oil from olives dlga_investment_choose_enterprise investment_summary.5|An ironworks, to make tools from iron dlga_investment_choose_enterprise investment_summary.6|A weavery and dyeworks, to make velvet from silk and dye dlga_investment_choose_enterprise investment_summary.7|A weavery, to make wool cloth from wool dlga_investment_choose_enterprise investment_summary.8|A weavery, to make linen from flax dlga_investment_choose_enterprise mayor_pretalk|Never mind dlga_investment_summary mayor_investment_confirm|Very good, sir. The land and the materials on which you may build your {s3} will cost you {reg7} denars. Right now, your {s3} will produce {s4} worth {reg1} denars each week, while the {s6} needed to manufacture that batch will be {reg2} and labor and upkeep will be {reg3}.{s9} I should guess that your profit would be {reg0} denars a week. This assumes, of course, that prices remain constant -- which, I can virtually guarantee, they will not. Do you wish to proceed? dlga_mayor_investment_confirm mayor_investment_purchase|Yes. Here is money for the land. dlga_mayor_investment_confirm mayor_investment_advice|No -- that is not economical for me at the moment. dlga_mayor_investment_purchase mayor_pretalk|Very good. Your enterprise should be up and running in about a week. When next you come, and thereafter, you should speak to your {s4} about its operations. dlga_mayor_talk mayor_exchange_diamonds_1|I would like to exchange diamonds. dlga_mayor_exchange_diamonds_1 mayor_pretalk|This town offers wide selection of extra services only for our friends. dlga_mayor_exchange_diamonds_1 mayor_exchange_diamonds_2|As you wish {reg63?sir madam}. This town offers wide selection of extra services for our friends. dlga_mayor_exchange_diamonds_2 mayor_exchange_diamonds_1|Buy Small Pouch of Diamonds. dlga_mayor_exchange_diamonds_2 mayor_exchange_diamonds_1.1|Buy Medium Pouch of Diamonds. dlga_mayor_exchange_diamonds_2 mayor_exchange_diamonds_1.2|Buy Large Pouch of Diamonds. dlga_mayor_exchange_diamonds_2 mayor_exchange_diamonds_1.3|Sell Small Pouch of Diamonds. dlga_mayor_exchange_diamonds_2 mayor_exchange_diamonds_1.4|Sell Medium Pouch of Diamonds. dlga_mayor_exchange_diamonds_2 mayor_exchange_diamonds_1.5|Sell Large Pouch of Diamonds. dlga_mayor_exchange_diamonds_2 mayor_pretalk|Sell all Diamonds. dlga_mayor_exchange_diamonds_2 mayor_pretalk.1|Leave. dlga_mayor_talk close_window|Leave. dlga_mayor_info_begin mayor_info_talk|I am the guildmaster of {s9}. You can say I work closely with the Castle Steward as I am the leader of the good people and craftsmen of {s9}. I can help you find a job if you are looking for some honest work. dlga_mayor_info_talk mayor_info_lord|Who rules this town? dlga_mayor_info_lord mayor_info_talk|Our town's lord and protector is {s10}. He owns the castle and sometimes resides there, and collects taxes from the town. However we regulate ourselves in most of the matters that concern ourselves. As the town's guildmaster I have the authority to decide those things. dlga_mayor_info_lord mayor_info_talk.1|Ahh... {reg63?M'Lord M'Lady}? Unless something happened of which I am completely unaware, which I assure you is most certainly not the case, you are the beloved and belelovent liege of this town. Your word is law and your arm protects us. dlga_mayor_info_talk mayor_pretalk|That's all I need to know. Thanks. dlga_mayor_political_talk mayor_political_questions|Politics? Good heavens, the guild has nothing to do with politics. We are loyal servants of {s10}. We merely govern our own affairs, and pass on the townspeople's concerns to our lords and masters, and maybe warn them from time to time against evil advice. Anyway, what did you wish to ask? dlga_mayor_prepolitics mayor_political_questions|Did I mention that we here are all {s9}? Because I can't stress that enough... Anyway... Is there anything else? dlga_mayor_political_questions mayor_war_description_1|What is the cause of all these wars in Pendor? dlga_mayor_war_description_1 mayor_war_description_2|Well, to answer your question generally, each monarch claims to be the rightful heir to the old Pendorian emperors. Some of these claims are based on forgotten dynastic marriages and others are based on obscure promises, while {s22} invoke the empire's unwritten constitution. So in theory, any one realm has the right to declare war on any other realm at any time. dlga_mayor_war_description_2 mayor_war_description_3|In practice, to make war is exhausting work. It is easy enough to lay waste to the enemy's farmland, but crops will grow back, and it is a far different matter to capture an enemy stronghold and to hold it. So the monarchs of Pendor will fight a little, sign a truce, fight a little more, and so on and so forth. Often, a monarch will go to war when another realm provokes them. At such times, some bad influences who look to enrich themselves with ransoms and pillage will clamor for retribution, and thus the damage caused by war to a monarch's treasury is less than the damage caused by doing nothing would be to his authority... I'm of course not talking about {s10}, as no one would ever question {reg4?her his} authority dlga_mayor_war_description_3 mayor_war_description_4|I would stress again that we in the guild have nothing to do with politics. But if {s10} were to ask for my advice on these matters, as a loyal subject, I would tell {reg4?her him} that while {reg4?her his} claim to all of Pendor is truly just, even the most legitimate claim must be backed by armed men, and armed men want money, and money comes from trade, and war ruins trade, so sometimes the best way to push a claim is to not push it, if you know what I mean... dlga_mayor_war_description_4 mayor_prepolitics|You may tell {s10} this if you see {reg4?her him}. Don't mention my name specifically -- just say 'the people of {s4}' told you this. Our personal opinion, of course, as to what would be in {s10}'s best interests. None of us would ever dream of questioning a monarch's sovereign right to push {reg4?her his} legitimate claims. dlga_mayor_political_questions mayor_politics_assess|What is {s10}'s policy in regards to the other realms of Pendor? dlga_mayor_politics_assess mayor_politics_assess_realm|Which realm did you have in mind? dlga_mayor_politics_assess_realm mayor_politics_give_realm_assessment|{s11} dlga_mayor_politics_assess_realm mayor_pretalk|That is all. Thank you. dlga_mayor_politics_give_realm_assessment mayor_prepolitics|{s14} dlga_mayor_political_questions mayor_internal_politics|What can you say about the internal politics of the realms? dlga_mayor_internal_politics mayor_internal_politics_2|Well, here in the {s4} we are all united by our love for {s5} and support for {reg4?her his} legitimate claim to the rulership of all Pendor. But I have heard some talk of internal bickering in other realms... dlga_mayor_internal_politics_2 mayor_internal_politics_3|The lords of a realm often have very different ideas about honor, strategy, and the way a nobleman should behave. In addition, they compete with each other for the ruler's favor, and are constantly weighing up their position -- how they stand, how their friends and family stand, and how their enemies stand. dlga_mayor_internal_politics_3 mayor_internal_politics_4|Underlying all the tensions is the possibility that a lord may abandon his liege, and pledge vassalhood to another. In theory, each lord has sworn an oath of vassalage, but in practice, a vassal can always find an excuse to absolve himself. The vassal may claim that the liege has failed to hold up his end of the bargain, to protect the vassal and treat him justly. Or, the vassal may claim that his liege is in fact a usurper, and another has a better claim to the kingship. dlga_mayor_internal_politics_4 mayor_internal_politics_5|Lieges and vassals still watch each other carefully. If a king believes that his vassal is going to change sides or rebel, he may indict the vassal for treason and seize his properties. Likewise, if a vassal fears that he will be indicted, he may rebel. Usually, whoever makes the first move will be able to control the vassal's fortresses. dlga_mayor_internal_politics_5 mayor_prepolitics|Now, men do not trust a vassal who turns coat easily, nor do they trust a king who lightly throws around charges of treason. Those two factors can keep a realm together. But if relations between a vassal and a liege deteriorate far enough, things can become very tense indeed... In other lands, of course. These things could never happen here in the {s4}. dlga_mayor_political_questions mayor_pretalk|That is all. Thank you. dlga_merchant_quest_about_job merchant_quest_about_job_2|What about it? dlga_merchant_quest_about_job_2 merchant_quest_what_if_fail|What if I can't finish it? dlga_merchant_quest_about_job_2 merchant_quest_about_job_working|Well, I'm still working on it. dlga_merchant_quest_about_job_working mayor_pretalk|Good. I'm sure you will be able to handle it. dlga_merchant_quest_last_offered_job close_window|There is talk that another party has defeated the bandits. dlga_merchant_quest_last_offered_job merchant_quest_brief|Eh, you want to reconsider that. Good.... dlga_merchant_quest_last_offered_job merchant_quest_brief.1|Eh, you want to reconsider that. Good... dlga_merchant_quest_what_if_fail mayor_troops|Do you like games of Chance? I will flip a coin. Heads I get your Qualis gem, tails you keep it. In return, either way you obtain some well armed warriors who would be willing to help you. Like all elite troops, they cost a bit for their upkeep, but are worth the gold. Are you game?^^^^(up to 20 warriors) dlga_merchant_quest_what_if_fail mayor_pretalk|I hope you don't fail. In that case, I'll have to ask for the price of the cargo you were carrying. dlga_merchant_quest_what_if_fail mayor_pretalk.1|Well, just do your best to finish it. dlga_mayor_troops mayor_pretalk|Yes... dlga_mayor_troops mayor_pretalk.1|No, thank you. dlga_merchant_quest_taken mayor_pretalk|Excellent. I am counting on you then. Good luck. dlga_merchant_quest_stall mayor_pretalk|Well, the job will be available for a few more days, I guess. Tell me if you decide to take it. dlga_mayor_economy_report_1 mayor_economy_report_2|{s32} dlga_mayor_economy_report_2 mayor_economy_report_3|{s42} dlga_mayor_economy_report_3 mayor_pretalk|{s47} dlga_merchant_quest_requested merchant_quest_brief|Well, you look able enough. I think I might have something you could do. dlga_merchant_quest_brief merchant_quest_looters_choice|We've had some fighting near the {s5} lately, with all the chaos that comes with it, and that's led some of our less upstanding locals to try and make their fortune out of looting the shops and farms during the confusion. A lot of valuable goods were taken. I need somebody to teach those bastards a lesson. Sound like your kind of work? dlga_merchant_quest_looters_choice merchant_quest_looters_brief|Aye, I'll do it. dlga_merchant_quest_looters_choice merchant_quest_stall|I'm afraid I can't take the job at the moment. dlga_merchant_quest_looters_brief close_window|Excellent! You'll find the looters roaming around the countryside, probably trying to rob more good people. Kill or capture the bastards, I don't care what you do with them. I'll pay you a bounty of 200 denars on every band of looters you destroy, until all the looters are dealt with. dlga_merchant_quest_requested merchant_quest_explain_2|Well, there is a very great favor which you could do us ... As you may have heard, some {s10}s have come across the border to attack our people. {s5} is under great pressure from some of the more bellicose of his vassals to respond with a declaration of war. Unfortunately, while the great lords of this land grow rich from bloodshed, we of the commons will be caught in the middle, and will suffer. dlga_merchant_quest_explain_2 merchant_quest_brief|We are not saying that {s5} should overlook this aggression - far from it! But if he charges one of his own lords to respond, then the cycle of provocation will necessarily lead to a full-fledged confrontation. Now, if an outsider were to step in and defeat a {s10} lord in battle, then honor would be done, and it would defuse the clamor for war. If the defeated lord were a known troublemaker - {s7} - then the {s10}s might be able to overlook it. dlga_merchant_quest_brief merchant_quest_retaliate_confirm|We need such an outsider to attack and defeat {s7}. This will not be an easy task, and that outsider would damage {reg63?his her} relationship with the {s10}s, but we would be very grateful. We could not acknowledge a connection with that outsider, but we could be sure that {reg63?he she} would be handsomely rewarded ... Could you think of someone that would do this? dlga_merchant_quest_retaliate_confirm merchant_quest_track_bandits_brief|Aye, I am sure I can think of someone. dlga_merchant_quest_retaliate_confirm merchant_pretalk|I would prefer not to get mixed up in such things dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice|The raiders are likely to have laid up their ships in a well-concealed cove, somewhere along the coastline, preferably next to a small stream where they have some water. The best way to discover its location would be to find a group of Vanskerries who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.1|Bandits such as these will usually establish a base in the highlands, often on an steep ledge where they have a view of the surrounding countryside. This makes them difficult to surprise. The best way to discover its location would be to find a group of Mystmountain bandits who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.2|Bandits such as these will usually set up their encampments deep in the woods, sometimes in the middle of a swamp. The best way to discover its location would be to find a group of forest bandits who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.3|Bandits such as these will usually set up their encampments in the woodland on the steppe, where they have some concealment. The best way to discover its location would be to find a group of D'Shar raiders who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.4|Snake cultists such as these will usually set up their encampments deep in the woods. The best way to discover its location would be to find a group of Snake cultists who appear to be heading back to their base to resupply, and follow them. dlga_merchant_quest_track_bandit_lair_choice merchant_quest_destroy_lair_brief|Aye, I'll do it. dlga_merchant_quest_track_bandit_lair_choice lord_pretalk|I'm afraid I can't take the job at the moment. dlga_merchant_quest_destroy_lair_brief close_window|Very good. We will await word of your success. dlga_merchant_quest_requested merchant_quest_brief.1|We have heard that {s4}, some travelers on the road {reg4?to from} {s5} were attacked by {s7}. dlga_merchant_quest_brief merchant_quest_track_bandits_choice|We would like you to track these {s4} down. The merchants of the town were able to get a description of their leader, and have put together a bounty. If you can hunt them down and destroy them, we'll make it worth your while... dlga_merchant_quest_track_bandits_choice merchant_quest_track_bandits_brief|Aye, I'll do it. dlga_merchant_quest_track_bandits_brief close_window|Very good. The band may not have lingered long in the area, but chances are that they will be spotted by other travellers on the road. dlga_merchant_quest_track_bandits_choice merchant_quest_stall|I'm afraid I can't take the job at the moment. dlga_merchant_quest_requested merchant_quest_brief.2|You're looking for a job? Actually I was looking for someone to deliver some {s4}. Perhaps you can do that... dlga_merchant_quest_brief merchant_quest_brief_deliver_wine|I have a cargo of {s6} that needs to be delivered to the tavern in {s4}. If you can take {reg5} units of {s6} to {s4} in 7 days, you may earn {reg8} denars. What do you say? dlga_merchant_quest_brief_deliver_wine merchant_quest_taken|Alright. I will make the delivery. dlga_merchant_quest_brief_deliver_wine merchant_quest_stall|I am afraid I can't carry all that cargo now. dlga_merchant_quest_requested merchant_quest_brief.3|You're looking for a job? Actually I was looking for someone to escort a caravan. Perhaps you can do that... dlga_merchant_quest_brief escort_merchant_caravan_quest_brief|I am going to send a caravan of goods to {s8}. However with all those bandits and deserters on the roads, I don't want to send them out without an escort. If you can lead that caravan to {s8} in 15 days, you will earn {reg8} denars. Of course your party needs to be at least {reg4} strong to offer them any protection. dlga_escort_merchant_caravan_quest_brief merchant_quest_taken|Alright. I will escort the caravan. dlga_escort_merchant_caravan_quest_brief merchant_quest_stall|I am afraid I don't have that many soldiers with me. dlga_escort_merchant_caravan_quest_brief merchant_quest_stall.1|Sorry. I can't do that right now dlga_start close_window.43|We can cover the rest of the way ourselves. Thanks. dlga_start close_window.44|Well, we have almost reached {s21}. We can cover the rest of the way ourselves. Here's your pay... {reg14} denars. Thanks for escorting us. Good luck. dlga_start merchant_caravan_intro_1|Greetings. You must be our escort, right? dlga_merchant_caravan_intro_1 merchant_caravan_intro_2|Yes. My name is {playername}. I will lead you to {s1}. dlga_merchant_caravan_intro_2 escort_merchant_caravan_talk|Well, It is good to know we won't travel alone. What do you want us to do now? dlga_start escort_merchant_caravan_talk|Eh. We've made it this far... What do you want us to do? dlga_escort_merchant_caravan_talk merchant_caravan_follow_lead|You follow my lead. I'll take you through a safe route. dlga_merchant_caravan_follow_lead close_window|Alright. We'll be right behind you. dlga_escort_merchant_caravan_talk merchant_caravan_stay_here|You stay here for a while. I'll go ahead and check the road. dlga_merchant_caravan_stay_here close_window|Alright. We'll be waiting here for you. dlga_merchant_quest_requested merchant_quest_brief.4|Actually, I was looking for an able adventurer like you. There's this group of particularly troublesome bandits. They have infested the vicinity of our town and are preying on my caravans. They have avoided all the soldiers and the militias up to now. If someone doesn't stop them soon, I am going to be ruined... dlga_merchant_quest_brief troublesome_bandits_quest_brief|I will pay you {reg8} denars if you hunt down those troublesome bandits. It's dangerous work. But I believe that you are the {reg63?man one} for it. What do you say? dlga_troublesome_bandits_quest_brief merchant_quest_taken_bandits|Very well. I will hunt down those bandits. dlga_merchant_quest_taken_bandits close_window|You will? I am so happy to hear that. Good luck to you. dlga_troublesome_bandits_quest_brief merchant_quest_stall|Sorry. I don't have time for this right now. dlga_merchant_quest_requested merchant_quest_brief.5|Actually, I was looking for a reliable {reg63?man helper} that can undertake an important mission. A group of bandits have kidnapped the daughter of a friend of mine, and are holding her for ransom. My friend is ready to pay them, but we still need someone to take the money to those rascals and bring the girl back to safety. dlga_merchant_quest_brief kidnapped_girl_quest_brief|The amount the bandits ask as ransom is {reg12} denars. I will give you that money once you accept the quest. You have 15 days to take the money to the bandits who will be waiting near the village of {s4}. Those bastards said that they are going to kill the poor girl if they don't get the money by that time. You will get your pay of {reg8} denars when you bring the girl safely back here. dlga_kidnapped_girl_quest_brief kidnapped_girl_quest_taken|All right. I will take the ransom money to the bandits and bring back the girl. dlga_kidnapped_girl_quest_taken close_window|Good. I knew we could trust you at this. Here is the ransom money, {reg12} denars. Count it before taking it. And please, don't attempt to do anything rash. Keep in mind that the girl's well being is more important than anything else... dlga_kidnapped_girl_quest_brief merchant_quest_stall|Sorry. I don't have time for this right now. dlga_start close_window.45|Thank you so much for bringing me back! I can't wait to see my family. Good-bye. dlga_kidnapped_girl_liberated_map kidnapped_girl_liberated_map_2a|Yes. Come with me. We are going home. dlga_kidnapped_girl_liberated_map_2a close_window|Unfortunately, you do not have room in your party for me. dlga_kidnapped_girl_liberated_map_2a close_window.1|Oh really? Thank you so much! dlga_kidnapped_girl_liberated_map kidnapped_girl_liberated_map_2b|Wait here a while longer. I'll come back for you. dlga_kidnapped_girl_liberated_map_2b close_window|Oh, please {reg63?sir madam}, do not leave me here all alone! dlga_start kidnapped_girl_liberated_map|Oh {reg63?sir madam}. Thank you so much for rescuing me. Will you take me to my family now? dlga_kidnapped_girl_liberated_battle kidnapped_girl_liberated_battle_2a|Yes. Come with me. We are going home. dlga_kidnapped_girl_liberated_battle_2a kidnapped_girl_liberated_battle_2b|Unfortunately, you do not have room in your party for me. dlga_kidnapped_girl_liberated_battle_2a close_window|Oh really? Thank you so much! dlga_kidnapped_girl_liberated_battle kidnapped_girl_liberated_battle_2b|Wait here a while longer. I'll come back for you. dlga_kidnapped_girl_liberated_battle_2b close_window|Oh, please {reg63?sir madam}, do not leave me here all alone! dlga_start kidnapped_girl_liberated_map.1|Can I come with you now? dlga_start bandits_awaiting_ransom_intro_1|Are you the one that brought the ransom? Quick, give us the money now. dlga_start bandits_awaiting_ransom_intro_1.1|You came back? Quick, give us the money now. dlga_bandits_awaiting_ransom_intro_1 bandits_awaiting_ransom_pay|Here, take the money. Just set the girl free. dlga_bandits_awaiting_ransom_pay close_window|Heh. You've brought the money, all right. You can take the girl now. It was a pleasure doing business with you... dlga_bandits_awaiting_ransom_intro_1 bandits_awaiting_ransom_b|No way! You release the girl first. dlga_bandits_awaiting_ransom_b bandits_awaiting_ransom_b2|You fool! Stop playing games and give us the money! dlga_bandits_awaiting_ransom_b2 bandits_awaiting_ransom_pay|All right. Here's your money. Let the girl go now. dlga_bandits_awaiting_ransom_b2 bandits_awaiting_ransom_no_money|I had left the money in a safe place. Let me go fetch it. dlga_bandits_awaiting_ransom_no_money close_window|Are you testing our patience or something? Go and bring that money here quickly. dlga_bandits_awaiting_ransom_b2 bandits_awaiting_ransom_fight|I have no intention to pay you anything. I demand that you release the girl now! dlga_bandits_awaiting_ransom_fight close_window|You won't be demanding anything when you're dead. dlga_start bandits_awaiting_remeet|What's it? You have given us the money. We have no more business. dlga_bandits_awaiting_remeet close_window|Sorry to bother you. I'll be on my way now. dlga_bandits_awaiting_remeet bandits_awaiting_remeet_2|We have one more business. You'll give the money back to me. dlga_bandits_awaiting_remeet_2 close_window|Oh, that business! Of course. Let us get down to it. dlga_start kidnapped_girl_encounter_1|Oh {reg63?sir madam}. Thank you so much for rescuing me. Will you take me to my family now? dlga_kidnapped_girl_encounter_1 kidnapped_girl_join|Yes. Come with me. I'll take you home. dlga_kidnapped_girl_join close_window|Unfortunately, you do not have room in your party for me. dlga_kidnapped_girl_join close_window.1|Oh, thank you so much! dlga_kidnapped_girl_encounter_1 kidnapped_girl_wait|Wait here a while longer. I'll come back for you. dlga_kidnapped_girl_wait close_window|Oh, please {reg63?sir madam}, do not leave me here all alone! dlga_merchant_quest_about_job_2 lost_kidnapped_girl|Unfortunately I lost the girl on the way here... dlga_lost_kidnapped_girl lost_kidnapped_girl_2|Oh no! How am I going to tell this to my friend? dlga_lost_kidnapped_girl_2 lost_kidnapped_girl_3|I'm sorry. I could do nothing about it. dlga_lost_kidnapped_girl_3 lost_kidnapped_girl_4|You let me down {playername}. I had trusted you. I will let people know of your incompetence at this task. Also, I want back that {reg8} denars I gave you as the ransom fee. dlga_lost_kidnapped_girl_4 merchant_quest_about_job_5a|Of course. Here you are... dlga_merchant_quest_about_job_5a close_window|At least you have the decency to return the money. dlga_lost_kidnapped_girl_4 merchant_quest_about_job_5b|Sorry. I don't have that amount with me. dlga_merchant_quest_about_job_5b close_window|Do you expect me to believe that? You are going to pay that ransom fee back! Go and bring the money now! dlga_merchant_quest_requested merchant_quest_persuade_peace_1|This war between {s15} and {s14} has brought our town to the verge of ruin. Our caravans get raided before they can reach their destination. Our merchants are afraid to leave the safety of the town walls. And as if those aren't enough, the taxes to maintain the war take away the last bits of our savings. If peace does not come soon, we can not hold on for much longer. dlga_merchant_quest_persuade_peace_1 merchant_quest_brief|You are right. But who can stop this madness called war? dlga_merchant_quest_persuade_peace_1 merchant_quest_persuade_peace_reject|It is your duty to help the nobles in their war effort. You shouldn't complain about it. dlga_merchant_quest_persuade_peace_reject close_window|Hah. The nobles fight their wars for their greed and their dreams of glory, and it is poor, honest folk like us who have to bear the real burden. But you obviously don't want to hear about that. dlga_merchant_quest_brief merchant_quest_persuade_peace_3|There have been attempts to reconcile the two sides and reach a settlement. However, there are powerful lords on both sides whose interests lie in continuing the war. These men urge all others not to heed to the word of sensible men, but to keep fighting. While these leaders remain influential, no peace settlement can be reached. dlga_merchant_quest_persuade_peace_3 merchant_quest_persuade_peace_4|Who are these warmongers who block the way of peace? dlga_merchant_quest_persuade_peace_3 merchant_quest_persuade_peace_4.1|Who are these lords you speak of? dlga_merchant_quest_persuade_peace_4 merchant_quest_persuade_peace_5|They are {s12} from {s15} and {s13} from {s14}. Until they change their mind or lose their influence, there will be no chance of having peace between the two sides. dlga_merchant_quest_persuade_peace_5 merchant_quest_persuade_peace_6|What can be done about this? dlga_merchant_quest_persuade_peace_5 merchant_quest_persuade_peace_6.1|Alas, it seems nothing can be done about it. dlga_merchant_quest_persuade_peace_6 merchant_quest_persuade_peace_7|There is a way to resolve the issue. A particularly determined person can perhaps persuade one or both of these lords to accept making peace. And even if that fails, it can be possible to see that these lords are defeated by force and taken prisoner. If they are captive, they will lose their influence and they can no longer oppose a settlement... What do you think? Can you do it? dlga_merchant_quest_persuade_peace_7 merchant_quest_persuade_peace_8|It seems difficult. But I will try. dlga_merchant_quest_persuade_peace_7 merchant_quest_persuade_peace_8.1|If the price is right, I may. dlga_merchant_quest_persuade_peace_7 merchant_quest_persuade_peace_8.2|Forget it. This is not my problem. dlga_merchant_quest_persuade_peace_8 merchant_quest_persuade_peace_9|Most of the merchants in the town will gladly open up their purses to support such a plan. I think we can collect {reg12} denars between ourselves. We will be happy to reward you with that sum, if you can work this out. Convince {s12} and {s13} to accept a peace settlement, and if either of them proves too stubborn, make sure he falls captive and can not be ransomed until a peace deal is settled. dlga_merchant_quest_persuade_peace_9 merchant_quest_persuade_peace_10|All right. I will do my best. dlga_merchant_quest_persuade_peace_9 merchant_quest_persuade_peace_no|Sorry. I can not do this. dlga_merchant_quest_persuade_peace_10 close_window|Excellent. You will have our blessings. I hope you can deal with those two old goats. We will be waiting and hoping for the good news. dlga_merchant_quest_persuade_peace_no close_window|Don't say no right away. Think about this for some time. If there is a {reg63?man lady} who can manage to do this, it is you. dlga_merchant_quest_requested merchant_quest_deal_with_night_bandits|Do I indeed! There's a group of bandits infesting the town, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing townspeople under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these bandits alone and win. That seems to be the only way of bringing them to justice. Are you up to the task? dlga_merchant_quest_brief merchant_quest_deal_with_night_bandits|There's a group of bandits infesting the town, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing townspeople under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these bandits alone and win. That seems to be the only way of bringing them to justice. Are you up to the task? dlga_merchant_quest_deal_with_night_bandits deal_with_night_bandits_quest_taken|Killing bandits? Why, certainly! dlga_merchant_quest_deal_with_night_bandits merchant_quest_stall|My apologies, I'm not interested. dlga_deal_with_night_bandits_quest_taken mayor_pretalk|That takes a weight off my shoulders, {playername}. You can expect a fine reward if you come back successful. Just don't get yourself killed, eh? dlga_merchant_quest_requested merchant_quest_brief.6|One of the merchants here is looking for herdsmen to take his cattle to the market at {s13}. dlga_merchant_quest_brief move_cattle_herd_quest_brief|The cattle herd must be at {s13} within 30 days. Sooner is better, much better, but it must be absolutely no later than 30 days. If you can do that, I'd be willing to pay you {reg8} denars for your trouble. Interested? dlga_move_cattle_herd_quest_brief move_cattle_herd_quest_taken|Aye, I can take the herd to {s13}. dlga_move_cattle_herd_quest_brief merchant_quest_stall|I am sorry, but no. dlga_move_cattle_herd_quest_taken mayor_pretalk|Splendid. You can find the herd right outside the town. After you take the animals to {s13}, return back to me and I will give you your pay. dlga_merchant_quest_requested mayor_pretalk|I am afraid I can't offer you a job right now. dlga_start village_elder_deliver_cattle_thank|My good {reg63?sir madam}. Our village is grateful for your help. Thanks to the {reg5} heads of cattle you have brought, we can now raise our own herd. dlga_village_elder_deliver_cattle_thank village_elder_talk|My good {reg63?lord lady}, please, is there anything I can do for you? dlga_start village_elder_deliver_cattle_thank.1|Oh, my daughter is back, dearest {reg63?sir madam}, and she escaped a fate worse than death just in time.^Please accept my prize cow {s5} as a reward, she's worth a dowry for a princess. dlga_start village_elder_deliver_cattle_thank.2|I've heard our fellow villagers made it safely to {s5}, my good {reg63?sir madam}, and our village is grateful. They should make a more honest trade there, and they send their regards.^Please accept some of our famous {s6}, you won't find this quality in the towns. dlga_start village_elder_talk|Good day, {reg63?sir madam}, and welcome to {s9}. I am the elder of this village. dlga_start village_elder_talk.1|Welcome to {s9}, my {reg63?lord lady}. We rejoiced at the news that you are the new {reg63?lord lady} of our humble village. I am the village elder and I will be honored to serve you in any way I can. dlga_start village_elder_talk.2|{reg63?My lord My lady}, you honor our humble village with your presence. dlga_start village_elder_talk.3|Good day, {reg63?sir madam}. dlga_village_elder_pretalk village_elder_talk|Is there anything else I can do for you? dlga_village_elder_talk village_elder_ask_fugitive|I am looking for a man by the name of {s4}. I was told he may be hiding here. dlga_village_elder_ask_fugitive village_elder_pretalk|Strangers come and go to our village, {reg63?sir madam}. But I doubt you'll run into him at this hour of the night. You would have better luck during the day. dlga_village_elder_ask_fugitive close_window|Strangers come and go to our village, {reg63?sir madam}. If he is hiding here, you will surely find him if you look around. dlga_village_elder_talk village_elder_active_mission_1|About the task you asked of me... dlga_village_elder_talk village_elder_request_mission_ask|Do you have any tasks I can help you with? dlga_village_elder_talk pop2_village_status_center|I want a general report... dlga_village_elder_talk village_elder_menu2|Tell me of your skills. dlga_village_elder_talk village_elder_menu3|I wish to schedule a training session with you to update your skill set. dlga_village_elder_talk village_mine_close_confirm|I wish you to close your current mine. dlga_village_mine_close_confirm1 village_elder_menu2|Yes, close the mine. dlga_village_mine_close_confirm1 village_elder_menu2.1|Perhaps we should reconsider. dlga_village_elder_menu2 village_elder_talk|Very good my {reg63?Lord Lady}. Will there by anything else? dlga_village_mine_close_confirm village_mine_close_confirm1|Closing the current mine will reduce our base income by {reg9}, but will give us the option to send out prospectors that may find a more valuable site.Are you sure you wish to close the current mine? dlga_village_elder_menu3 village_elder_talk|As you say, my {reg63?Lord Lady}. The arrangements for the session have been made. May I be of any further assistance? dlga_village_elder_talk village_elder_trade_begin|I want to buy some supplies. I will pay with gold. dlga_village_elder_trade_begin village_elder_trade_talk|Of course, {reg63?sir madam}. Do you want to buy goods or cattle? dlga_village_elder_trade_talk village_elder_trade|I want to buy food and supplies. dlga_village_elder_trade village_elder_pretalk|We have some food and other supplies in our storehouse. Come have a look. dlga_village_elder_trade_talk village_elder_buy_cattle|I want to buy some cattle. dlga_village_elder_trade_talk village_elder_pretalk|I changed my mind. I don't need to buy anything. dlga_village_elder_talk village_elder_ask_enemies|Have you seen any enemies around here recently? dlga_pop2_village_status_center village_elder_talk|The Base income value here is {reg52}, and the current prosperity is {reg2}. In addition the mineral value here is {reg1}. The village is bound to {s9}. dlga_village_elder_ask_enemies village_elder_pretalk|I am sorry, {reg63?sir madam}. We have neither seen nor heard of any war parties in this area. dlga_village_elder_ask_enemies village_elder_tell_enemies|Hmm. Let me think about it... dlga_village_elder_tell_enemies village_elder_tell_enemies|{s1} {s2} dlga_village_elder_tell_enemies village_elder_pretalk|No, {reg63?sir madam}. We haven't seen any war parties in this area for some time. dlga_village_elder_tell_enemies village_elder_pretalk.1|Well, I guess that was all. dlga_village_elder_talk village_elder_menu2.1|Tell the Sheriff to gather any village recruits and send them on a patrol around the village. (cost 2000) dlga_village_elder_talk village_elder_ask_set_fire|I need you to set a large fire on the outskirts of this village. dlga_village_elder_ask_set_fire close_window|We have already agreed upon this, {reg63?sir my lady}. I will do my best. You can trust me. dlga_village_elder_ask_set_fire village_elder_ask_set_fire_1|A fire, {reg63?sir madam}! Fires are dangerous! Why would you want such a thing? dlga_village_elder_ask_set_fire village_elder_ask_set_fire_5|I believe that we have already discussed this issue, {reg63?sir my lady}. dlga_village_elder_ask_set_fire village_elder_ask_set_fire_5.1|We talked about this {reg63?sir madam} before, and your previous offers were low compared to the risk you want me to take. dlga_village_elder_ask_set_fire_1 village_elder_ask_set_fire_2|I have my reasons, and you will have yours - a purse of silver. Will you do it, or not? dlga_village_elder_ask_set_fire_1 village_elder_ask_set_fire_explain_plan|Given the risk you are taking, you are entitled to know my plan. dlga_village_elder_ask_set_fire_explain_plan village_elder_ask_set_fire_2|I wish to rescue a prisoner from {s4}. When you light the fire, the guards in {s4} will see the smoke, and some of them will rush outside to see what is going on. dlga_village_elder_ask_set_fire_2 village_elder_ask_set_fire_9|As you wish, {reg63?sir my lady}. You have been a good friend to this village, and, even though there is a risk, we should be glad to return the favor. When do you want this fire to start? dlga_village_elder_ask_set_fire_2 close_window|I'm sorry, {reg63?sir my lady}. You will forgive me for saying this, but we don't exactly have good reason to trust you. This is too dangerous. dlga_village_elder_ask_set_fire_2 village_elder_ask_set_fire_3|As you say, {reg63?sir my lady}. But in doing this, we are taking a very great risk. What's in it for us? dlga_village_elder_ask_set_fire_3 village_elder_ask_set_fire_4|I can give you 100 denars. dlga_village_elder_ask_set_fire_3 village_elder_ask_set_fire_6|I can give you 200 denars. dlga_village_elder_ask_set_fire_3 village_elder_ask_set_fire_6.1|I can give you 300 denars. dlga_village_elder_ask_set_fire_3 close_window|Never mind. dlga_village_elder_ask_set_fire_4 village_elder_talk|This is madness. I cannot take such a risk. dlga_village_elder_ask_set_fire_5 village_elder_ask_set_fire_7|Then let's increase your reward to 200 denars. dlga_village_elder_ask_set_fire_5 village_elder_ask_set_fire_6|Then let's increase your reward to 300 denars. dlga_village_elder_ask_set_fire_5 village_elder_ask_set_fire_6.1|Then let's increase your reward to 300 denars. This is my last offer. dlga_village_elder_ask_set_fire_5 close_window|Never mind. dlga_village_elder_ask_set_fire_6 village_elder_ask_set_fire_9|Very well. You are asking me to take a very great risk, but I will do it. When do you want this fire to start? dlga_village_elder_ask_set_fire_7 village_elder_talk|I cannot do such a dangerous thing for 200 denars. dlga_village_elder_ask_set_fire_9 village_elder_ask_set_fire_10|Continue with your preparations. One hour from now, I need that fire. dlga_village_elder_ask_set_fire_9 village_elder_ask_set_fire_11|Do this in at the stroke of midnight. I will wait exactly one hour. dlga_village_elder_ask_set_fire_10 close_window|Very well, {reg63?sir my lady}. We will make our preparations. Now you make yours. dlga_village_elder_ask_set_fire_11 close_window|As you wish, {reg63?sir my lady}. May the heavens protect you. dlga_village_elder_talk village_elder_old_tale_1|A question {s54}, but are there any castles nearby? dlga_village_elder_old_tale_1 village_elder_old_tale_2|The closest one is Seven Cross Keep, but it is half a day away, {reg63?sir madam}. There is nothing in between, only fields and some old ruins. dlga_village_elder_old_tale_2 village_elder_old_tale_3|Ruins? dlga_village_elder_old_tale_3 village_elder_old_tale_4|Yes {reg63?sir madam}. Some ruins nestled at the base of the mountain range just over that way; where the river begins it's descent. Elderly locals say that they are cursed, but we know how addled the old mind can be. dlga_village_elder_old_tale_4 village_elder_old_tale_5|Could you give me instructions on how to get there or at least find it? dlga_village_elder_old_tale_5 close_window|The ruins are not that far from here, {reg63?sir madam}, but they can be easily missed. Follow river towards the mountain range and follow it inward where the river has carved. dlga_village_elder_talk village_elder_hidden_base_1|I am looking for a skilled builder. Do you know of any? dlga_village_elder_hidden_base_1 village_elder_hidden_base_2|Yes, {reg63?sir madam}, I do. Two builders live in our village. Normally I would recommend my nephew Gregard, but he is currently visiting our cousins in {s54}. The other one is {s2}. dlga_village_elder_hidden_base_2 village_elder_hidden_base_3|I'll hire {s2}. Let him know and give these instructions to the old ruins we had spoken about before. dlga_village_elder_hidden_base_3 close_window|Of course, I will pass the message, {reg63?sir madam}. dlga_start camp_master_rebuild_1|Welcome, {reg63?sir madam}. dlga_camp_master_rebuild_1 camp_master_rebuild_2|Hello Master {s2}. Good to have you here. What do you think about this place? Could I establish a permanent base here? dlga_camp_master_rebuild_2 camp_master_rebuild_3|Valley has potential, {reg63?sir madam}, but it would require a lot of work and a lot of labor. dlga_camp_master_rebuild_3 camp_master_rebuild_4|What would you exactly need to make it happen? dlga_camp_master_rebuild_4 camp_master_rebuild_5|Judging by the amount of work which needs to be done, 20 men should be enough to make this place up and running within two weeks.^^We would need tools, strong horses for some heavy lifting, food and ... a barrel of ale to keep morale high. dlga_camp_master_rebuild_5 close_window|Sounds reasonable. I will provide everything you need. dlga_start camp_master_supplies_1|Greetings, {reg63?sir madam}. Do you have all necessary supplies? dlga_camp_master_supplies_1 camp_master_supplies_2|Yes, I have everything with me. Here you go. dlga_camp_master_supplies_1 close_window|No, not yet. dlga_camp_master_supplies_2 close_window|All we need now is 20 strong men. dlga_start camp_master_start_build_1|I have everything to begin construction, {reg63?sir madam}. We should be ready within two weeks. dlga_camp_master_start_build_1 close_window|I will be return. dlga_start camp_master_hire_1|Greetings, {reg63?sir madam}. As you can see the base is up and running. ^^I thought that this place would need few pairs of good eyes, those who could detect enemies on the edge of the camp and raise alarm if necessary. I hired a few good lads - they are young hunters, so they shouldn't cost you a fortune. dlga_camp_master_hire_1 camp_master_hire_2|You did well. I am impressed by your organizational skills and suspect it wasn't easy to keep the men under control for so long in this forgotten place. In fact I'm so impressed that I have an offer for you. I would like to employ you as the camp master. I will pay you well. ^^What do you think? dlga_camp_master_hire_2 close_window|I have enjoyed repairing this place more than building one barn after another. You, {reg63?sir madam}, treated me fair, much better than my previous employers. I will accept your offer. dlga_start camp_master_task_1|{s2} dlga_camp_master_pretalk camp_master_task_1|Anything else, {reg63?sir madam}? dlga_camp_master_task_1 camp_master_upgrades_vet_hire_1|I have brought you {s3}, one of the {s4}. We have already had a quick chat about his future. dlga_camp_master_upgrades_vet_hire_1 camp_master_pretalk|Leave the details to me, {reg63?sir madam}. Come {s3}, let's take a walk. dlga_camp_master_task_1 camp_master_garrison_1|I would like to review the garrison. dlga_camp_master_garrison_1 camp_master_pretalk|{s2}^^Here is the current list ... dlga_camp_master_task_1 camp_master_storage_1|I would like to access camp's vault. dlga_camp_master_storage_1 camp_master_pretalk|Here is the content of our storage. dlga_camp_master_task_1 camp_master_arena_1|I would like to see another fight. dlga_camp_master_arena_1 camp_master_arena_2|How long this sparring should last? dlga_camp_master_arena_2 camp_master_arena_1|{s1} dlga_camp_master_arena_2 camp_master_arena_3|Let me see what they have learned. dlga_camp_master_arena_3 close_window|{s1} ^and ^{s2} ^^should be ready soon. ^^^^(1st and 2nd troop on the garrison list. Advanced Soldier Management keys may be used to rearrange garrisoned troops) dlga_camp_master_task_1 camp_master_upgrades_1|Could we make some additions here? dlga_camp_master_upgrades_1 camp_master_upgrades_2|I have a had a grand idea, such as recreating the stone fortress that was proudly once here. However it is rather costly and time consuming. It also might bring unnecessary attention to this place. {s2}. dlga_camp_master_upgrades_2 camp_master_upgrades_2_blacksmith|A blacksmith? dlga_camp_master_upgrades_2_blacksmith camp_master_upgrades_3_blacksmith|This place has remains of what was once an old forge. One that could repair armor, restore weapons to working order, flatten dents in old helmets, and fit horseshoes. I have been looking for an experienced blacksmith in the nearby country. ^^Luckily, it seems that {s4}, one of the men you brought here for work, was a blacksmith's apprentice for a year and he should be able to deal with basic blacksmith requests. All he would need is 3000 denars to buy iron, coal and the required tools. What do you think? dlga_camp_master_upgrades_3_blacksmith camp_master_pretalk|Sounds reasonable. Make it happen. dlga_camp_master_upgrades_3_blacksmith camp_master_pretalk.1|My budget is tight at the moment. It will have to wait dlga_camp_master_upgrades_2 camp_master_upgrades_2_room|I think we should invest in a larger barracks, do you agree? Our lodgings are rather small. dlga_camp_master_upgrades_2_room camp_master_upgrades_3_room|Yes, {reg63?sir madam}, I am aware of that. There is not much space left in which would be suitable for new foundations. The ground is simply too hard, almost entirely rock solid. As you probably remember from my reports, a while ago we discovered two formerly collapsed castle chambers. The smaller one is our vault now, but the other is unused at the moment.^^We could bring that room to its former glory and it should be big enough to accommodate an additional 50 troops. The overall cost shouldn't exceed 15000 denars. What do you think? dlga_camp_master_upgrades_3_room camp_master_pretalk|Not much for 50 extra beds. It sounds like a good investment. dlga_camp_master_upgrades_3_room camp_master_pretalk.1|These are very expensive beds. Silky sheets? I don't think so. Maybe next time. dlga_camp_master_upgrades_2 camp_master_upgrades_2_vet|Perhaps we can hire some stable workers? dlga_camp_master_upgrades_2_vet camp_master_upgrades_3_vet|More than that, {reg63?sir madam}. Sooner or later we will need someone who can care for the horses as they have their own specific issues that accompany them. I would hate to see a maimed horse be uncured. Otherwise all those magnificent beasts will end up in a delicious stew.^^I think we should hire someone with vast knowledge on horses. The Jatu, I believe they are called, would be a good start. They're famous for their knowledge about horses. It may be quite deadly trying to speak with members of the patrolling warbands, but I heard that sometimes {s4} can be found in the taverns. They are more 'civilized' and we should be able to convince the most suitable one to stay here. ^^Leave negotiations to me, but in the meantime 5000 denars should help me to arrange everything. dlga_camp_master_upgrades_3_vet camp_master_pretalk|Not a bad idea. I will try my luck with {s4}. dlga_camp_master_upgrades_3_vet camp_master_pretalk.1|I have different plans at the moment. dlga_camp_master_upgrades_2 camp_master_pretalk|I need to think about what you've just said. dlga_camp_master_task_1 camp_master_pretalk|I want to leave all my troops here. dlga_camp_master_task_1 camp_master_pretalk.1|I want to take all garrisoned troops with me. dlga_camp_master_task_1 close_window|Nevermind. I will talk to you later. dlga_start camp_blacksmith_welcome_1|Greetings Commander. Thank you for allowing me to work in this forge where I can gather more experience and further develop my skills. I won't let you down. dlga_camp_blacksmith_welcome_1 camp_blacksmith_welcome_2|I am sure you won't. ^^We will speak later. dlga_camp_blacksmith_welcome_2 camp_blacksmith_welcome_3|Commander, before you go I have to tell you something. During the construction, workers discovered some remains of what once was a large storage room. The foundation was quite bad. Inside they found an assortment of items. You can see what we found laying on that table behind me. One is this old horse armor that is uniquely shaped. However, what is even more important, is that it's made out of unusual metal lightweight and strong. I remember that my master once mentioned about a rare ore, which was almost impossible to find. It ran between veins of ebony ore and once it's nature was discovered, was only acquired by royalty. dlga_camp_blacksmith_welcome_3 camp_blacksmith_welcome_4|That is interesting. Is this armor still usable? dlga_camp_blacksmith_welcome_4 camp_blacksmith_welcome_5|Armor is in quite good shape, but it would require some work to restore it to its former glory. ^^There is a bigger problem though. It seems that this piece of equipment was made to fit a very large horse breed, not like the ones we have around here. I adjusted the armor as much as I could, but even after that I couldn't find a single horse that could wear it. dlga_camp_blacksmith_welcome_5 close_window|You have mentioned that items made out of this metal were used only by royalty. It is most likely that they have had special horses as well, worthy to wear such a rare barding. I think it would be a good idea to visit the old Pendor capital and try to find out something about these old and large horse breeds. dlga_start close_window.46|I'm still working on your order, Commander. It should be ready in {s2}. dlga_start camp_blacksmith_jobdone_1|Commander, I have your {s2} right here. dlga_camp_blacksmith_jobdone_1 close_window|Looks like new. dlga_start close_window.47|Commander, your order is ready, but your inventory is full. dlga_start camp_blacksmith_quest_ha_1|Commander, what an extraordinary horse you have brought here! dlga_camp_blacksmith_quest_ha_1 camp_blacksmith_quest_ha_2|This one belongs to the long line of horses use by Pendor kings long ago. Wasn't easy or cheap to get him, as only a few pedigrees have survived up to this point. ^^Some evidences suggest that the barding found here was made for this pedigree. What do you think? dlga_camp_blacksmith_quest_ha_2 camp_blacksmith_quest_ha_3|Before I answer your question, Commander, let me do a few measurements. I know exactly where the previous horses failed, so it shouldn't take long. dlga_camp_blacksmith_quest_ha_3 camp_blacksmith_quest_ha_4|And? dlga_camp_blacksmith_quest_ha_4 close_window|This steed and the barding matches almost perfectly! ^^Armor is nearly restored and only few small alterations are needed. I believe everything should be ready within two weeks. dlga_start camp_blacksmith_task_1|Do you need anything, Commander?^^^^^(item from the 1st slot in the main inventory) dlga_camp_blacksmith_task_1 camp_blacksmith_task_2|Yes, repair this item for me. dlga_camp_blacksmith_task_1 close_window|No, not right now. dlga_camp_blacksmith_task_2 camp_blacksmith_task_3|{s2} dlga_camp_blacksmith_task_3 close_window|I will speak with you later. dlga_camp_blacksmith_task_3 close_window.1|Sounds good to me. dlga_camp_blacksmith_task_3 close_window.2|That is too long. Another time. dlga_start close_window.48|The horse is recovering fast, I expect that {s2} it should be fit for a ride. dlga_start camp_vet_jobdone_1|Your {s2} is healthy. dlga_camp_vet_jobdone_1 close_window|Looks good to me. dlga_start close_window.49|Your horse is ready, but your don't have space for it. dlga_start camp_vet_task_1|What can I do for you?^^^^^(horse from the 1st slot in the main inventory) dlga_camp_vet_task_1 camp_vet_task_2|Could you take a look at this horse? dlga_camp_vet_task_1 close_window|Nothing right now. dlga_camp_vet_task_2 camp_vet_task_3|{s2} dlga_camp_vet_task_3 close_window|I will speak with you later. dlga_camp_vet_task_3 close_window.1|Sounds good to me. dlga_camp_vet_task_3 close_window.2|That is too long. dlga_start close_window.50|{s54} dlga_start close_window.51|{s54} dlga_village_elder_talk village_elder_recruit_start|Are there any lads from this village who might want to seek their fortune in the wars? dlga_village_elder_talk close_window|Leave. dlga_village_elder_buy_cattle village_elder_buy_cattle_2|We have {reg5} heads of cattle, each for {reg6} denars. How many do you want to buy? dlga_village_elder_buy_cattle village_elder_buy_cattle_2.1|I am afraid we have no cattle left in the village {reg63?sir madam}. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete|One. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.1|Two. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.2|Three. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.3|Four. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.4|Five. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.5|Six. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.6|Seven. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.7|Eight. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.8|Nine. dlga_village_elder_buy_cattle_2 village_elder_pretalk|Forget it. dlga_village_elder_buy_cattle_complete village_elder_pretalk|I will tell the herders to round up the animals and bring them to you, {reg63?sir madam}. I am sure you will be satisfied with your purchase. dlga_village_elder_recruit_start village_elder_talk|I don't think anyone would be interested, {reg63?sir madam}. Is there anything else I can do for you? dlga_village_elder_recruit_start village_elder_recruit_decision|I can think of {reg5} whom I suspect would jump at the chance, if you could pay 20 denars {reg7?each for their equipment for his equipment}. Does that suit you? dlga_village_elder_recruit_decision village_elder_pretalk|Tell {reg7?them him} to make ready. dlga_village_elder_recruit_decision village_elder_pretalk.1|No, not now. dlga_village_elder_active_mission_1 village_elder_active_mission_2|Yes {reg63?sir madam}, have you made any progress on it? dlga_village_elder_active_mission_2 village_elder_deliver_grain_thank|Indeed. I brought you {reg5} packs of grain. dlga_village_elder_deliver_grain_thank village_elder_deliver_grain_thank_2|My good {reg63?lord lady}. You have saved us from hunger and desperation. We cannot thank you enough, but you'll always be in our prayers. The village of {s13} will not forget what you have done for us. dlga_village_elder_deliver_grain_thank_2 village_elder_talk|My good {reg63?lord lady}, please, is there anything I can do for you? dlga_village_elder_active_mission_2 village_elder_active_mission_3|I am still working on it. dlga_village_elder_active_mission_2 village_elder_mission_failed|I am afraid I won't be able to finish it. dlga_village_elder_active_mission_3 village_elder_pretalk|Thank you, {reg63?sir madam}. We are praying for your success everyday. dlga_village_elder_mission_failed village_elder_pretalk|Ah, I am sorry to hear that {reg63?sir madam}. I'll try to think of something else. dlga_village_elder_request_mission_ask village_elder_pretalk|Well {reg63?sir madam}, you are already engaged with a task helping us. We cannot ask more from you. dlga_village_elder_request_mission_ask village_elder_pretalk.1|No {reg63?sir madam}, We don't have any other tasks for you. dlga_village_elder_request_mission_ask village_elder_tell_mission|A task? dlga_village_elder_tell_mission village_elder_tell_deliver_grain_mission|{reg63?My good sir My good lady}, our village has been going through such hardships lately. The harvest has been bad, and recently some merciless bandits took away our seed grain that we had reserved for the planting season. If we cannot find some grain soon, we will not be able to plant our fields and then we will have nothing to eat for the coming year. If you can help us, we would be indebted to you forever. dlga_village_elder_tell_deliver_grain_mission village_elder_tell_deliver_grain_mission_2|Hmmm. How much grain do you need? dlga_village_elder_tell_deliver_grain_mission village_elder_deliver_grain_mission_reject|I can't be bothered with this. Ask help from someone else. dlga_village_elder_tell_deliver_grain_mission_2 village_elder_tell_deliver_grain_mission_3|I think {reg5} packs of grain will let us start the planting. Hopefully, we can find charitable people to help us with the rest. dlga_village_elder_tell_deliver_grain_mission_3 village_elder_deliver_grain_mission_accept|Then I will go and find you the grain you need. dlga_village_elder_tell_deliver_grain_mission_3 village_elder_deliver_grain_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere. dlga_village_elder_deliver_grain_mission_accept close_window|Thank you, {reg63?sir madam}. We'll be praying for you night and day. dlga_village_elder_deliver_grain_mission_reject close_window|Yes {reg63?sir madam}, of course. I am sorry if I have bothered you with our troubles. dlga_village_elder_tell_mission village_elder_tell_train_peasants_against_bandits_mission|We are suffering greatly at the hands of a group of bandits. They take our food and livestock, and kill anyone who does not obey them immediately. Our men are angry that we cannot defend ourselves, but we are only simple farmers... However, with some help, I think that some of the people here could be more than that. We just need an experienced warrior to teach us how to fight. dlga_village_elder_tell_train_peasants_against_bandits_mission village_elder_train_peasants_against_bandits_mission_accept|I can teach you how to defend yourselves. dlga_village_elder_tell_train_peasants_against_bandits_mission village_elder_train_peasants_against_bandits_mission_reject|You peasants have no business taking up arms. Just pay the bandits and be done with it. dlga_village_elder_train_peasants_against_bandits_mission_accept close_window|You will? Oh, splendid! We would be deeply indebted to you, {reg63?sir madam}. I'll instruct the village folk to assemble here and receive your training. If you can teach us how to defend ourselves, I promise you'll receive everything we can give you in return for your efforts. dlga_village_elder_train_peasants_against_bandits_mission_reject close_window|Yes, of course, {reg63?sir madam}. Thank you for your counsel. dlga_village_elder_tell_mission village_elder_tell_deliver_cattle_mission|Bandits have driven away our cattle, and our pastures are empty. If we had just a few heads of cattle, we could start to raise a herd again. dlga_village_elder_tell_deliver_cattle_mission village_elder_tell_deliver_cattle_mission_2|How many animals do you need? dlga_village_elder_tell_deliver_cattle_mission village_elder_deliver_cattle_mission_reject|I don't have time for this. Ask help from someone else. dlga_village_elder_tell_deliver_cattle_mission_2 village_elder_tell_deliver_cattle_mission_3|I think {reg5} heads will suffice for a small herd. dlga_village_elder_tell_deliver_cattle_mission_3 village_elder_deliver_cattle_mission_accept|Then I will bring you the cattle you need. dlga_village_elder_tell_deliver_cattle_mission_3 village_elder_deliver_cattle_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere. dlga_village_elder_deliver_cattle_mission_accept close_window|Thank you, {reg63?sir madam}. We'll be praying for you night and day. dlga_village_elder_deliver_cattle_mission_reject close_window|Yes {reg63?sir madam}, of course. I am sorry if I have bothered you with our troubles. dlga_village_elder_tell_mission village_elder_tell_rescue_daughter_mission|My good {reg63?sir madam}, a terrible shame has befallen my humble household.^Not that long ago, the devious {s5} raided our village. We fled for the hills, but {s5}'s soldiers caught up with my youngest daughter and carried her away.^I fear her chastity will soon be taken and she will no longer be a daughter of mine. Oh, the shame!^Please, is there anything you could do to help a poor father? dlga_village_elder_tell_rescue_daughter_mission village_elder_rescue_daughter_mission_accept|I am willing to help. dlga_village_elder_tell_rescue_daughter_mission village_elder_deliver_rescue_daughter_reject|I don't have time for this. It is probably too late anyway. dlga_village_elder_rescue_daughter_mission_accept close_window|Thank you, {reg63?sir madam}! If I may suggest, please make haste, I fear she may soon meet a fate worse than death. dlga_village_elder_deliver_rescue_daughter_reject close_window|Yes {reg63?sir madam}, perhaps it is best to forget. I suppose I'll need to look after my other daughters now. Oh, the misfortune. dlga_village_elder_tell_mission village_elder_tell_escort_peasants_mission|Hello, good {reg63?sir madam}, I hope you find trading with our village to your satisfaction. Now, we usually get a fair price on the {s4} market, but lately the town merchants are trying to drive us out by offering cheaper goods of inferior quality.^As a village elder, I can't allow this to continue. I'm sending a trading party to the town of {s3}, so we will not go hungry, until the local merchants come to their senses or run out of cheap goods.^Would you consider making sure our villagers arrive there safely? dlga_village_elder_tell_escort_peasants_mission village_elder_escort_peasants_mission_accept|I can escort your villagers. dlga_village_elder_tell_escort_peasants_mission village_elder_deliver_escort_peasants_reject|I don't have time for guarding villagers. dlga_village_elder_escort_peasants_mission_accept close_window|Thank you, {reg63?sir madam}. Our trading party will start its journey shortly. Please keep them safe. dlga_village_elder_deliver_escort_peasants_reject close_window|Yes {reg63?sir madam}, I am sorry to have bothered you. dlga_village_elder_tell_mission village_elder_pretalk|Thank you, {reg63?sir madam}, but we do not really need anything right now. dlga_start goods_merchant_talk|{reg63?My lord my lady}, you honor my humble shop with your presence. dlga_start goods_merchant_talk.1|Welcome {reg63?sir madam}. What can I do for you? dlga_goods_merchant_pretalk goods_merchant_talk|Anything else? dlga_goods_merchant_talk goods_trade_requested|I want to buy a few items... and perhaps sell some. dlga_goods_trade_requested goods_trade_completed|Sure, sure... Here, have a look at my stock... dlga_goods_trade_completed goods_merchant_talk|Anything else? dlga_goods_merchant_talk trade_info_request|What goods should I buy here to trade with other towns? dlga_goods_merchant_talk close_window|Nothing. Thanks. dlga_trade_info_request trade_info_request_2|That information can be best obtained from caravan masters and travelling merchants. If you want I can send you to the district where foreign merchants stay at when they come to the town. If you spend some time there and listen to the talk, you can learn a lot about what to buy and where to sell it. dlga_trade_info_request_2 close_window|Then I'll go and spend some time with these merchants. dlga_trade_info_request_2 goods_merchant_pretalk|I have no time for this right now. dlga_start arena_intro_1.1|Good day, friend. If you came to watch the tournaments, you came in vain. There won't be a tournament here anytime soon. dlga_arena_intro_1 arena_intro_2|Tournaments? So they hold the tournaments here... dlga_arena_intro_2 arena_intro_3|Yes, but only distinguished fighters can join. You should see this place during one of the tournament fights. Everyone from the town and nearby villages comes here. The crowd becomes mad with excitement. Anyway, as I said, there won't be an event here soon, so there isn't much to see. Except, there is an official duel every now and then, and of course we have melee fights almost every day. dlga_arena_intro_3 arena_training_melee_intro|Tell me about the melee fights. dlga_arena_training_melee_intro arena_training_melee_intro_2|The fighters and knights get bored waiting for the next tournament, so they have invented the training melee. It is a simple idea really. Fighters jump into the arena with a weapon. There are no rules, no teams. Everyone beats at each other until there is only one fighter left standing. Sounds like fun, eh? dlga_arena_training_melee_intro_2 arena_training_melee_intro_reward|Is there a reward? dlga_arena_training_melee_intro_reward arena_training_melee_intro_2|There is, actually. Some of the wealthy townsmen offer prizes for those fighters who show great skill in the fights. If you can beat {reg1} opponents before going down, you'll earn {reg11} denars. You'll get {reg12} denars for striking down at least {reg2} opponents, {reg13} denars if you can defeat {reg3} opponents, and {reg14} denars if you can survive long enough to beat {reg4} opponents. If you can manage to be the last {reg63?man fighter} standing, you'll earn the great prize of the fights, {reg15} denars. Sounds good, eh? dlga_arena_training_melee_explain_reward arena_master_melee_pretalk|Some of the wealthy townsmen offer prizes for those fighters who show great skill in the fights. If you can beat {reg1} opponents before going down, you'll earn {reg11} denars. You'll get {reg12} denars for striking down at least {reg2} opponents, {reg13} denars if you can defeat {reg3} opponents, and {reg14} denars if you can survive long enough to beat {reg4} opponents. If you can manage to be the last {reg63?man fighter} standing, you'll earn the great prize of the fights, {reg15} denars. Sounds good, eh? dlga_arena_training_melee_intro_2 arena_training_melee_intro_3|Can I join too? dlga_arena_training_melee_intro_3 arena_master_melee_talk|Ha ha. You would have to be out of your mind not to. Of course. The melee fights are open to all. Actually there is going to be a fight soon. You can go and hop in if you want to. dlga_start arena_master_intro_1|Hello. You seem to be new here. Care to share your name? dlga_arena_master_intro_1 arena_master_intro_2|I am {playername}. dlga_arena_master_intro_2 arena_master_pre_talk|Well met {playername}. I am the master of the tournaments here at {s1}. Talk to me if you want to join the fights. dlga_start arena_master_fight_result|. dlga_arena_master_fight_result arena_master_pre_talk|Ha-ha, that's quite the bruise you're sporting. But don't worry; everybody gets trounced once in awhile. The important thing is to pick yourself up, dust yourself off and keep fighting. That's what champions do. dlga_arena_master_fight_result arena_master_pre_talk.1|Hey, you managed to take down {reg8} opponents. Not bad. But that won't bring you any prize money. Now, if I were you, I would go back there and show everyone what I can do... dlga_arena_master_fight_result arena_master_pre_talk.2|You put up quite a good fight there. Good moves. You definitely show promise. And you earned a prize of {reg10} denars for knocking down {reg8} opponents. dlga_arena_master_fight_result arena_master_pre_talk.3|That was a good fight you put up there. You managed to take down no less than {reg8} opponents. And of course, you earned a prize money of {reg10} denars. dlga_arena_master_fight_result arena_master_pre_talk.4|Your performance was amazing! You are without doubt a very skilled fighter. Not everyone can knock down {reg8} people in the fights. Of course you deserve a prize with that performance {reg10} denars. Nice, eh? dlga_arena_master_fight_result arena_master_pre_talk.5|That was damned good fighting, {playername}. You have very good moves, excellent tactics. And you earned a prize of {reg10} denars for knocking down {reg8} opponents. dlga_arena_master_fight_result arena_master_pre_talk.6|Congratulations, champion! Your fight there was something to remember! You managed to be the last fighter standing beating down everyone else. And of course you won the grand prize of the fights {reg10} denars. dlga_start arena_master_pre_talk|Hello {playername}. Good to see you again. dlga_arena_master_pre_talk arena_master_talk|What would you like to do? dlga_arena_master_talk arena_master_melee_pretalk|About the melee fights... dlga_arena_master_talk arena_master_ask_tournaments|Will there be a tournament in nearby towns soon? dlga_arena_master_talk close_window|I need to leave now. Goodbye. dlga_arena_master_ask_tournaments arena_master_talk|{reg2?There won't be any tournaments any time soon. {reg1?Tournaments are A tournament is} going to be held at {s15}.} dlga_arena_master_melee_pretalk arena_master_melee_talk|There will be a fight here soon. You can go and jump in if you like. dlga_arena_master_melee_talk close_window|Good. That's what I am going to do. dlga_arena_master_melee_talk arena_master_melee_reject|Thanks. But I will give my bruises some time to heal. dlga_arena_master_melee_reject arena_master_pre_talk|Good {reg63?man girl}. That's clever of you. dlga_arena_master_melee_talk arena_training_melee_explain_reward|Actually, can you tell me about the rewards again? dlga_start galeas_talk|Hello {reg63?boy girl}. If you have any prisoners, I will be happy to buy them from you. dlga_galeas_talk galeas_sell_prisoners|Then you'd better bring your purse. I have got prisoners to sell. dlga_galeas_talk close_window|Not this time. Good-bye. dlga_galeas_sell_prisoners galeas_sell_prisoners_2|Let me see what you have... dlga_galeas_sell_prisoners_2 close_window|You take more prisoners, bring them to me. I will pay well. dlga_bandit_introduce bandit_talk|{s5} dlga_bandit_talk close_window|I'll give you nothing but cold steel, you scum! dlga_bandit_talk bandit_barter|There's no need to fight. I can pay for free passage. dlga_bandit_barter bandit_barter_2|Silver without blood, that's our favourite kind! Hmm, having a look at you, I reckon you could easily come up with {reg5} denars. Pay it, and we'll let you be on your way. dlga_bandit_barter_2 bandit_barter_3a|Very well, take it. dlga_bandit_barter_2 bandit_barter_3b|I don't have that much money with me dlga_bandit_barter_3b close_window|That's too bad. I guess we'll just have to sell you into slavery. Take {reg63?him her}, lads! dlga_bandit_barter close_window|Hey, I've heard of you! You slaughter us freebooters like dogs, and now you expect us to let you go for a few stinking coins? Forget it. You gave us no quarter, and you'll get none from us. dlga_bandit_barter_3a close_window|Heh, that wasn't so hard, was it? All right, we'll let you go now. Be off. dlga_start bandit_meet|Eh? What is it? dlga_bandit_meet bandit_attack|Your luck has run out, wretch. Prepare to die! dlga_bandit_attack companion_comment|{s5} dlga_bandit_meet close_window|Never mind, I have no business with you. dlga_start disbanded_troop_ask|Do you want us to follow you? dlga_disbanded_troop_ask disbanded_troop_join|Yes, let us ride together. dlga_disbanded_troop_ask close_window|No, not at this time. dlga_disbanded_troop_join close_window|Unfortunately, you do not have room in your party for us. dlga_disbanded_troop_join close_window.1|We are at your command. dlga_start enemy_talk_1|You will not capture me again. Not this time. dlga_enemy_talk_1 enemy_talk_2|You don't have a chance against me. Give up. dlga_enemy_talk_2 close_window|I will give up when you are dead! dlga_start party_encounter_routed_agents_are_caught|I beg you, please leave us alone. dlga_party_encounter_routed_agents_are_caught party_encounter_routed_agents_are_caught2|Do you think you can run away from me? You will be my prisoner or die! dlga_party_encounter_routed_agents_are_caught close_window|Ok. We'll leave you in peace for this time, do not face with us again. dlga_party_encounter_routed_agents_are_caught2 close_window|Haven't you got any mercy? Ok, we will fight you to the last man! dlga_party_encounter_routed_agents_are_caught2 close_window.1|{s1} dlga_prisoner_chat prisoner_chat_2|You are my prisoner, do not try running away or doing anything foolish. dlga_prisoner_chat_2 prisoner_chat_sig|I am your prisoner, {reg63?Lord Lady} {playername}. Do you wish to taunt me now? dlga_prisoner_chat_sig prisoner_chat_sig2|Well {s43}, that is an interesting idea. dlga_prisoner_chat_sig2 prisoner_chat_sig3|It is true that you have defeated me. I would seek my freedom, as my followers can ransom me.^I can offer you diamonds^or perhaps... a gem... a Qualis gem of extraordinary value.^I can give you my sword or armor and word of honor that I shall not take up arms again should you grant my freedom. dlga_prisoner_chat_sig2 prisoner_chat_sig3.1|It is true that you have defeated me. I would seek my freedom, as my followers can ransom me.^I can offer you diamonds^or perhaps... a gem... a Qualis gem of extraordinary value.^Or, I can give you my armor set and word of honor that I shall not take up arms again should you grant my freedom. dlga_prisoner_chat_sig2 prisoner_chat_sig3.2|It is true that you have defeated me. I would seek my freedom, as my followers can ransom me.^I can offer you diamonds^or perhaps... a gem... a Qualis gem of extraordinary value.^I can give you my bow or armor and word of honor that I shall not take up arms again should you grant my freedom. dlga_prisoner_chat_sig2 prisoner_chat_sig3.3|It is true that you have defeated me. I would seek my freedom, as my followers can ransom me.^I can offer you diamonds^or perhaps... a gem... a Qualis gem of extraordinary value.^Or, I can give you my word of honor that I shall not take up arms again should you grant my freedom. dlga_prisoner_chat_sig3 prisoner_chat_threat|Very well, I will accept a pile of diamonds. You are free to go. dlga_prisoner_chat_sig3 close_window|A pile of diamonds sounds good, but my inventory is full. dlga_prisoner_chat_sig3 prisoner_chat_threat.1|Excellent. I will accept your Qualis gem for your freedom. dlga_prisoner_chat_sig3 close_window.1|I'm interested in your Qualis gem, but my inventory is full. dlga_prisoner_chat_sig3 prisoner_chat_threat_retire|You should return to your homeland and not take up arms ever again. dlga_prisoner_chat_sig3 prisoner_chat_threat_retire.1|You can return to your homeland, but first handle me your weapon. dlga_prisoner_chat_sig3 prisoner_chat_threat_retire.2|I will accept your armor. dlga_prisoner_chat_sig3 close_window.2|I'm interested in your gift, but my inventory is full. dlga_prisoner_chat_sig3 close_window.3|I'm interested in your gift (max 5 pieces), but my inventory is full. dlga_prisoner_chat_sig3 prisoner_chat_blueprints|I will release you if you show me the secrets of your unique equipment. dlga_prisoner_chat_sig3 close_window.4|No, only your death will suffice. dlga_prisoner_chat_sig3 close_window.5|I will think upon your offer. dlga_prisoner_chat_2 prisoner_chat_noble|I am your prisoner, Lord {playername}. What will you have of me? dlga_prisoner_chat_noble prisoner_chat_noble1|Well {s43}, Are you interested in your freedom? dlga_prisoner_chat_noble1 prisoner_chat_noble2|It is to my shame that you have defeated me. I would seek my freedom as my family can ransom me. I can offer you {reg23} denars.^^{s23} dlga_prisoner_chat_noble2 close_window|Very well, I will accept your ransom of {reg23} denars ... you are free to go. dlga_prisoner_chat_noble2 defeat_lord_answer_2|Actually, you are free to go. dlga_prisoner_chat_noble2 close_window.1|I will take your weapon, but first need to free some space. dlga_prisoner_chat_noble2 close_window.2|I am taking your weapon. Now get out of my sight and run home, you coward! dlga_prisoner_chat_noble2 companion_comment_lord_joined|{s23} dlga_companion_comment_lord_joined close_window|{s4} dlga_companion_comment_lord_joined close_window.1|I will serve you well, my Liege. dlga_prisoner_chat_noble2 close_window.3|I will think upon your offer. dlga_prisoner_chat_2 prisoner_noldor_chat1|We have surrendered, and are in your power and at your mercy. dlga_prisoner_noldor_chat1 close_window|I think that you should return to your forest and not take up arms against me ever again. dlga_prisoner_noldor_chat1 prisoner_noldor_chat1_all|I release you all from your chains and you are free to go home. dlga_prisoner_noldor_chat1_all prisoner_noldor_chat1_all_1|You are very 'merciful', for a human. dlga_prisoner_noldor_chat1_all_1 close_window|Careful what you say! You are testing my patience here. I suggest you leave now. dlga_prisoner_noldor_chat1_all_1 close_window.1|On second thought, I have changed my mind. Puts chains back on. dlga_prisoner_noldor_chat1 close_window.1|Yes, you are. We may talk soon. dlga_prisoner_chat_2 close_window|No, I swear I won't. dlga_prisoner_chat_threat last_player_statement|I look forward to our next meeting {reg63?Lord Lady} {playername}! I would see you kneel before me and squirm as the mongrel you are! dlga_prisoner_chat_threat_retire last_player_goodbye|Then I shall abide by my word and go. I shall raise a glass of wine and toast your eventual defeat {reg63?Lord Lady} {playername}! dlga_prisoner_chat_blueprints last_player_statement|Very well, I will let my smiths show you their secrets! But remember, you haven't seen the last of me! dlga_last_player_statement close_window|Next time I shall not be so generous. dlga_last_player_goodbye close_window|And I, in turn, shall toast your retirement. See to it that you keep your word to me and do not return. If you return, you'll regret it. dlga_start town_merchant_talk|Greetings, {reg63?your lordship my lady}. How can I serve you today? dlga_start town_merchant_talk.1|Good day. What can I do for you? dlga_town_merchant_talk trade_requested_weapons|I want to buy a new weapon. Show me your wares. dlga_town_merchant_talk trade_requested_armor|I am looking for some equipment. Show me what you have. dlga_town_merchant_talk trade_requested_horse|I am thinking of buying a horse. dlga_trade_requested_weapons merchant_trade|Ah, yes {reg63?sir madam}. These arms are the best you'll find anywhere. dlga_trade_requested_armor merchant_trade|Of course, {reg63?sir madam}. You won't find better quality armor than these in all Pendor. dlga_trade_requested_horse merchant_trade|You have a fine eye for horses, {reg63?sir madam}. You won't find better beasts than these anywhere else. dlga_merchant_trade town_merchant_talk|Anything else? dlga_town_merchant_talk merchant_gossip|Tell me. What are people talking about these days? dlga_merchant_gossip town_merchant_talk|{s3} dlga_town_merchant_talk town_merchant_horse_armor_1|Is there anyone with whom I could talk about old horse breeds? dlga_town_merchant_horse_armor_1 town_merchant_talk|{s54} trades horses here, so maybe him. He has never talked about old breeds before, but we don't usually do business together and have spoken only few times. dlga_town_merchant_talk town_horse_merchant_horse_armor_1|Do you have any information about old or ancient horses breeds? dlga_town_horse_merchant_horse_armor_1 town_horse_merchant_horse_armor_2|Ha! I can talk all day long about 'ancient horses breeds,' as there were so many of them. dlga_town_horse_merchant_horse_armor_2 town_horse_merchant_horse_armor_3|Well to be more specific, I am looking for some information about horses raised by the old Pendorian monarchy... dlga_town_horse_merchant_horse_armor_3 town_horse_merchant_horse_armor_4|Hmm, there is only one kind of horse that I can think of 'Pendor Royal Steeds'. What a magnificent animal they were. Almost wiped out by the Red Plague too! dlga_town_horse_merchant_horse_armor_4 town_horse_merchant_horse_armor_5|'... almost wiped out...'? Does that mean that they still exist? dlga_town_horse_merchant_horse_armor_5 town_horse_merchant_horse_armor_6|Yes, in a way, but only in Sarleon due to the pedigree being passed down since King Alfred. While they may not be the exact breed as a few hundred years ago, they are linked in common traits and have identical physicality. ^^I just so happen to own three of these very few ancestors, that the last king rode, myself! dlga_town_horse_merchant_horse_armor_6 town_horse_merchant_horse_armor_7|I would like to buy one! dlga_town_horse_merchant_horse_armor_7 town_horse_merchant_horse_armor_8|I am afraid that this horse is not for sale. My family bred horses for generations and we are very proud that we were able to preserve these royal steeds. ^^But I have other good horses, if you are interested? dlga_town_horse_merchant_horse_armor_8 town_horse_merchant_horse_armor_9|I can buy 'good horses' in other places, but they won't fit this old armor ... dlga_town_horse_merchant_horse_armor_9 town_horse_merchant_horse_armor_10|Wait! Are you saying you found Pendor Royal Barding!? dlga_town_horse_merchant_horse_armor_10 town_horse_merchant_horse_armor_11|It is a bit tarnished now, but it still looks quite in good shape to me. Fit for a leader. dlga_town_horse_merchant_horse_armor_11 town_horse_merchant_horse_armor_12|Oh, I would give you almost anything too see one of my horses in this armor before I die! ^^Hmm...tell you what, I will exchange one of my steeds for a Medium Pouch of Diamonds. I think I that be a fair trade. What do you say? dlga_town_horse_merchant_horse_armor_12 town_merchant_talk|Thank you. Please take these diamonds. dlga_town_horse_merchant_horse_armor_12 town_merchant_talk.1|I will bring you the diamonds. I will return soon. dlga_town_merchant_talk close_window|I have got the diamonds for you. dlga_town_merchant_talk close_window.1|Very good. Good-bye. dlga_start signature_player_introduce|Yes My {reg63?lord lady}? What may I do for you? dlga_signature_player_introduce signature_first_response|Rumors about you abound in Pendor, sir. I'd like to learn more about you. dlga_signature_first_response signature_player_response_2|{s4} dlga_signature_player_response_2 close_window|Thank you, I've heard quite enough. Good day. dlga_signature_player_response_2 signature_second_response|Would you please expound upon that, sir? dlga_signature_second_response signature_player_response_3|{s4} dlga_signature_player_response_3 signature_third_response|Please continue... dlga_signature_third_response signature_player_response_4|{s4} dlga_signature_player_response_4 close_window|Thank you, that was.. interesting. dlga_start town_dweller_talk|My {reg63?lord lady}? dlga_start town_dweller_talk.1|Good day, {reg63?sir madam}. dlga_town_dweller_talk town_dweller_ask_fugitive|I am looking for a man by the name of {s4}. I was told he may be hiding here. dlga_town_dweller_ask_fugitive close_window|Strangers come and go to our village, {reg63?sir madam}. If he is hiding here, you will surely find him if you look around. dlga_town_dweller_talk town_dweller_quest_meet_spy_in_enemy_town_ask_item|Pardon me, but is that a {s5} you're wearing? dlga_town_dweller_quest_meet_spy_in_enemy_town_ask_item town_dweller_talk|{s6} dlga_town_dweller_talk town_dweller_quest_meet_spy_in_enemy_town|{s4} dlga_town_dweller_quest_meet_spy_in_enemy_town town_dweller_quest_meet_spy_in_enemy_town_know|{s4} dlga_town_dweller_quest_meet_spy_in_enemy_town town_dweller_quest_meet_spy_in_enemy_town_dont_know|Eh? What kind of gibberish is that? dlga_town_dweller_quest_meet_spy_in_enemy_town_dont_know close_window|Never mind. dlga_town_dweller_quest_meet_spy_in_enemy_town_know town_dweller_quest_meet_spy_in_enemy_town_chat|{s4} sent me to collect your reports. Do you have them with you? dlga_town_dweller_quest_meet_spy_in_enemy_town_chat town_dweller_quest_meet_spy_in_enemy_town_chat_2|I've been expecting you. Here they are, make sure they reach {s4} intact and without delay. dlga_town_dweller_quest_meet_spy_in_enemy_town_chat_2 close_window|Farewell. dlga_town_dweller_talk town_dweller_ask_info|What can you tell me about this village? dlga_town_dweller_talk town_dweller_ask_info.1|What can you tell me about this town? dlga_town_dweller_ask_info close_window|{s10} {s11} dlga_town_dweller_talk town_dweller_ask_situation|How is life here? dlga_town_dweller_ask_situation town_dweller_poor|Disaster has struck my family, {reg63?sir madam}. A pestilence has ruined the crops on our fields, and my poor children lie at home hungry and sick. My neighbours are too poor themselves to help me. dlga_town_dweller_ask_situation town_dweller_poor.1|My life is miserable, {reg63?sir madam}. I haven't been able to find a job for months, and my poor children go to bed hungry each night. My neighbours are too poor themselves to help me. dlga_town_dweller_poor town_dweller_poor_paid|Then take these 300 denars. I hope this will help you and your family. dlga_town_dweller_poor town_dweller_poor_not_paid|Then you must work harder and bear your burden without complaining. dlga_town_dweller_poor_not_paid close_window|Yes {reg63?sir madam}. I will do as you say. dlga_town_dweller_poor_paid close_window|{reg63?My lord My good lady}. You are so good and generous. I will tell everyone how you helped us. dlga_town_dweller_ask_situation close_window|Thank you for your kindness {reg63?sir madam}. With your help our lives will be better. I will pray for you everyday. dlga_town_dweller_ask_situation town_dweller_talk|Times are hard, {reg63?sir madam}. We work hard all day and yet we go to sleep hungry most nights. dlga_town_dweller_ask_situation town_dweller_talk.1|Times are hard, {reg63?sir madam}. But we must count our blessings. dlga_town_dweller_ask_situation town_dweller_talk.2|We are not doing too badly {reg63?sir madam}. We must count our blessings. dlga_town_dweller_talk town_dweller_ask_trade|What is your trade? dlga_town_dweller_ask_trade town_dweller_talk|{s14} dlga_town_dweller_talk town_dweller_ask_rumor|What is the latest rumor around here? dlga_town_dweller_ask_rumor town_dweller_talk|I don't know anything that would be of interest to you. dlga_town_dweller_ask_rumor town_dweller_talk.1|{s61} dlga_town_dweller_ask_rumor town_dweller_talk.2|I haven't heard anything interesting lately. dlga_town_dweller_talk close_window|Leave. dlga_start player_castle_guard_talk|Yes {reg63?sir madam}? dlga_player_castle_guard_talk player_castle_guard_talk_2|How goes the watch, soldier? dlga_player_castle_guard_talk_2 player_castle_guard_talk_3|All is quiet {reg63?sir madam}. Nothing to report. dlga_player_castle_guard_talk_3 close_window|Good. Keep your eyes open. dlga_start close_window.52|Good day, {reg63?sir madam}. It's nice having you here in {s10}. dlga_start close_window.53|Mind your manners within the walls and we'll have no trouble. dlga_start close_window.54|Hail, Noldor friend. The Jatu are far away and our patrols roam the forests freely. dlga_start close_window.55|Hail, Grandmaster. All is quiet and the view is fascinating at sunset. dlga_start close_window.56|Congratulations! You are now a {s8} of our Order!^May you always wear its armor proudly! dlga_start close_window.57|Congratulations! You'll need to make space for up to six items in your inventory to receive the Order specific outfit. dlga_start close_window.58|It seems you are unworthy of joining our Order. Goodbye. dlga_start close_window.59|You have acted against your Order! You are therefore stripped of membership. Begone and make amends. dlga_start close_window.60|My Order has no business with its enemies. Begone and make amends. dlga_start hall_order_guard_talk_books|My Order has no business ... What did you say? dlga_hall_order_guard_talk_books hall_order_guard_talk_books_1|Look, I have found strange writings. dlga_hall_order_guard_talk_books_1 close_window|Give them to me right now! They are too dangerous for an untrained reader. ^^^ Here is your tip. dlga_start close_window.61|I'm disappointed with your inability to defeat enough enemies of our Order. We do not reward failure. dlga_start close_window.62|It's discouraging to fail to represent your Order with skill and honor. Still, at least you've tried. dlga_start close_window.63|Your meek leadership failed us, {playername}. If you can't complete a challenge, then don't ask for one.^We'll immediately recall our soldiers and let your old soldiers rejoin you, they were nothing but a pestilence here, always rummaging through the Order pantries. Farewell. dlga_start close_window.64|I'm disappointed in you, {playername}. Either you are inept or your loyalties are suspect. dlga_start close_window.65|That was quite a scrap, eh, Constable?^Sadly, we were too late to save our Grandmaster - the Snake Cult assassins got to him before we could do anything. There's nothing to do now but take vengeance - since you are the senior Order officer now, it falls on you to lead our forces against the Cult and make them pay.^We don't know why they would be so bold to attack us here, as the Snake Cult usually operates from the shadows. I suggest finding more about their presence by questioning travelers - those staying in the taverns are notorious for useless gossip, but occasionally they might have a valuable clue. Start there, Constable, and good luck! dlga_start close_window.66|You bring valuable news, Constable. A hidden Cult stronghold near {s8} - as much as it sounds unlikely, that's where the Snake Cult assassins will be found, and destroyed by our hands, if the fates guide us.^I have received disturbing news from friendly Orders about attacks on their high-ranking members too - the Cult must have a devious plan to behead the Orders, the most valiant defenders of Pendor, and throw them into confusion. I fear we may soon expect grave news from Amala, foreboding a great invasion.^The task at hand for us, however, remains the destruction of the Snake Cult stronghold. You are bound by duty and honor to cleanse the stronghold and take it for our Order.^For this unique task we have many volunteers, Constable, so make sure you are prepared for an unrelenting siege assault. Good luck! dlga_start close_window.67|You bring glorious news, Grandmaster! Yes, in recognition of your leadership, the Order has acclaimed you as its next leader - with your presence at the helm, we hope to bring a new dawn to the people of Pendor. Recruitment has surged too as young warriors wish to join our ranks, and our renown is greater than ever, all thanks to you.^May your custodianship be marked with honor and glory!^^I thought you would like to know that we have already sent masons and laborers to rebuild the despicable Snake stronghold into a fortress more suitable to our Order's stature - work should be completed in about 2 months. dlga_start hall_order_guard_talk|Congratulations, {playername}, your constant efforts to aid our cause earned you the right to call yourself {s8} of the Order of the {s12}.^Now, what can I do for you on this auspicious day? dlga_start close_window.68|Congratulations, {playername}, your constant efforts to aid our cause earned you the right to call yourself {s8} of the Order of the {s12}. However, you'll need to make space for six Order items before you receive the honor. dlga_start hall_order_guard_crossbow|Before anything else, {s8} {playername}, we have received a new advanced crossbow from our contact in Mettenheim.^Since you are an accomplished crossbowman yourself, maybe you would like to try it out? dlga_hall_order_guard_crossbow close_window|Let me make room in my inventory first, I'll be right back. dlga_hall_order_guard_crossbow close_window.1|Of course I'm interested, let me have one. dlga_start hall_order_guard_musket|Before anything else, {s8} {playername}, we have received a delivery from our contacts over in Barclay. They managed to ship us several hundred of their advanced weapons. Maybe you would like to try one out? dlga_hall_order_guard_musket close_window|Let me make room in my inventory first, I'll be right back. ^^^^^(min 3 empty slots are needed) dlga_hall_order_guard_musket close_window.1|Of course I'm interested, let me have one. dlga_start hall_order_guard_gm_armor|Grandmaster, please accept this set of armor that has been passed down to each Griffon Grandmaster that has proudly served our Order. Let this armor be an example to others that the Knights of the Griffon have returned to Pendor to serve its rightful leader and to fulfill Madigan's Prophecy.^^Currently the armor is not in an optimal shape, as it was hidden for a long time. However, a skilled blacksmith should be able to restore it to it's full glory. dlga_hall_order_guard_gm_armor close_window|Let me find a space in my inventory first. dlga_hall_order_guard_gm_armor close_window.1|Thank you and to the rest of the Order for this gift. I am honored. dlga_start close_window.69|We are under orders by the Constable to keep you safe, Grandmaster. dlga_start hall_order_guard_talk.1|It's always an honor to welcome the Founder of our glorious Order. Anything I can do to help? dlga_start hall_order_sergeant_talk|It's always an honor to welcome the Founder of our glorious Order. Anything I can do to help? dlga_start hall_order_guard_talk.2|Greetings {s8} {playername}, it's always a pleasure to welcome one of our glorious Order. Anything I can do to help? dlga_start hall_order_sergeant_talk.1|Greetings {s8} {playername}, it's always a pleasure to welcome one of our glorious Order. Anything I can do to help? dlga_start hall_order_guard_talk.3|Do you have business with my Order, {reg63?my lord my lady}? dlga_start hall_order_guard_talk.4|Do you have business with my Order, {reg63?sir madam}? dlga_start hall_order_sergeant_talk.2|If you have business with my Order, {reg63?sir madam}, you'd better speak to the Knight over there. dlga_start hall_guard_talk|Your orders, {reg63?my lord my lady}? dlga_start close_window.70|We are not supposed to talk while on guard, {reg63?sir madam}. dlga_start close_window.71|We are not supposed to talk while on guard, {reg63?sir madam}. dlga_hall_guard_talk hall_guard_duty|Stay on duty and let me know if anyone comes to see me. dlga_hall_guard_duty close_window|Yes, {reg63?my lord my lady}. As you wish. dlga_hall_order_guard_talk hall_order_join|I would like to join your Order! dlga_hall_order_guard_talk close_window|CHEAT Increase Order relations by +10 dlga_hall_order_guard_talk close_window.1|CHEAT Decrease Order relations by -10 dlga_hall_order_guard_talk close_window.2|CHEAT Increase Order rank points by +10 dlga_hall_order_guard_talk close_window.3|CHEAT Decrease Order rank points by -10 dlga_hall_order_guard_talk order_choose_quest|Is there anything I can do to help? dlga_hall_order_guard_talk order_sell_book_h|I have found a strange book while fighting Heretics. dlga_order_sell_book_h close_window|You've done well to bring the book to us - it is too dangerous for an untrained reader. Our scribes will lock it away safely for further study. dlga_hall_order_guard_talk order_sell_book_s|I have found a strange book while fighting the Snake Cult. dlga_order_sell_book_s close_window|You've done well to bring the book to us - it is too dangerous for an untrained reader. Our scribes will lock it away safely for further study. dlga_hall_order_guard_talk order_bounty_reward|I have bounties to claim. dlga_hall_order_guard_talk order_tournament_reward|I've won the {s8} tournament! dlga_hall_order_guard_talk order_challenge_reward|I've won many victories for the Order! dlga_hall_order_guard_talk order_challenge_abort|I wish to abandon the Order challenge and get my men back. dlga_hall_order_guard_talk order_rivalry_reward|I have settled the problem with the {s8}. dlga_hall_order_guard_talk hall_order_resign_confirm|I wish to resign my membership with the Order. dlga_hall_order_guard_talk start|Tell me of your skills. dlga_hall_order_sergeant_talk start|Tell me of your skills. dlga_hall_order_guard_talk buy_order_armour_set|I wish to buy your armor set. dlga_hall_order_sergeant_talk buy_order_armour_set|I wish to buy your armor set. dlga_hall_order_guard_talk close_window.4|Not at present, thank you. Farewell. dlga_hall_order_sergeant_talk close_window|Ah, I see. Farewell. dlga_buy_order_armour_set close_window|We can't sell our equipment. As you know {reg63?Sir Madam}, this is against our codex. dlga_buy_order_armour_set buy_order_armour_set_1|{reg63?Sir Madam}, you are glorious knight, but nevertheless this set will cost you {reg0} in gold. dlga_buy_order_armour_set close_window.1|We could share our equipment, but only with our beloved Grandmaster or well known and honorable knights, who are favorable to the Order. And you, {reg63?Sir Madam}, are ... not one of them. ^^^^^^^(minimum 1200 renown, 30 honor, +30 relations) dlga_buy_order_armour_set_1 close_window|It is too expensive. dlga_buy_order_armour_set_1 buy_order_armour_set_2|Great price. I will take it. dlga_buy_order_armour_set_1 close_window.1|Maybe next time. dlga_buy_order_armour_set_2 close_window|{reg63?Sir Madam}, there is not enough free space in your chest. dlga_buy_order_armour_set_2 close_window.1|{reg63?Sir Madam}, wear your new armor with pride. dlga_hall_order_resign_confirm hall_order_resign_confirm|I won't ask you what prompted you to make such a grave decision - but are you certain you wish to resign? dlga_hall_order_resign_finish close_window|This is a sad day indeed. Very well, from this day forward you are no longer a member of our Order, but you shall always remain our honored Founder. dlga_hall_order_resign_confirm hall_order_resign_confirm.1|I won't ask you what prompted you to make such a grave decision - but are you certain you wish to resign?^You will be looked upon unfavorably by all Pendor Orders. dlga_hall_order_resign_confirm start|You are right, that would be dishonorable. Let us forget this. dlga_hall_order_resign_confirm hall_order_resign_finish|Yes, I'm quite certain. I have my own reasons. dlga_hall_order_resign_finish close_window.1|This is a sad day indeed. Very well, from this day forward you are no longer a member of our Order. May your judgment and honor serve you better in future. dlga_hall_order_join hall_order_join_1|But of course, {reg63?Sire Madam}. As you are our founder, you will receive a rank of Honorary Grandmaster.^^^^^(WARNING this order was created recently and doesn't have own 'Order Stronghold'; 'The Order Grandmaster' quest will be skipped as well) dlga_hall_order_join_1 hall_order_join_2|I will accept the honor. dlga_hall_order_join_1 close_window|I need more time before making the decision. dlga_hall_order_join_2 close_window|We shall be deeply honored by your membership.^Please give the squires a few minutes to fetch your complimentary armor set. dlga_hall_order_join hall_order_join_confirm|That is a serious request. Our Order admits only those worthy individuals who can best three of us in the arena. Are you ready for a test of arms? If you succeed, you will become one of us but will be forbidden to join any other Order. dlga_hall_order_join_confirm close_window|I'm ready to join and will submit to the Order's test of arms! dlga_hall_order_join_confirm close_window.1|On second thought, thank you, I don't think I want to join just now. dlga_order_choose_quest order_choose_quest|Why yes, {s4}. We do need some aid occasionally. dlga_order_choose_quest order_bounty_talk|I hear you have posted a bounty. dlga_order_choose_quest order_tournament_talk|I was told you are looking for a tournament champion. dlga_order_choose_quest order_challenge_talk|I'm looking for a more challenging task. dlga_order_choose_quest order_rivalry_talk|I've heard you have problems with rivals. dlga_order_choose_quest close_window|On second thought, I have more pressing matters. dlga_order_bounty_talk order_bounty_talk_2|Very well, {s4}. I want you to hunt down as many as you can of those {s5} {s6}.^Are you up for some bounty hunting? dlga_order_bounty_talk_2 order_bounty_talk_accept|I will gladly help my Order. dlga_order_bounty_talk_2 order_bounty_talk_accept.1|I can hunt down your enemies. dlga_order_bounty_talk_accept close_window|That's the spirit! Destroy as many as you can, and the Order will favor you. dlga_order_bounty_talk_2 order_talk_move_on|On second thought, I have more pressing matters. dlga_order_talk_move_on hall_order_guard_talk|I see. Anything else? dlga_order_bounty_reward close_window|Superb work, {playername}. Pendor is yet to be rid of our enemies, but thanks to you, that day is not too far.^Our Order is grateful. dlga_order_tournament_talk hall_order_guard_talk|Huh? We are only looking among our membership, I'm sorry. Anything else? dlga_order_tournament_talk hall_order_guard_talk.1|Hmm, I haven't heard about any tournaments open to you these days, but we may need a champion some time next week. Anything else? dlga_order_tournament_talk order_tournament_talk_2|Hmm, yes, you might be a suitable candidate. We are looking for Order members that are skilled in the arena.^We want you to go to {s8} and enter the tournament there on behalf of the {s9}. Win the tournament, forfeiting any rewards, and spread the glory of the {s9} across Pendor! Lose... well, let's not consider that.^Do you have what it takes to be a champion, {playername}? dlga_order_tournament_talk_2 order_tournament_talk_accept|I would be proud to champion my Order! dlga_order_tournament_talk_accept close_window|Excellent! Show the citizens of {s8} and all of Pendor which Order is the finest. And please hurry, we don't want to forfeit the tournament by default. dlga_order_tournament_talk_2 order_talk_move_on|On second thought, I may need more practice first. dlga_order_tournament_reward close_window|Welcome, Champion of the {s9}! Your superb win at {s8} shall be the talk of Pendor for weeks to come. dlga_order_challenge_talk order_challenge_talk_2|A challenge? Well, you might be able to accomplish a feat worthy of the {s9}. Be warned though, it's dangerous and requires skillful generalship.^You are to lead a force of chosen {s10} and {s11} into battle and win renown across Pendor's battlefields. Defeat is not a possibility!^Your current troops will be awaiting your return here safely, but your companions can remain with you at all times.^What do you say? dlga_order_challenge_talk_2 order_challenge_talk_accept|I'll leave my troops here and win victories for my Order! dlga_order_challenge_talk_2 order_challenge_talk_accept.1|I'll leave my troops here - I can lead the Order troops to victory. dlga_order_challenge_talk_accept close_window|I'm impressed with your resolve. Lead our soldiers with skill and care, and you'll earn the gratitude of our Order. dlga_order_challenge_talk_2 order_talk_move_on|On second thought, I can't be parted with my men. dlga_order_challenge_reward order_challenge_reward_mercs|We have all heard of your glorious victories, knight commander! The brave soldiers of the {s9} deserve to be led only by the best.^Of course, your old soldiers are anxious to rejoin you. You may be delighted to know that I have been approached by a number of knights and sergeants, and many of them want to continue in your service. Bring them more victories! dlga_order_challenge_reward_mercs order_talk_move_on|I'll gratefully accept their service. dlga_order_challenge_abort close_window|That's very disappointing, {playername}. If you can't complete a challenge, then don't ask for one.^We'll immediately recall our soldiers and let your old soldiers rejoin you, they were nothing but a pestilence here, always rummaging through the Order pantries. Farewell. dlga_order_rivalry_talk order_rivalry_talk_2|You've heard that too, {reg63?sir madam}?^We do have an ongoing feud with the {s8} based in {s9}. While the history between our two Orders have been difficult at best, they seem to want to escalate the conflict further.^They have sent louts and mercenaries to harass our patrols around {s10} - this is unacceptable and they must be stopped. Will you do us a favor and drive off the interlopers? dlga_order_rivalry_talk_2 order_rivalry_talk_accept|I am bound by my honor to do so. dlga_order_rivalry_talk_2 order_rivalry_talk_accept.1|Certainly, the {s8} are not my friends. dlga_order_rivalry_talk_2 order_talk_move_on|Sorry, I don't wish any quarrel with the {s8}. dlga_order_rivalry_talk_accept close_window|For a moment, I thought you would refuse - I'm glad you are on the right side of this argument. The rival patrol is in the vicinity of {s10}, seek it out and defeat it. dlga_order_rivalry_reward close_window|Well done, {playername}! The {s8} shall think twice before attacking the {s9} the next time. dlga_enemy_defeated close_window|Arggh! I hate this. dlga_party_relieved close_window|Thank you for helping us against those bastards. dlga_start player_merc_talk|{s4} dlga_player_merc_talk player_merc_give_order_ask|I have a new task for you. dlga_player_merc_talk player_merc_dismiss|I don't need your services anymore. dlga_player_merc_talk close_window|Never mind, carry on. dlga_player_merc_give_order_ask player_merc_give_order|{s4} dlga_player_merc_give_order player_merc_give_order_answer|Follow me. dlga_player_merc_give_order player_merc_give_order_details_ask|Go to... dlga_player_merc_give_order player_merc_give_order_details_ask.1|Patrol around... dlga_player_merc_give_order player_merc_pretalk|Never mind. dlga_player_merc_give_order_details_ask player_merc_give_order_details|{s4} dlga_player_merc_give_order_details player_merc_give_order_answer|{s1} dlga_player_merc_give_order_details player_merc_pretalk|Never mind. dlga_player_merc_give_order_answer close_window|{s4} dlga_player_merc_dismiss close_window|{s4} dlga_player_merc_pretalk player_merc_talk|Anything else? dlga_start close_window.72|Well, goodbye then. dlga_start close_window.73|{s4} dlga_start close_window.74|{s4} dlga_lady_member_talk close_window|Very good, carry on. dlga_member_chat regular_member_talk|Your orders {reg63?sir madam}? dlga_regular_member_talk view_regular_char_requested|Tell me about yourself dlga_view_regular_char_requested do_regular_member_view_char|Aye {reg63?sir madam}. Let me tell you all there is to know about me. dlga_do_regular_member_view_char regular_member_talk|Anything else? dlga_regular_member_talk close_window|Nothing. Keep moving. dlga_regular_member_talk start_order_rumor|I'd like to learn more about your Order. dlga_start party_encounter_hostile_attacker|You have no chance against us. Surrender now or we will kill you all... dlga_party_encounter_hostile_attacker close_window|We will fight you to the end! dlga_party_encounter_hostile_attacker close_window.1|Don't attack! We surrender. dlga_start party_encounter_hostile_defender|What do you want? dlga_party_encounter_hostile_defender party_encounter_hostile_ultimatum_surrender|Surrender or die! dlga_party_encounter_hostile_ultimatum_surrender close_window|{s43} dlga_party_encounter_hostile_defender close_window|Nothing. We'll leave you in peace. dlga_start ghostlady_intro_response|Oh, you can see me! I have despaired of making myself seen or heard! I am the ghost of Lady Alienor, wife to {s4}. dlga_ghostlady_intro_response ghostlady_backstory_intro|Yes, my Lady, I both see and hear you. How do you come to be here? dlga_ghostlady_intro_response close_window|There is no such thing as a ghost. Begone, foul thing! dlga_ghostlady_backstory_intro ghostlady_backstory_a|Please, please, you must listen to me! I mean no harm to you, but I crave your help! You are the only one thus far who has seen me. I beg you, at least listen to my sad tale. I am bound to this hall until I discover who killed me. dlga_ghostlady_backstory_a ghostlady_backstory_b|My husband wasted little time before installing {s6} as his mistress in my place, though I thought he loved me well. {s6} was furious when we married, because she wanted to marry my Lord herself. I discovered our Scribe was embezzling from my Lord and told him I would expose his thefts and see him sacked and imprisoned. {s5} captured twenty of our peasants for his army, and I urged my husband to war against him and bring our peasants back. Any of these might have wanted my death and brought it about with poison. I know not which my killer may be, but I must discover my murderer, or I shall never find rest or leave this world. dlga_ghostlady_backstory_b ghostlady_backstory_response|I cannot leave this place, nor can I question those who may have killed me. I must have help from a living person to find out who poisoned me and why. dlga_ghostlady_backstory_response ghostlady_give_quest|It is a difficult problem to solve, my lady. dlga_ghostlady_give_quest ghostlady_response_give_quest|If you will undertake to find my murderer and avenge me, I will tell you where my jewels are hidden. I no longer need them. dlga_ghostlady_response_give_quest close_window|I will find your murderer and avenge you, my Lady. dlga_ghostlady_response_give_quest close_window.1|I am sorry, my Lady, but I have neither the time nor the interest. dlga_start ghostlady_intro_response_again|You have returned! Please believe me, I am the ghost of Lady Alienor, wife to {s4}. dlga_ghostlady_intro_response_again ghostlady_backstory_intro|Yes, my Lady. How do you come to be here? dlga_ghostlady_intro_response_again close_window|There is no such thing as a ghost. Begone, foul thing! dlga_start close_window.75|I haunt this hall, desolate in my invisibility, desperate to find my murderer, but none can see me or hear my pleas for aid. I weep, but none hear me, as I watch my husband with my rival. Were I not already dead, I would wish to be! dlga_start ghostlady_response_done_yet|Oh, {playername}, have you found who killed me? dlga_ghostlady_response_done_yet close_window|Please have patience, my lady, I'll find your murderer. dlga_ghostlady_response_done_yet ghostlady_failure|I am so sorry, my lady, but I could not discover your murderer. dlga_ghostlady_response_done_yet ghostlady_success|I regret to inform you that you were poisoned by your scribe. I killed him for his crime. dlga_ghostlady_success ghostlady_response_success|I suspected he was the one! You are welcome to my casket of jewels. Thank you, {playername} from the bottom of my heart. I am free to go now. Farewell and I wish you great success in all your future ventures! dlga_ghostlady_response_success close_window|Farewell, my Lady - oops, she's gone! Now, for those jewels! dlga_ghostlady_response_success close_window.1|Damn, nice jewels, but I have a full inventory! I will return later to claim my reward. dlga_ghostlady_failure ghostlady_response_failure|You spoke to everyone, yet could not find my murderer? Oh, woe, I am dooomed to forever haunt my own hall, invisible to all. You have sentenced me to a terrible fate by your failure. dlga_ghostlady_response_failure close_window|I beg your forgiveness, Lady. I am deeply saddened by your fate. Farewell. dlga_start close_window.76|... dlga_start ghostscribe_accuse|Have you found your imaginary killer yet, or do you yet run in circles chasing your tail? dlga_start ghostscribe_start_response|I am the Scribe of {s4}. How may I serve you, my {reg63?lord lady}? dlga_ghostscribe_start_response ghostscribe_backstory_intro|I understand you've been dipping your fingers into your Lord's purse on the sly. dlga_ghostscribe_start_response close_window|I need no service from you. Good day. dlga_ghostscribe_backstory_intro ghostscribe_backstory_intro_response|How dare you accuse me of stealing from {s4}?! I am his most trusted servant. Who has been telling you lies about me? I demand to know. I have stolen nothing, nothing I tell you! dlga_ghostscribe_backstory_intro_response ghostscribe_backstory_a|Your late lady told me the entire story of your thievery. dlga_ghostscribe_backstory_a ghostscribe_backstory_a_response|You lie! There is no such thing as a ghost. She is dead and buried, and cannot speak to anyone. I did not kill her, you fool; she died of an illness a few weeks ago. There are no spirits watching us! dlga_ghostscribe_backstory_a_response ghostscribe_backstory_b|Lady Alienor's spirit tells me you embezzled from her Lord and she intended to expose you. dlga_ghostscribe_backstory_b ghostscribe_backstory_b_response|All right, I confess that I took a few denars from the taxes I collected to pay a gambling debt, but it was the first and only time I ever took a copper. My Lady threatened to tell her husband but I swore that I would repay what I stole and she said she would not expose me. Of course I did not poison her! Who could the killer be? dlga_ghostscribe_backstory_b_response ghostscribe_backstory_c|Her spirit hears your lies as you speak them. Did you kill her to silence her? dlga_ghostscribe_backstory_c close_window|An interesting fabrication; perhaps you should take up the role of bard. If you will excuse me, I have my Lord's tasks to see about. dlga_ghostscribe_accuse ghostscribe_accuse_1|You killed her. You have condemned yourself with your own words. dlga_ghostscribe_accuse close_window|When I know that, I will inform you. Pay back what you stole before your Lord discovers the theft. dlga_ghostscribe_accuse_1 ghostscribe_accuse_2|What on earth do you mean? I said nothing of killing my Lady. dlga_ghostscribe_accuse_2 ghostscribe_accuse_3|I never said anything to you about poison. You used the word, not I. dlga_ghostscribe_accuse_3 ghostscribe_accuse_4|You lie. I don't want trouble with my Lord, so I could make it worth your while to keep silence, rather than repeating your nonsense to my Lord, perhaps as much as 500 denars. Be sensible, {playername}. Take it and go. dlga_ghostscribe_accuse_4 close_window|I won't take your bribe, but I will take your life in recompense for the one you took. dlga_merchant_end close_window|Heh! I must really be in a tight spot, to place my hopes in a passing stranger. However, something about you tells me that my trust is not misplaced. Now, go see if you can round up some volunteers or mercenaries. dlga_start merchant_quest_1_prologue_1|{s1} dlga_merchant_quest_1_prologue_1 merchant_quest_1_prologue_2|We've lately had a real problem with Heretics kidnapping young girls for sacrifice. We've discovered numerous girls' bodies, every one with the heart ripped out! Of late, they've begun venturing into town, looking for unwary prey. The watch commander tells us it's because of all the fighting on the frontiers - fewer men to keep an eye on the streets. This helps them enter unnoticed and aids them in identifying particularly tempting targets ... Last week, you see, they took my young sister. dlga_merchant_quest_1_prologue_1 merchant_quest_1_prologue_2.1|Those damnable Mystmountain Raiders appear when least expected and vanish back into their mountains without a trace. I'll confess that I've done a bit of trading with them in the past - their gold is as good as anyone's. Still, they've gone too far this time. My younger brother went off hunting the other day and failed to return. Those Mystmountain barbarians sent me his ear in a bag, with an ill-written note demanding 1000 denars ransom for him! dlga_merchant_quest_1_prologue_1 merchant_quest_1_prologue_2.2|We've a growing problem here stemming from Singal - bands of Singalian slavers prowling about all the D'Shar Principalities, taking every person they can get their hands on as slaves. It isn't safe to travel anywhere without a large group of guards. Of late, they've begun taking citizens right off our city streets, as boldly as they do in Singal! Now they've taken one of my wives. I wouldn't worry so much about it if she weren't my first wife's younger sister. She won't stop nagging me until I recover her little sister and the caterwauling in the women's quarters is driving me insane. She's also informed me I will have no 'husbandly rights' until my third wife is returned, and my second wife agrees. dlga_merchant_quest_1_prologue_1 merchant_quest_1_prologue_2.3|Those bloody Vanskerry Raiders are growing bolder with every passing day. They take every person they come across as skalds, and send them back to their iceberg of a country in chains. The watch commander says they look too much like everyone else in the Fierdsvain, so when they enter the city, they could be any citizen. Anyway, Vanskerries have kidnapped my son! dlga_merchant_quest_1_prologue_1 merchant_quest_1_prologue_2.4|The Snake Cult raids have increased of late, probably because a number of the Empire nobility are secret worshipers of Azi Dahaka. The incidences of girls kidnapped are on the rise, and rumor has it they steal girls to make them into Snake Priestesses. I've also heard they only take girl babies for that, and sacrifice their older captives. The problem is this I sent my daughter under escort to Cez, to visit her aunt, and her party was taken by the Snake Cult! dlga_merchant_quest_1_prologue_2 merchant_quest_1_prologue_3|I don't know what my sister was thinking to go wandering alone after dark in times like these; I hope she wasn't meeting a lover! You were traipsing about, too, but you're a stranger here, and didn't know how bad things have become. She had no such excuse. But she's my sister, so what can I do? If I don't protect my kin, people will start thinking that I can't protect my investments, either, and I can't have that. I also confess that I love her dearly and am worried to death about her! I cannot bear the thought of her being sacrificed by Heretics! dlga_merchant_quest_1_prologue_2 merchant_quest_1_prologue_3.1|They say they will send more 'important' parts of him next, if they don't have the ransom within two days. He's the last of my family - my parents are dead, and I promised my father on his deathbed I'd look after the boy. He's worthless as a merchant, has as much trading sense as a hound, but I swore to my father to keep him safe, so I must rescue him. dlga_merchant_quest_1_prologue_2 merchant_quest_1_prologue_3.2|I've told those idiot wives of mine, time and time again, don't go sneaking out of the house without escort, just because a peddler waves some gaudy trinket under your window to entice you, but they never listen. I'm sure that's what happened - one of those Singalians disguised as a peddler flapped a length of red silk, or waved a gold bracelet in the air, the greedy little twit went racing out to buy it, and was taken. dlga_merchant_quest_1_prologue_2 merchant_quest_1_prologue_3.3|My son has a bad habit of frequenting the taverns and associating with people he should not. He also drinks too much. I fear he was waylaid by some Vanskerry Raiders as he stumbled home too drunk to defend himself or raise an alarm. I make no excuses for his behavior - he's an idiot. But, he's my own blood, after all. If I can't protect my kin, people will start thinking that I can't protect my investments, either, and I can't have that. I'm also fond of the young blighter - he's my only son and I love him despite his foolish ways. dlga_merchant_quest_1_prologue_2 merchant_quest_1_prologue_3.4|She's not just my daughter, she's my only heir, and I've promised her to the son of one of my oldest friends in marriage. This marriage will join our trading concerns and make us the wealthiest and most influential merchants in the Empire. This marriage must take place very soon, or both our friendship and our potential partnership will end. She must be rescued before the wedding date! dlga_merchant_quest_1_prologue_3 merchant_quest_1a|So here's my proposition. You look like you've had a bit of experience with a blade - and more importantly, you must have a bit of fire in your belly, or you wouldn't be coming to Pendor to seek your fortune. This is what I'm asking you to do gather a small but strong party, track down these {s3} to their lair and return my {s1} to me in good health. In return, you'll earn my lasting gratitude and a bit of silver. What say you? dlga_merchant_quest_1a merchant_quest_1b|Very well, I will rescue your {s1}. dlga_merchant_quest_1a close_window|I am sorry, but I have more important business to attend. dlga_merchant_quest_1b merchant_quest_1c|You won't be able to do this by yourself, though. If you tackle that warband by yourself, the hunter will become the hunted, I'll warrant. You'll first need to recruit some fighting men. There are always a few lads in the outlying villages looking for work more interesting than tilling the soil or hauling water. With a little training, they'll fight well. There are also mercenaries for hire in the taverns. They'll join you for pay. Visit the villages and taverns, and use the money to hire some men. You will need at least five men behind you to fight the {s3}. The bandit leaders are a mean bunch, so having experienced men with good equipment would be best. dlga_merchant_quest_1c merchant_quest_1d|Very good, sir. I'll go collect some men from around the villages and check the tavern too. dlga_merchant_quest_1d close_window|Good. You can find me again in the tavern here in {s1} after you've got your group together. Then we'll speak about what to do next. dlga_start noldor_give_armor_1|Twair Ganieer Champion! You've done it! You bested all that Elcarai has to offer. You are truly a mighty human worthy of Noldor status. No one has ever achieved an undefeated record as much as you, including myself! In response, the Lords of Elcarai have agreed to gift you one of our most prized relics. Wear it with pride Champion of Pendor! Show the world that the Noldor think of you as an equal! dlga_noldor_give_armor_1 noldor_give_armor_2|It is with the greatest honor, that I accept this most prized gift. Thank you! dlga_noldor_give_armor_2 close_window|We are glad to hear that! dlga_start noldor_player_response.1|Yes, what can I do for you? dlga_noldor_player_response noldor_leader_1|I have many questions about the Noldor... dlga_noldor_leader_1 noldor_player_questions|I may deign to give you a few answers. Ask. dlga_noldor_anything_else noldor_player_questions|Anything else you need to know? Ask. dlga_noldor_player_questions noldor_question_1|Ask about Noldor relations with others. dlga_noldor_question_1 noldor_answer_1|Your people seem at odds with all of Pendor. Why is that? dlga_noldor_answer_1 noldor_player_1|The Jatu are uncouth savages who murder our patrols. Our woods can never be safe while they live. The Empire lords pursue our patrols because they wish to loot our weapons and armor, and they use chasing the Snake Cult into our woods as an excuse for invading us. They take us prisoners without compunction. dlga_noldor_player_1 noldor_answer_1a|Please go on. dlga_noldor_answer_1a noldor_anything_else|This, despite the fact that we also fight and defeat the Snake Cult! Our proud warrior women captives are sold at auction by Ramun in Singal, and we cannot enter Pendor cities to ransom them. The Pendor lords immure them in their towers and use them as sex slaves. This is intolerable to us! Sarleon ever threatens us and most of the Knightly Orders despise us. The Noldor have never been accepted by the rest of Pendor. We find it ironic that, even though many of the people who now occupy Pendor came from elsewhere, the Pendorians treat us as alien invaders. Do you wonder, human, that we wish nothing to do with the people of Pendor? dlga_noldor_player_questions noldor_question_2|Ask about Noldor reclusiveness. dlga_noldor_question_2 noldor_answer_2|Do you think if you interacted more with the people of Pendor, they would be more accepting of you? dlga_noldor_answer_2 noldor_player_2|When first we came to Pendor, we tried that. Our efforts failed. We are accepted only by one of the Knighthood Orders. dlga_noldor_player_2 noldor_anything_else|Maybe it's the pointy ears that put people off. (relation -1) dlga_noldor_player_2 noldor_anything_else.1|Tell that to the next human widow you meet, courtesy of a stray Noldor arrow. (relation -10) dlga_noldor_player_2 noldor_anything_else.2|I'm sorry to hear that. Your people have been treated unjustly. dlga_noldor_player_questions noldor_question_3|Ask about the hidden castle. dlga_noldor_question_3 noldor_answer_3|How have you managed to keep Elacrai castle so well hidden for this long? dlga_noldor_answer_3 noldor_anything_else|Though most of our magic was lost with our island - a tale that does not concern you - we retained enough magic to hide in these woods. You are the first human to whom we have revealed it, because you have proven yourself a friend to the Noldor. Don't make us regret our decision to admit you to our confidence. Noldor friends are well-rewarded. Noldor enemies are dealt with summarily and forever barred from seeing or entering Elacrai Castle. Should you prove untrustworthy, you will never find this castle again, and every Noldor will be your enemy from that time on. We make very bad enemies. dlga_noldor_player_questions noldor_question_4|Ask about tournaments. dlga_noldor_question_4 noldor_answer_4|Do you hold tournaments here? Would you permit me to enter one? dlga_noldor_answer_4 noldor_anything_else|At the beginning of each new moon, we take the first four days and hold the most grand tournament here in Pendor. As you are now welcomed to our halls, you are more than welcome to join the combatants in the arena. Many rewards are to be won, but heed my words, us Noldor will not roll over for any opposition, especially a human. Prove yourself and see what may come if you continue to be victorious. dlga_noldor_player_questions noldor_question_5|Ask about training. dlga_noldor_question_5 noldor_answer_5|Is it possible for me to train with your Trainer here in Elacrai Castle? dlga_noldor_answer_5 noldor_anything_else|If my Trainer consents to your attempt, you have my permission to train with her. Being human, you will find her training very challenging. dlga_noldor_player_questions noldor_question_6|Ask about trading and recruitment. dlga_noldor_question_6 noldor_answer_6|I see you have a merchant and a quartermaster here - may I buy some Noldor goods and hire Noldor troops from them? dlga_noldor_answer_6 noldor_anything_else|If my castle merchant and quartermaster will condescend to deal with you, yes you may. There are always young Noldor who seek adventure in the outside world, but their price is very high. Our goods are excellent, but also very expensive. dlga_noldor_player_questions noldor_question_7|Ask about more information. dlga_noldor_question_7 noldor_answer_7|Is there anything else you'd care to tell me about the Noldor? dlga_noldor_answer_7 close_window|When we know you better, we may tell you more about ourselves, but for now, I think I have sufficiently satisfied your curiosity, and I grow weary of your questions. dlga_noldor_player_questions close_window|This is very interesting, but I have to go. dlga_start merchant_process_2|So, human, you wish to trade for Noldor goods? dlga_start merchant_process_2.1|Back again, are you? What do you want this time? dlga_merchant_process_2 noldor_merchant_trade|I am interested in Noldor items. dlga_merchant_process_2 noldor_merchant_unlock|I'd like to learn the secrets of creating these items. dlga_merchant_process_2 close_window|I must be going, perhaps later. dlga_noldor_merchant_trade merchant_ending_trade|Normally, I'd not let these goods go to human hands, but I'll make an exception this time. dlga_noldor_merchant_unlock merchant_ending_trade|Wouldn't you like to know? And how would we know you can be entrusted with such secrets? Better trade with me while you can, human. dlga_noldor_merchant_unlock merchant_ending_trade.1|Very well, human friend. I'll summon a smith to show you the intricacies of creating some of our common equipment. I only hope I don't live to regret this. dlga_merchant_ending_trade merchant_process_2|Very good. Will there be anything else? dlga_start trainer_process_2|I can train you in a variety of weapons to a Noldor skill level. dlga_start trainer_reward|I see you have completed your training. dlga_start trainer_process_2.1|Do you wish training again? dlga_trainer_process_2 trainer_choose_weapon|Yes, let us train. dlga_trainer_process_2 close_window|I must be going, perhaps later. dlga_trainer_choose_weapon trainer_choose_weapon|Choose a weapon proficiency you want to improve. dlga_trainer_choose_weapon trainer_begin_training|One-handed weapons. dlga_trainer_choose_weapon trainer_begin_training.1|Two-handed weapons. dlga_trainer_choose_weapon trainer_begin_training.2|Polearms. dlga_trainer_choose_weapon trainer_begin_training.3|Bows. dlga_trainer_choose_weapon trainer_begin_training.4|Crossbows. dlga_trainer_choose_weapon trainer_begin_training.5|Thrown weapons. dlga_trainer_choose_weapon trainer_ending_training|None, I've changed my mind. dlga_trainer_begin_training close_window|Very well, here we go. Once you finish training, come back and speak to me. dlga_trainer_reward trainer_ending_training|Your training was a success. You are awarded a proficiency raise{reg2? (of {reg2} points) }. dlga_trainer_reward trainer_ending_training.1|You have failed the training. dlga_trainer_ending_training trainer_process_2|Will there be anything else? dlga_start recruiter_process_2|I've some Noldor troops who foolishly wish to adventure with a human captain. They'll join you for a Qualis gem. dlga_start recruiter_process_2.1|Back again for more troops, human? I've more foolish Noldor here. Pony up another gem, then. dlga_recruiter_process_2 recruiter_warrior|I am interested in hiring Noldor troops. dlga_recruiter_process_2 close_window|I must be going, perhaps later. dlga_recruiter_warrior recruiter_warrior_gem|Do you have a Qualis Gem? Or maybe some of our delicate pottery? dlga_recruiter_warrior_gem recruiter_warrior_choose|Yes, I have Qualis Gem (and space for {reg24} units). dlga_recruiter_warrior_gem recruiter_warrior_choose.1|Yes, I have Qualis Gem and this beautiful vase (and space for {reg24} units). dlga_recruiter_warrior_gem close_window|Yes, but I don't want to trade it for now. dlga_recruiter_warrior_gem close_window.1|Yes, but I don't want to trade them for now. dlga_recruiter_warrior_gem close_window.2|No, not with me. dlga_recruiter_warrior_choose recruiter_warrior_select|Excellent. Please select one of the options below. dlga_recruiter_warrior_choose close_window|Excellent, but ... there is no room in your party. dlga_recruiter_warrior_select recruiter_ending_trade|{reg25}x Noldor Warrior. dlga_recruiter_warrior_select recruiter_ending_trade.1|{reg26}x Noldor Ranger. dlga_recruiter_warrior_select recruiter_ending_trade.2|{reg27}x Noldor Maiden Ranger. dlga_recruiter_warrior_select recruiter_ending_trade.3|{reg28}x Noldor Noble. dlga_recruiter_warrior_select recruiter_ending_trade.4|{reg29}x Noldor Twilight Knight. dlga_recruiter_ending_trade recruiter_process_2|Very good. Will there be anything else? dlga_start order_constable_player_response|Greetings, Grandmaster. It's an honor to welcome you in a our new headquarters.^I will be here to advise you on our military activities. Our knights and sergeants are at your command. dlga_start order_constable_player_response.1|Yes, Grandmaster {playername}, what are your orders? dlga_order_constable_player_response order_constable_patrols|I want to send out an Order patrol. dlga_order_constable_player_response order_constable_rename|Our fortress deserves a better name. dlga_order_constable_player_response close_window|That would be all, Constable. dlga_order_constable_patrols order_constable_player_response|I am sorry, Grandmaster, we already have three patrols on duty and can't spare any more men.^Is there anything else you wish? dlga_order_constable_patrols order_constable_patrols|Very well, where should we send our patrol? dlga_order_constable_patrols order_constable_patrols_done|{s1} dlga_order_constable_patrols_done order_constable_player_response|They will be on their way at once, Grandmaster. Anything else? dlga_order_constable_rename close_window|But of course, Grandmaster. Please suggest a suitable new name, and I'll send our messengers to announce it. dlga_start order_blacksmith_speedup|I'm still working on your requested gear, please be patient. It will be ready in {reg1} days time. dlga_order_blacksmith_speedup order_blacksmith_speedup_1|Is there anything I can do to speed up this process? dlga_order_blacksmith_speedup close_window|Take your time, Master Alexios. I will gladly wait for you to craft your masterpieces. dlga_order_blacksmith_speedup_1 order_blacksmith_speedup_2|Hmm ... I suppose I cash in on some favors I am owed. I have some connections that could get me some of the best material to work with, which speeds up the crafting. Also, having two apprentices would help and allow me to focus a lot better. Plus I can reach out to local smithies who could contribute to the production process as well. With all these extra strings needing to be pulled, I may be able to reduce the production time by a third for {reg33} denars. ^^Shall I do that, Grandmaster? dlga_order_blacksmith_speedup_2 order_blacksmith_speedup_3|Yes, spare no expense and arrange everything needed. dlga_order_blacksmith_speedup_2 close_window|I think it's best to wait for now. dlga_order_blacksmith_speedup_2 close_window.1|I can't afford all that currently. Maybe another time. dlga_order_blacksmith_speedup_3 close_window|As you wish, Grandmaster. You item should be ready within {reg34} days. dlga_start close_window.77|Ah, here you are at last, Grandmaster. I have your {s10} right here. dlga_start close_window.78|I have your item ready, but your inventory is full. dlga_start order_blacksmith_player_response_player|Greetings, Grandmaster. My name is Alexios and I come from Melitine in Amala.^I've traveled to Pendor to put my smithing skills to good use - there is no other that can best me in the secrets of steelworking, if I say so myself. You are welcome to take advantage of my talents, even if I'm busy forging beautiful new pieces for our best knights. dlga_order_blacksmith_player_response_player close_window|Your reputation precedes you, master Alexios. I will use your talents for sure. dlga_start order_blacksmith_player_response|Do you need a touch of Melitine magic to your equipment? dlga_order_blacksmith_player_response order_blacksmith_1|Improve {s5} dlga_order_blacksmith_player_response close_window|That would be all, master Alexios. dlga_order_blacksmith_1 order_blacksmith_2|Let me take a look... Hmm, your {s10} {s9}.^I'll need {reg1} days to work in my enhancements. Would that be convenient for you Grandmaster? dlga_order_blacksmith_2 order_blacksmith_3|Yes, go ahead. dlga_order_blacksmith_2 start|No, that's too long for me. dlga_order_blacksmith_3 close_window|Very well, I'll do my best, and that's saying something. dlga_start order_quartermaster_player_response|Well, hello {playername}, er, Grandmaster. As your Quartermaster I'm in charge of supplying our forces, a hard task now that we are teeming with new recruits.^I do have a fine selection of delicacies for our high-ranking officers, and you are most welcome to peruse my offerings, including lesser food for your soldiers - they need not go hungry on a siege ever again! dlga_start order_quartermaster_player_response.1|Ah yes, we just received more bread - did you know there's a Pendor-wide shortage? It's baffling. dlga_order_quartermaster_player_response order_quartermaster_1|Show me your supplies. dlga_order_quartermaster_player_response close_window|That would be all, Quartermaster. dlga_order_quartermaster_1 order_quartermaster_player_response|Anything else? dlga_start companion_comment|Surrender or die. Make your choice. dlga_start free|Hello. What can I do for you? dlga_free view_char_requested|Tell me about yourself dlga_view_char_requested view_char|Very well, listen to this... dlga_view_char free|Anything else? dlga_end close_window|[Done] dlga_start threaten_1|Drop your weapons and surrender if you want to live dlga_threaten_1 end|We will fight you first dlga_member_direct_campaign member_direct_campaign_choice|Yes, {reg63?my lord my lady}. Which message do you wish to send to the vassals? dlga_member_direct_campaign_choice member_direct_campaign_call_to_arms_verify|I want to start a new campaign. Let us assemble the army here. dlga_member_direct_campaign_choice member_give_order_disband_army_verify|I want to end the campaign and let everyone return home. dlga_member_direct_campaign_choice member_give_order_invite_feast_verify|I wish to invite the vassals of the realm to a feast at {s4}. dlga_member_direct_campaign_choice member_pretalk|Never mind dlga_member_give_order_invite_feast_verify member_give_order_invite_feast_verify_2|You wish to invite the lords of the realm to a feast? dlga_member_give_order_invite_feast_verify_2 member_give_order_invite_feast|Yes. It is time for us to strengthen the bonds that bring us together. dlga_member_give_order_invite_feast_verify_2 member_pretalk|On second thought, this is perhaps not the time. dlga_member_give_order_invite_feast member_pretalk|All right then. I shall dispatch messengers informing the lords of the realm of your feast at {s4}. dlga_member_direct_campaign_call_to_arms_verify member_give_order_call_to_arms_verify_2|You wish to summon all lords for a new campaign? dlga_member_give_order_call_to_arms_verify_2 member_give_order_call_to_arms|Yes. We must gather all our forces before we march on the enemy. dlga_member_give_order_call_to_arms_verify_2 member_pretalk|On second thought, it won't be necessary to summon everyone. dlga_member_give_order_call_to_arms member_pretalk|All right then. I will send messengers and tell everyone to come here. dlga_member_give_order_disband_army_verify member_give_order_disband_army_2|You want to end the current campaign and release all lords from duty? dlga_member_give_order_disband_army_2 member_give_order_disband_army|Yes. We no longer need all our forces here. dlga_member_give_order_disband_army_2 member_pretalk|On second thought, it will be better to stay together for now. dlga_member_give_order_disband_army member_pretalk|All right. I will let everyone know that they are released from duty. dlga_mayor_wealth_comparison_1 mayor_wealth_comparison_2|Overall, the wealthiest town in Pendor is known to be {s4}. Here in {s5}, we are poorer than {reg4} towns, and richer than {reg5}. dlga_mayor_wealth_comparison_2 mayor_wealth_comparison_3|In terms of local industry, the most productive town in Pendor is known to be {s4}. Here in {s5}, we produce less than {reg4} towns, and produce more than {reg5}. Production is, of course, affected by the supply of raw materials, as well as by the overall prosperity of the town. dlga_mayor_wealth_comparison_3 mayor_wealth_comparison_4|In terms of the output of the surrounding villages, the town of {s4} is the richest in Pendor. Here in {s5}, the villages produce less than the hinterland around {reg4} towns, and produce more than {reg5}. The wealth of a town's hinterland, of course, is heavily dependent on the tides of war. Looting and pillage, and shifts in territory, can make a major impact. dlga_mayor_wealth_comparison_4 mayor_wealth_comparison_5|In terms of trade, the town of {s4} is believed to have received the most visits from caravans over the past few months. Here in {s5}, we are less visited than {reg4} towns, and more visited than {reg5}. dlga_mayor_wealth_comparison_5 mayor_pretalk|In terms of attacks on travelers, the town of {s4} is believed to be the most dangerous. Here in {s5}, we are less afflicted by bandits and raiders than {reg4} towns, and more afflicted than {reg5}. dlga_free close_window| Good-bye. dlga_free close_window.1| [Leave]
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Chapter V.賠償(Reparation)-2 Contents Top Chapter I.序論(Introductory) Chapter II.戦争以前のヨーロッパ(Europe before the War) Chapter III.会議(The Conference) Chapter IV.条約(The Treaty)-1 Chapter IV.条約(The Treaty)-2 Chapter IV.条約(The Treaty)-3 Chapter V.賠償(Reparation)-1 Chapter V.賠償(Reparation)-2 Chapter V.賠償(Reparation)-3 Chapter V.賠償(Reparation)-4 Chapter V.賠償(Reparation)-5 Chapter VI.条約後のヨーロッパ(Europe after the Treaty)-5 Chapter VII.救済策(Remedies)-1 Chapter VII.救済策(Remedies)-2 Chapter V.賠償(Reparation)-2 II. The Conference and the Terms of the Treaty I do not believe that, at the date of the Armistice, responsible authorities in the Allied countries expected any indemnity from Germany beyond the cost of reparation for the direct material damage which had resulted from the invasion of Allied territory and from the submarine campaign. At that time there were serious doubts as to whether Germany intended to accept our terms, which in other respects were inevitably very severe, and it would have been thought an unstatesmanlike act to risk a continuance of the war by demanding a money payment which Allied opinion was not then anticipating and which probably could not be secured in any case. The French, I think, never quite accepted this point of view; but it was certainly the British attitude; and in this atmosphere the pre-Armistice conditions were framed. A month later the atmosphere had changed completely. We had discovered how hopeless the German position really was, a discovery which some, though not all, had anticipated, but which no one had dared reckon on as a certainty. It was evident that we could have secured unconditional surrender if we had determined to get it. But there was another new factor in the situation which was of greater local importance. The British Prime Minister had perceived that the conclusion of hostilities might soon bring with it the break-up of the political bloc upon which he was depending for his personal ascendency, and that the domestic difficulties which would be attendant on demobilization, the turn-over of industry from war to peace conditions, the financial situation, and the general psychological reactions of men s minds, would provide his enemies with powerful weapons, if he were to leave them time to mature. The best chance, therefore, of consolidating his power, which was personal and exercised, as such, independently of party or principle, to an extent unusual in British politics, evidently lay in active hostilities before the prestige of victory had abated, and in an attempt to found on the emotions of the moment a new basis of power which might outlast the inevitable reactions of the near future. Within a brief period, therefore, after the Armistice, the popular victor, at the height of his influence and his authority, decreed a General Election. It was widely recognized at the time as an act of political immorality. There were no grounds of public interest which did not call for a short delay until the issues of the new age had a little defined themselves and until the country had something more specific before it on which to declare its mind and to instruct its new representatives. But the claims of private ambition determined otherwise. For a time all went well. But before the campaign was far advanced Government candidates were finding themselves handicapped by the lack of an effective cry. The War Cabinet was demanding a further lease of authority on the ground of having won the war. But partly because the new issues had not yet defined themselves, partly out of regard for the delicate balance of a Coalition Party, the Prime Minister s future policy was the subject of silence or generalities. The campaign seemed, therefore, to fall a little flat. In the light of subsequent events it seems improbable that the Coalition Party was ever in real danger. But party managers are easily "rattled." The Prime Minister s more neurotic advisers told him that he was not safe from dangerous surprises, and the Prime Minister lent an ear to them. The party managers demanded more "ginger." The Prime Minister looked about for some. On the assumption that the return of the Prime Minister to power was the primary consideration, the rest followed naturally. At that juncture there was a clamor from certain quarters that the Government had given by no means sufficiently clear undertakings that they were not going "to let the Hun off." Mr. Hughes was evoking a good deal of attention by his demands for a very large indemnity,[99] and Lord Northcliffe was lending his powerful aid to the same cause. This pointed the Prime Minister to a stone for two birds. By himself adopting the policy of Mr. Hughes and Lord Northcliffe, he could at the same time silence those powerful critics and provide his party managers with an effective platform cry to drown the increasing voices of criticism from other quarters. The progress of the General Election of 1918 affords a sad, dramatic history of the essential weakness of one who draws his chief inspiration not from his own true impulses, but from the grosser effiuxions of the atmosphere which momentarily surrounds him. The Prime Minister s natural instincts, as they so often are, were right and reasonable. He himself did not believe in hanging the Kaiser or in the wisdom or the possibility of a great indemnity. On the 22nd of November he and Mr. Bonar Law issued their Election Manifesto. It contains no allusion of any kind either to the one or to the other but, speaking, rather, of Disarmament and the League of Nations, concludes that "our first task must be to conclude a just and lasting peace, and so to establish the foundations of a new Europe that occasion for further wars may be for ever averted." In his speech at Wolverhampton on the eve of the Dissolution (November 24), there is no word of Reparation or Indemnity. On the following day at Glasgow, Mr. Bonar Law would promise nothing. "We are going to the Conference," he said, "as one of a number of allies, and you cannot expect a member of the Government, whatever he may think, to state in public before he goes into that Conference, what line he is going to take in regard to any particular question." But a few days later at Newcastle (November 29) the Prime Minister was warming to his work "When Germany defeated France she made France pay. That is the principle which she herself has established. There is absolutely no doubt about the principle, and that is the principle we should proceed upon—that Germany must pay the costs of the war up to the limit of her capacity to do so." But he accompanied this statement of principle with many "words of warning" as to the practical difficulties of the case "We have appointed a strong Committee of experts, representing every shade of opinion, to consider this question very carefully and to advise us. There is no doubt as to the justice of the demand. She ought to pay, she must pay as far as she can, but we are not going to allow her to pay in such a way as to wreck our industries." At this stage the Prime Minister sought to indicate that he intended great severity, without raising excessive hopes of actually getting the money, or committing himself to a particular line of action at the Conference. It was rumored that a high city authority had committed himself to the opinion that Germany could certainly pay $100,000,000,000 and that this authority for his part would not care to discredit a figure of twice that sum. The Treasury officials, as Mr. Lloyd George indicated, took a different view. He could, therefore, shelter himself behind the wide discrepancy between the opinions of his different advisers, and regard the precise figure of Germany s capacity to pay as an open question in the treatment of which he must do his best for his country s interests. As to our engagements under the Fourteen Points he was always silent. On November 30, Mr. Barnes, a member of the War Cabinet, in which he was supposed to represent Labor, shouted from a platform, "I am for hanging the Kaiser." On December 6, the Prime Minister issued a statement of policy and aims in which he stated, with significant emphasis on the word European, that "All the European Allies have accepted the principle that the Central Powers must pay the cost of the war up to the limit of their capacity." But it was now little more than a week to Polling Day, and still he had not said enough to satisfy the appetites of the moment. On December 8, the Times, providing as usual a cloak of ostensible decorum for the lesser restraint of its associates, declared in a leader entitled "Making Germany Pay," that "The public mind was still bewildered by the Prime Minister s various statements." "There is too much suspicion," they added, "of influences concerned to let the Germans off lightly, whereas the only possible motive in determining their capacity to pay must be the interests of the Allies." "It is the candidate who deals with the issues of to-day," wrote their Political Correspondent, "who adopts Mr. Barnes s phrase about hanging the Kaiser and plumps for the payment of the cost of the war by Germany, who rouses his audience and strikes the notes to which they are most responsive." On December 9, at the Queen s Hall, the Prime Minister avoided the subject. But from now on, the debauchery of thought and speech progressed hour by hour. The grossest spectacle was provided by Sir Eric Geddes in the Guildhall at Cambridge. An earlier speech in which, in a moment of injudicious candor, he had cast doubts on the possibility of extracting from Germany the whole cost of the war had been the object of serious suspicion, and he had therefore a reputation to regain. "We will get out of her all you can squeeze out of a lemon and a bit more," the penitent shouted, "I will squeeze her until you can hear the pips squeak"; his policy was to take every bit of property belonging to Germans in neutral and Allied countries, and all her gold and silver and her jewels, and the contents of her picture-galleries and libraries, to sell the proceeds for the Allies benefit. "I would strip Germany," he cried, "as she has stripped Belgium." By December 11 the Prime Minister had capitulated. His Final Manifesto of Six Points issued on that day to the electorate furnishes a melancholy comparison with his program of three weeks earlier. I quote it in full " 1. Trial of the Kaiser. 2. Punishment of those responsible for atrocities. 3. Fullest Indemnities from Germany. 4. Britain for the British, socially and industrially. 5. Rehabilitation of those broken in the war. 6. A happier country for all." Here is food for the cynic. To this concoction of greed and sentiment, prejudice and deception, three weeks of the platform had reduced the powerful governors of England, who but a little while before had spoken not ignobly of Disarmament and a League of Nations and of a just and lasting peace which should establish the foundations of a new Europe. On the same evening the Prime Minister at Bristol withdrew in effect his previous reservations and laid down four principles to govern his Indemnity Policy, of which the chief were First, we have an absolute right to demand the whole cost of the war; second, we propose to demand the whole cost of the war; and third, a Committee appointed by direction of the Cabinet believe that it can be done.[100] Four days later he went to the polls. The Prime Minister never said that he himself believed that Germany could pay the whole cost of the war. But the program became in the mouths of his supporters on the hustings a great deal more than concrete. The ordinary voter was led to believe that Germany could certainly be made to pay the greater part, if not the whole cost of the war. Those whose practical and selfish fears for the future the expenses of the war had aroused, and those whose emotions its horrors had disordered, were both provided for. A vote for a Coalition candidate meant the Crucifixion of Anti-Christ and the assumption by Germany of the British National Debt. It proved an irresistible combination, and once more Mr. George s political instinct was not at fault. No candidate could safely denounce this program, and none did so. The old Liberal Party, having nothing comparable to offer to the electorate, was swept out of existence.[101] A new House of Commons came into being, a majority of whose members had pledged themselves to a great deal more than the Prime Minister s guarded promises. Shortly after their arrival at Westminster I asked a Conservative friend, who had known previous Houses, what he thought of them. "They are a lot of hard-faced men," he said, "who look as if they had done very well out of the war." This was the atmosphere in which the Prime Minister left for Paris, and these the entanglements he had made for himself. He had pledged himself and his Government to make demands of a helpless enemy inconsistent with solemn engagements on our part, on the faith of which this enemy had laid down his arms. There are few episodes in history which posterity will have less reason to condone,—a war ostensibly waged in defense of the sanctity of international engagements ending in a definite breach of one of the most sacred possible of such engagements on the part of victorious champions of these ideals.[102] Apart from other aspects of the transaction, I believe that the campaign for securing out of Germany the general costs of the war was one of the most serious acts of political unwisdom for which our statesmen have ever been responsible. To what a different future Europe might have looked forward if either Mr. Lloyd George or Mr. Wilson had apprehended that the most serious of the problems which claimed their attention were not political or territorial but financial and economic, and that the perils of the future lay not in frontiers or sovereignties but in food, coal, and transport. Neither of them paid adequate attention to these problems at any stage of the Conference. But in any event the atmosphere for the wise and reasonable consideration of them was hopelessly befogged by the commitments of the British delegation on the question of Indemnities. The hopes to which the Prime Minister had given rise not only compelled him to advocate an unjust and unworkable economic basis to the Treaty with Germany, but set him at variance with the President, and on the other hand with competing interests to those of France and Belgium. The clearer it became that but little could be expected from Germany, the more necessary it was to exercise patriotic greed and "sacred egotism" and snatch the bone from the juster claims and greater need of France or the well-founded expectations of Belgium. Yet the financial problems which were about to exercise Europe could not be solved by greed. The possibility of their cure lay in magnanimity. Europe, if she is to survive her troubles, will need so much magnanimity from America, that she must herself practice it. It is useless for the Allies, hot from stripping Germany and one another, to turn for help to the United States to put the States of Europe, including Germany, on to their feet again. If the General Election of December, 1918, had been fought on lines of prudent generosity instead of imbecile greed, how much better the financial prospect of Europe might now be. I still believe that before the main Conference, or very early in its proceedings, the representatives of Great Britain should have entered deeply, with those of the United States, into the economic and financial situation as a whole, and that the former should have been authorized to make concrete proposals on the general lines (1) that all inter-allied indebtedness be canceled outright; (2) that the sum to be paid by Germany be fixed at $10,000,000,000; (3) that Great Britain renounce all claim to participation in this sum and that any share to which she proves entitled be placed at the disposal of the Conference for the purpose of aiding the finances of the New States about to be established; (4) that in order to make some basis of credit immediately available an appropriate proportion of the German obligations representing the sum to be paid by her should be guaranteed by all parties to the Treaty; and (5) that the ex-enemy Powers should also be allowed, with a view to their economic restoration, to issue a moderate amount of bonds carrying a similar guarantee. Such proposals involved an appeal to the generosity of the United States. But that was inevitable; and, in view of her far less financial sacrifices, it was an appeal which could fairly have been made to her. Such proposals would have been practicable. There is nothing in them quixotic or Utopian. And they would have opened up for Europe some prospect of financial stability and reconstruction. The further elaboration of these ideas, however, must be left to Chapter VII., and we must return to Paris. I have described the entanglements which Mr. Lloyd George took with him. The position of the Finance Ministers of the other Allies was even worse. We in Great Britain had not based our financial arrangements on any expectations of an indemnity. Receipts from such a source would have been more or less in the nature of a windfall; and, in spite of subsequent developments, there was an expectation at that time of balancing our budget by normal methods. But this was not the case with France or Italy. Their peace budgets made no pretense of balancing and had no prospects of doing so, without some far-reaching revision of the existing policy. Indeed, the position was and remains nearly hopeless. These countries were heading for national bankruptcy. This fact could only be concealed by holding out the expectation of vast receipts from the enemy. As soon as it was admitted that it was in fact impossible to make Germany pay the expenses of both sides, and that the unloading of their liabilities upon the enemy was not practicable, the position of the Ministers of Finance of France and Italy became untenable. Thus a scientific consideration of Germany s capacity to pay was from the outset out of court. The expectations which the exigencies of politics had made it necessary to raise were so very remote from the truth that a slight distortion of figures was no use, and it was necessary to ignore the facts entirely. The resulting unveracity was fundamental. On a basis of so much falsehood it became impossible to erect any constructive financial policy which was workable. For this reason amongst others, a magnanimous financial policy was essential. The financial position of France and Italy was so bad that it was impossible to make them listen to reason on the subject of the German Indemnity, unless one could at the same time point out to them some alternative mode of escape from their troubles.[103] The representatives of the United States were greatly at fault, in my judgment, for having no constructive proposals whatever to offer to a suffering and distracted Europe. It is worth while to point out in passing a further element in the situation, namely, the opposition which existed between the "crushing" policy of M. Clemenceau and the financial necessities of M. Klotz. Clemenceau s aim was to weaken and destroy Germany in every possible way, and I fancy that he was always a little contemptuous about the Indemnity; he had no intention of leaving Germany in a position to practise a vast commercial activity. But he did not trouble his head to understand either the indemnity or poor M. Klotz s overwhelming financial difficulties. If it amused the financiers to put into the Treaty some very large demands, well there was no harm in that; but the satisfaction of these demands must not be allowed to interfere with the essential requirements of a Carthaginian Peace. The combination of the "real" policy of M. Clemenceau on unreal issues, with M. Klotz s policy of pretense on what were very real issues indeed, introduced into the Treaty a whole set of incompatible provisions, over and above the inherent impracticabilities of the Reparation proposals. I cannot here describe the endless controversy and intrigue between the Allies themselves, which at last after some months culminated in the presentation to Germany of the Reparation Chapter in its final form. There can have been few negotiations in history so contorted, so miserable, so utterly unsatisfactory to all parties. I doubt if any one who took much part in that debate can look back on it without shame. I must be content with an analysis of the elements of the final compromise which is known to all the world. The main point to be settled was, of course, that of the items for which Germany could fairly be asked to make payment. Mr. Lloyd George s election pledge to the effect that the Allies were entitled to demand from Germany the entire costs of the war was from the outset clearly untenable; or rather, to put it more impartially, it was clear that to persuade the President of the conformity of this demand with our pro-Armistice engagements was beyond the powers of the most plausible. The actual compromise finally reached is to be read as follows in the paragraphs of the Treaty as it has been published to the world. Article 231 reads "The Allied and Associated Governments affirm and Germany accepts the responsibility of Germany and her allies for causing all the loss and damage to which the Allied and Associated Governments and their nationals have been subjected as a consequence of the war imposed upon them by the aggression of Germany and her allies." This is a well and carefully drafted Article; for the President could read it as statement of admission on Germany s part of moral responsibility for bringing about the war, while the Prime Minister could explain it as an admission of financial liability for the general costs of the war. Article 232 continues "The Allied and Associated Governments recognize that the resources of Germany are not adequate, after taking into account permanent diminutions of such resources which will result from other provisions of the present Treaty, to make complete reparation for all such loss and damage." The President could comfort himself that this was no more than a statement of undoubted fact, and that to recognize that Germany cannot pay a certain claim does not imply that she is liable to pay the claim; but the Prime Minister could point out that in the context it emphasizes to the reader the assumption of Germany s theoretic liability asserted in the preceding Article. Article 232 proceeds "The Allied and Associated Governments, however, require, and Germany undertakes, that she will make compensation for all damage done to the civilian population of the Allied and Associated Powers and to their property during the period of the belligerency of each as an Allied or Associated Power against Germany by such aggression by land, by sea, and from the air, and in general all damage as defined in Annex I. hereto."[104] The words italicized being practically a quotation from the pre-Armistice conditions, satisfied the scruples of the President, while the addition of the words "and in general all damage as defined in Annex I. hereto" gave the Prime Minister a chance in Annex I. So far, however, all this is only a matter of words, of virtuosity in draftsmanship, which does no one any harm, and which probably seemed much more important at the time than it ever will again between now and Judgment Day. For substance we must turn to Annex I. A great part of Annex I. is in strict conformity with the pre-Armistice conditions, or, at any rate, does not strain them beyond what is fairly arguable. Paragraph 1 claims damage done for injury to the persons of civilians, or, in the case of death, to their dependents, as a direct consequence of acts of war; Paragraph 2, for acts of cruelty, violence, or maltreatment on the part of the enemy towards civilian victims; Paragraph 3, for enemy acts injurious to health or capacity to work or to honor towards civilians in occupied or invaded territory; Paragraph 8, for forced labor exacted by the enemy from civilians; Paragraph 9, for damage done to property "with the exception of naval and military works or materials" as a direct consequence of hostilities; and Paragraph 10, for fines and levies imposed by the enemy upon the civilian population. All these demands are just and in conformity with the Allies rights. Paragraph 4, which claims for "damage caused by any kind of maltreatment of prisoners of war," is more doubtful on the strict letter, but may be justifiable under the Hague Convention and involves a very small sum. In Paragraphs 5, 6, and 7, however, an issue of immensely greater significance is involved. These paragraphs assert a claim for the amount of the Separation and similar Allowances granted during the war by the Allied Governments to the families of mobilized persons, and for the amount of the pensions and compensations in respect of the injury or death of combatants payable by these Governments now and hereafter. Financially this adds to the Bill, as we shall see below, a very large amount, indeed about twice as much again as all the other claims added together. The reader will readily apprehend what a plausible case can be made out for the inclusion of these items of damage, if only on sentimental grounds. It can be pointed out, first of all, that from the point of view of general fairness it is monstrous that a woman whose house is destroyed should be entitled to claim from the enemy whilst a woman whose husband is killed on the field of battle should not be so entitled; or that a farmer deprived of his farm should claim but that a woman deprived of the earning power of her husband should not claim. In fact the case for including Pensions and Separation Allowances largely depends on exploiting the rather arbitrary character of the criterion laid down in the pre-Armistice conditions. Of all the losses caused by war some bear more heavily on individuals and some are more evenly distributed over the community as a whole; but by means of compensations granted by the Government many of the former are in fact converted into the latter. The most logical criterion for a limited claim, falling short of the entire costs of the war, would have been in respect of enemy acts contrary to International engagements or the recognized practices of warfare. But this also would have been very difficult to apply and unduly unfavorable to French interests as compared with Belgium (whose neutrality Germany had guaranteed) and Great Britain (the chief sufferer from illicit acts of submarines). In any case the appeals to sentiment and fairness outlined above are hollow; for it makes no difference to the recipient of a separation allowance or a pension whether the State which pays them receives compensation on this or on another head, and a recovery by the State out of indemnity receipts is just as much in relief of the general taxpayer as a contribution towards the general costs of the war would have been. But the main consideration is that it was too late to consider whether the pre-Armistice conditions were perfectly judicious and logical or to amend them; the only question at issue was whether these conditions were not in fact limited to such classes of direct damage to civilians and their property as are set forth in Paragraphs 1, 2, 3, 8, 9, and 10 of Annex I. If words have any meaning, or engagements any force, we had no more right to claim for those war expenses of the State, which arose out of Pensions and Separation Allowances, than for any other of the general costs of the war. And who is prepared to argue in detail that we were entitled to demand the latter? What had really happened was a compromise between the Prime Minister s pledge to the British electorate to claim the entire costs of the war and the pledge to the contrary which the Allies had given to Germany at the Armistice. The Prime Minister could claim that although he had not secured the entire costs of the war, he had nevertheless secured an important contribution towards them, that he had always qualified his promises by the limiting condition of Germany s capacity to pay, and that the bill as now presented more than exhausted this capacity as estimated by the more sober authorities. The President, on the other hand, had secured a formula, which was not too obvious a breach of faith, and had avoided a quarrel with his Associates on an issue where the appeals to sentiment and passion would all have been against him, in the event of its being made a matter of open popular controversy. In view of the Prime Minister s election pledges, the President could hardly hope to get him to abandon them in their entirety without a struggle in public; and the cry of pensions would have had an overwhelming popular appeal in all countries. Once more the Prime Minister had shown himself a political tactician of a high order. A further point of great difficulty may be readily perceived between the lines of the Treaty It fixes no definite sum as representing Germany s liability. This feature has been the subject of very general criticism,—that it is equally inconvenient to Germany and to the Allies themselves that she should not know what she has to pay or they what they are to receive. The method, apparently contemplated by the Treaty, of arriving at the final result over a period of many months by an addition of hundreds of thousands of individual claims for damage to land, farm buildings, and chickens, is evidently impracticable; and the reasonable course would have been for both parties to compound for a round sum without examination of details. If this round sum had been named in the Treaty, the settlement would have been placed on a more business-like basis. But this was impossible for two reasons. Two different kinds of false statements had been widely promulgated, one as to Germany s capacity to pay, the other as to the amount of the Allies just claims in respect of the devastated areas. The fixing of either of these figures presented a dilemma. A figure for Germany s prospective capacity to pay, not too much in excess of the estimates of most candid and well-informed authorities, would have fallen hopelessly far short of popular expectations both in England and in France. On the other hand, a definitive figure for damage done which would not disastrously disappoint the expectations which had been raised in France and Belgium might have been incapable of substantiation under challenge,[105] and open to damaging criticism on the part of the Germans, who were believed to have been prudent enough to accumulate considerable evidence as to the extent of their own misdoings. By far the safest course for the politicians was, therefore, to mention no figure at all; and from this necessity a great deal of the complication of the Reparation Chapter essentially springs. The reader may be interested, however, to have my estimate of the claim which can in fact be substantiated under Annex I. of the Reparation Chapter. In the first section of this chapter I have already guessed the claims other than those for Pensions and Separation Allowances at $15,000,000,000 (to take the extreme upper limit of my estimate). The claim for Pensions and Separation Allowances under Annex I. is not to be based on the actual cost of these compensations to the Governments concerned, but is to be a computed figure calculated on the basis of the scales in force in France at the date of the Treaty s coming into operation. This method avoids the invidious course of valuing an American or a British life at a higher figure than a French or an Italian. The French rate for Pensions and Allowances is at an intermediate rate, not so high as the American or British, but above the Italian, the Belgian, or the Serbian. The only data required for the calculation are the actual French rates and the numbers of men mobilized and of the casualties in each class of the various Allied Armies. None of these figures are available in detail, but enough is known of the general level of allowances, of the numbers involved, and of the casualties suffered to allow of an estimate which may not be very wide of the mark. My guess as to the amount to be added in respect of Pensions and Allowances is as follows British Empire $7,000,000,000[106] France 12,000,000,000[106] Italy 2,500,000,000 Others (Including United States) 3,500,000,000 Total $25,000,000,000 I feel much more confidence in the approximate accuracy of the total figure[107] than in its division between the different claimants. The reader will observe that in any case the addition of Pensions and Allowances enormously increases the aggregate claim, raising it indeed by nearly double. Adding this figure to the estimate under other heads, we have a total claim against Germany of $40,000,000,000.[108] I believe that this figure is fully high enough, and that the actual result may fall somewhat short of it.[109] In the next section of this chapter the relation of this figure to Germany s capacity to pay will be examined. It is only necessary here to remind the reader of certain other particulars of the Treaty which speak for themselves 1. Out of the total amount of the claim, whatever it eventually turns out to be, a sum of $5,000,000,000 must be paid before May 1, 1921. The possibility of this will be discussed below. But the Treaty itself provides certain abatements. In the first place, this sum is to include the expenses of the Armies of Occupation since the Armistice (a large charge of the order of magnitude of $1,000,000,000 which under another Article of the Treaty—No. 249—is laid upon Germany).[110] But further, "such supplies of food and raw materials as may be judged by the Governments of the Principal Allied and Associated Powers to be essential to enable Germany to meet her obligations for Reparation may also, with the approval of the said Governments, be paid for out of the above sum."[111] This is a qualification of high importance. The clause, as it is drafted, allows the Finance Ministers of the Allied countries to hold out to their electorates the hope of substantial payments at an early date, while at the same time it gives to the Reparation Commission a discretion, which the force of facts will compel them to exercise, to give back to Germany what is required for the maintenance of her economic existence. This discretionary power renders the demand for an immediate payment of $5,000,000,000 less injurious than it would otherwise be, but nevertheless it does not render it innocuous. In the first place, my conclusions in the next section of this chapter indicate that this sum cannot be found within the period indicated, even if a large proportion is in practice returned to Germany for the purpose of enabling her to pay for imports. In the second place, the Reparation Commission can only exercise its discretionary power effectively by taking charge of the entire foreign trade of Germany, together with the foreign exchange arising out of it, which will be quite beyond the capacity of any such body. If the Reparation Commission makes any serious attempt to administer the collection of this sum of $5,000,000,000 and to authorize the return to Germany of a part it, the trade of Central Europe will be strangled by bureaucratic regulation in its most inefficient form. 2. In addition to the early payment in cash or kind of a sum of $5,000,000,000, Germany is required to deliver bearer bonds to a further amount of $10,000,000,000, or, in the event of the payments in cash or kind before May 1, 1921, available for Reparation, falling short of $5,000,000,000 by reason of the permitted deductions, to such further amount as shall bring the total payments by Germany in cash, kind, and bearer bonds up to May 1, 1921, to a figure of $15,000,000,000 altogether.[112] These bearer bonds carry interest at 2-1/2 per cent per annum from 1921 to 1925, and at 5 per cent plus 1 per cent for amortization thereafter. Assuming, therefore, that Germany is not able to provide any appreciable surplus towards Reparation before 1921, she will have to find a sum of $375,000,000 annually from 1921 to 1925, and $900,000,000 annually thereafter.[113] 3. As soon as the Reparation Commission is satisfied that Germany can do better than this, 5 per cent bearer bonds are to be issued for a further $10,000,000,000, the rate of amortization being determined by the Commission hereafter. This would bring the annual payment to $1,400,000,000 without allowing anything for the discharge of the capital of the last $10,000,000,000. 4. Germany s liability, however, is not limited to $25,000,000,000, and the Reparation Commission is to demand further instalments of bearer bonds until the total enemy liability under Annex I. has been provided for. On the basis of my estimate of $40,000,000,000 for the total liability, which is more likely to be criticized as being too low than as being too high, the amount of this balance will be $15,000,000,000. Assuming interest at 5 per cent, this will raise the annual payment to $2,150,000,000 without allowance for amortization. 5. But even this is not all. There is a further provision of devastating significance. Bonds representing payments in excess of $15,000,000,000 are not to be issued until the Commission is satisfied that Germany can meet the interest on them. But this does not mean that interest is remitted in the meantime. As from May 1, 1921, interest is to be debited to Germany on such part of her outstanding debt as has not been covered by payment in cash or kind or by the issue of bonds as above,[114] and "the rate of interest shall be 5 per cent unless the Commission shall determine at some future time that circumstances justify a variation of this rate." That is to say, the capital sum of indebtedness is rolling up all the time at compound interest. The effect of this provision towards increasing the burden is, on the assumption that Germany cannot pay very large sums at first, enormous. At 5 per cent compound interest a capital sum doubles itself in fifteen years. On the assumption that Germany cannot pay more than $750,000,000 annually until 1936 (i.e. 5 per cent interest on $15,000,000,000) the $25,000,000,000 on which interest is deferred will have risen to $50,000,000,000, carrying an annual interest charge of $2,500,000,000. That is to say, even if Germany pays $750,000,000 annually up to 1936, she will nevertheless owe us at that date more than half as much again as she does now ($65,000,000,000 as compared with $40,000,000,000). From 1936 onwards she will have to pay to us $3,250,000,000 annually in order to keep pace with the interest alone. At the end of any year in which she pays less than this sum she will owe more than she did at the beginning of it. And if she is to discharge the capital sum in thirty years from 1930, i.e. in forty-eight years from the Armistice, she must pay an additional $650,000,000 annually, making $3,900,000,000 in all.[115] It is, in my judgment, as certain as anything can be, for reasons which I will elaborate in a moment, that Germany cannot pay anything approaching this sum. Until the Treaty is altered, therefore, Germany has in effect engaged herself to hand over to the Allies the whole of her surplus production in perpetuity. 6. This is not less the case because the Reparation Commission has been given discretionary powers to vary the rate of interest, and to postpone and even to cancel the capital indebtedness. In the first place, some of these powers can only be exercised if the Commission or the Governments represented on it are unanimous.[116] But also, which is perhaps more important, it will be the duty of the Reparation Commission, until there has been a unanimous and far-reaching change of the policy which the Treaty represents, to extract from Germany year after year the maximum sum obtainable. There is a great difference between fixing a definite sum, which though large is within Germany s capacity to pay and yet to retain a little for herself, and fixing a sum far beyond her capacity, which is then to be reduced at the discretion of a foreign Commission acting with the object of obtaining each year the maximum which the circumstances of that year permit. The first still leaves her with some slight incentive for enterprise, energy, and hope. The latter skins her alive year by year in perpetuity, and however skilfully and discreetly the operation is performed, with whatever regard for not killing the patient in the process, it would represent a policy which, if it were really entertained and deliberately practised, the judgment of men would soon pronounce to be one of the most outrageous acts of a cruel victor in civilized history. There are other functions and powers of high significance which the Treaty accords to the Reparation Commission. But these will be most conveniently dealt with in a separate section.
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ブリブリ語 |Chibchan languages| 言語類型 現用言語 使用文字 ラテン文字【Latn?】 type living language writing system Latin alphabet ISO 639-3 【bzd】 言語名別称 alternate names Talamanca タラマンカ語 ビセイタ語 スウトゥク語 ブリブリ・ワク語 方言名 dialect names Amubre-Katsi アムブレ・カチ方言 Coroma コロマ方言 Salitre-Cabagra サリトレ・カバグラ方言 参考文献 references WEB ISO 639-3 Registration Authority - SIL International the LINGUIST List Ethnologue Wikipedia
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Fribourg Treyer Dr. J. R. Justice Snuff Brand Fribourg & Treyer Name Dr. J. R. Justice Style flavored Grind med coarse Moisture med moist Kick 4 nicotine 4 Recommend 4 Notes(JPN) 刻みは粗めで、適度なキック。控えめなフローラルは野生のジャスミンを想起させる。フローラル特有の絡みつくような類の香りではないのが心地よい。 Notes(EN) Grind is medium coars,moderate kick. This floral smell recollects a wild jasmine. It is comfortable that it is not a twining kind of smell peculiar to floral. another review Shop @marscigars.com The 'Doctor' is quite a different snuff and one well worth trying. Its ingredients come from 50% Bordeaux and 50% Morlaix snuffs. chris @Snuffhouse.org Justice, IS a nasal snuff... but it in my opinion IS NOT a dry snuff. But this is not at all a bad thing. In fact the soft and slightly oily texture of this would be akin to inhaling some sort of microscopic sponge material. It is quite enjoyable indeed. The lack of any coarse particles is sensitive to the nose and the fact that it is not dry allows it to stick to the nose as apposed to having any chance of falling back to the throat. By far this snuff goes near the top of my snuff list. For its texture alone. The smell is reminiscent of a lilac or flower field perhaps a hint of jasmine without the bitter finish. Perhaps it has a very very small bit of clove to give it power. Power comes from an obvious sent of lime (as in the stuff you put in the ground not the fruit). Reminiscent of the sent of the original form of soap. The color is dark and rich. The snuff is somewhat complex, enough I would say for some seasoned snuffers, and completely forgiving on the beginner. I highly recommend it.
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Cemetery Keeper / セメタリーキーパー Basic Information Type Multi-Legged Durabilty 820p OKE Weight 5040kg Payload 16800kg Payload in Engine Power 150% 25200kg On-Board Arms 3 Weapon 1 Assault Gun, Beam Gun, Electromagnetic Pulse Gun, Napalm Gun, Shell, Shotgun, Cannon Weapon 2 Rocket Launcher(S8/M4/L2) , Missile Launcher(S8/M4/L2), Land Mine Dispenser(4), Aerial Mine Dispenser(4), Special Launcher(Sonic Blaster(8),the others(4)) Weapon 3 Land Mine Dispenser(10), Aerial Mine Dispenser(10), Flying Decoy(10) On-Board Options 3 On-Board Energy 3200GJ 640kg On-Board Energy in its rate 150% 4800GJ 960kg Heat Resist 2400P Attack Attack Low Hit twice downward by right hand. Attack High Hit twice upward by right hand. Attack Far Jumping right chop. Special Move Number Name Summary 1 Forward Right Jump About 30 deg. rotation jumping forward right. 2 Forward Left Jump The converse of 1. 3 Strafe Forward Shot with weapon1 from about 45 deg. left to about 45 deg. right centering the front. Feature This OKE is a light OKE in multi-legged. The kind of its weapons is abundant but its payload isn’t much. So equipping cannon and land mine etc. plentifully, this OKE tends to over the payload rate 100%. By reason of that it’s possible to equip the weapon3’s position with 10 land mines or aerial mines, teams fighting in a corner of field is many. This tactics is compatible with shortage of energy by over payload. If you don’t use cannon, you should choose Underworld, and if you raise your OKE’s firepower, you should choose Arachne. You should think to change over from Cemetery Keeper to these OKE when you can’t get out of this OKE’s capacities well. Often Observed Styles The anaguma type A type that all the ally gather in a corner of field shooting jamming fogs and land mines or aerial mines, so shoot enemies with cannon from there by guesswork. The cancel type A type moving fast by the cancel movement. It is very difficult to control.
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アーケロン川 http //www.youtube.com/watch?v=SeKgeuSEbYc 辺獄 http //www.youtube.com/watch?v=DIQY6W4TEDo 愛欲 http //www.youtube.com/watch?v=5V_BmY-3bXc 貧食 http //www.youtube.com/watch?v=YMTFaIBeDQ8 貧欲 http //www.youtube.com/watch?v=oFSb9ruqEd8 憤怒 http //www.youtube.com/watch?v=NivbZWwSkqU 異端 http //www.youtube.com/watch?v=1jsAPcW1Bm8 暴力 http //www.youtube.com/watch?v=SSNBrq8n58Q 悪意 http //www.youtube.com/watch?v=1xqT5STixOA 裏切 http //www.youtube.com/watch?v=xYJESwqW--k 銀のユダコイン 30 Pieces of Silver SHORES OF ACHERON 辺獄 LIMBO 愛欲 LUST 貪食 GLUTTONY 貪欲 GREED 憤怒 ANGER 異端 HERESY 暴力 VIOLENCE 悪意 FRAUD 裏切 TREACHERY 0個 ベアトリーチェの石 Beatrice Stones SHORES OF ACHERON 辺獄 LIMBO 愛欲 LUST 1個 貪食 GLUTTONY 貪欲 GREED 憤怒 ANGER 異端 HERESY 暴力 VIOLENCE 悪意 FRAUD 裏切 TREACHERY